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	<title>Comments on: Zelda: Ocarina of Time In 2D For The PC</title>
	<atom:link href="http://www.digitalbattle.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/</link>
	<description>Game News For the Masses</description>
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		<title>By: TheHylainLegend</title>
		<link>http://www.digitalbattle.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/comment-page-1/#comment-52925</link>
		<dc:creator>TheHylainLegend</dc:creator>
		<pubDate>Sun, 09 Nov 2008 11:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://s21463.gridserver.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/#comment-52925</guid>
		<description>Yous are talking about Dampe. This is TheRealMethuselah (Danie Barris) he is still developing it!</description>
		<content:encoded><![CDATA[<p>Yous are talking about Dampe. This is TheRealMethuselah (Danie Barris) he is still developing it!</p>
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		<title>By: TKM</title>
		<link>http://www.digitalbattle.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/comment-page-1/#comment-25602</link>
		<dc:creator>TKM</dc:creator>
		<pubDate>Wed, 31 Oct 2007 01:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://s21463.gridserver.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/#comment-25602</guid>
		<description>Hehe... i just googled stuff about this OoT2D project for the mere sake of nostalgia.... it&#039;s not dan&#039;s fault he couldn&#039;t finish... the whole public was joining as one big asshole against him. he was losing a lot of support and thus a lot of morale. but i owe a lot to barras. if not for this project, i would have never realized how much i wanted to be a game designer and i wouldn&#039;t be in college right now... i&#039;d probably still be working at taco bell or something gay like that</description>
		<content:encoded><![CDATA[<p>Hehe&#8230; i just googled stuff about this OoT2D project for the mere sake of nostalgia&#8230;. it&#8217;s not dan&#8217;s fault he couldn&#8217;t finish&#8230; the whole public was joining as one big asshole against him. he was losing a lot of support and thus a lot of morale. but i owe a lot to barras. if not for this project, i would have never realized how much i wanted to be a game designer and i wouldn&#8217;t be in college right now&#8230; i&#8217;d probably still be working at taco bell or something gay like that</p>
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		<title>By: Shiaoran</title>
		<link>http://www.digitalbattle.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/comment-page-1/#comment-3447</link>
		<dc:creator>Shiaoran</dc:creator>
		<pubDate>Wed, 19 Jul 2006 15:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://s21463.gridserver.com/2006/07/18/zelda-ocarina-of-time-in-2d-for-the-pc/#comment-3447</guid>
		<description>This is really old, Barraz gave up.
It would be a great game.
I wonder if he was stipped by Nintendo, like that guy who was making 3D scenes from Chrono Trigger was stopped by Square-Enix.</description>
		<content:encoded><![CDATA[<p>This is really old, Barraz gave up.<br />
It would be a great game.<br />
I wonder if he was stipped by Nintendo, like that guy who was making 3D scenes from Chrono Trigger was stopped by Square-Enix.</p>
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