Prey Sells 1 Million, Sequel Confirmed

October 26th, 2006 by Matt Stone in News

prey
3D Realms CEO Scott Miller posts on his blog saying that the sci-fi shooter Prey has sold 1 million copies worldwide, and confirmed that the sequel, Prey 2, is in development.

“Real quick, some good news: Prey is a success. We know that within the first two months it passed one million units sold worldwide. And for a game on two platforms that’s pretty darn good. There will be a sequel, and we think we have a interesting follow-up story to tell and some all-new innovations to bring new excitement to the table.

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4 Responses to “Prey Sells 1 Million, Sequel Confirmed”

  1. Anuban Says:

    Meh … the game was okay and it had some good moments and some interesting graphics. I did like the mechanic for dealing with dying so you didn’t have to go back and restart from a while back. I guess this is good news but hopefully they will use another engine since that one is really showing it’s age.

  2. You NEWB Says:

    [...] 1 million units sold within 2 months when it’s only available on 2 platforms?? Dayyyyum! It’s no surprise to some people that the game is so good considering that it was in development for 10 years. I guess it’s no big secret that that first title didn’t exactly tie up all the loose ends so it’ll be interesting to see how they continue the story in Prey 2. Source: [DigitalBattle] [...]

  3. Anuban Says:

    Well I liked how death was handled … the game was tense enough for me since I don’t like to die at all. Especially on console systems. I think the majority of casual gamers liked the feature. There are ALL the other FPS games that handle death in a more traditional (read FRUSTRATING) way so if it is that important play them … like you said FarCry which I will agree is better than Prey anyway but sometimes the deaths are really really cheap .. the AI can be too all-knowing … especially the snipers.

  4. Anuban Says:

    The difficulty level usually is dependent on how I feel … since I am never going to be a pro gamer there are no set rules I go by. I love cheats and sometimes I use them as well … but cheats are for when I decide to play a seriously tough game on the hardest (sometimes second hardest as well) setting. Usually I play on normal with no cheats but again it depends on the game, the genre, and my mood. Rarely do I feel that I need or want a real tough challenge from a game … I have enough of those in real life. However I respect how other gamers game as long as they don’t talk down to me or try to get me to play their way.

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