[gv width="460" height="350" data="http://www.youtube.com/v/wWjSJ0PHqf8"][/gv]
The software physics engine Havok, powering games such as Half Life 2, is a serious threat to the hardware based counterpart, Ageia PhysX. Version 4.0 looks advanced enough to match Ageia’s $300 physics card.
|
Our Other Blogs: |
|
2 Responses
Anuban
October 3rd, 2006 at 1:05 am
1Those are some brilliant guys and that looks awesome … I can’t wait to see that in action in the upcoming games. Now I can hold off on buying that ppu all the hardcore gamers have been talking about.
John frew
October 3rd, 2006 at 11:08 am
2Lots of collision errors in there, objects going through polygons. Apart from quantity, theres nothing new here.
This and Ageia can really be compared, this is the equivalent of a software render running on a fast computer. It works but pow, you’ve lost 50% of your game processing resources. Ageias solution is to remove this burden into hardware allowing for the rest of the PC to concentrate on graphical effect, AI, better game play etc…
RSS feed for comments on this post · TrackBack URI
Leave a reply
You must be logged in to post a comment.
Recent comments on the site:
Archives
Recent posts:
Categories
Top Stories in October
Links
Meta