Havok 4.0 Video Demonstration
October 2nd, 2006 Posted in News
[gv width="460" height="350" data="http://www.youtube.com/v/wWjSJ0PHqf8"][/gv]
The software physics engine Havok, powering games such as Half Life 2, is a serious threat to the hardware based counterpart, Ageia PhysX. Version 4.0 looks advanced enough to match Ageia’s $300 physics card.
October 3rd, 2006 at 1:05 am
Those are some brilliant guys and that looks awesome … I can’t wait to see that in action in the upcoming games. Now I can hold off on buying that ppu all the hardcore gamers have been talking about.
October 3rd, 2006 at 11:08 am
Lots of collision errors in there, objects going through polygons. Apart from quantity, theres nothing new here.
This and Ageia can really be compared, this is the equivalent of a software render running on a fast computer. It works but pow, you’ve lost 50% of your game processing resources. Ageias solution is to remove this burden into hardware allowing for the rest of the PC to concentrate on graphical effect, AI, better game play etc…