EA can’t handle “The Revolution”
In a recent interview, EA mangager Neil Young says that they face a number of challenges when it comes to developing for the Revolution;
“One of the challenges for the Revolution is that it’s not HD. If you think about RTS games, one element is the control scheme, but the other is the distance from the TV screen when you’re playing a console game versus a PC game.”
He does have a point, RTS games look way better in HD and you can fit more “stuff” and details on the screen with the Xbox360. He continues;
“So I think there are some questions there, and the other issue is performance. The hardware performance is sort of current gen plus, versus the 10x or 20x multiple that you get on next-gen. I mean, EA is building stuff for it, but I kind of prefer the DS. It makes the most sense to me.”
Apperantly Revolutin makes less sense than the DS, but developers said the same thing when the N64 launched with the analog control stick. “Who the heck wants that?”