It was revealed quite some time ago that the Nintendo Wii would support one universal friend code. This would mean that all you would need is one code, and that code would be used for every single game online. Pokemon Battle Revolution released in Japan last Thursday, as the first Wii game with online multiplayer enabled, and some disappointing news has surfaced. The game does not rely on the universal friend code from your Wii, but requires a new friend list which uses a different individual friend code format.
If this is the case, then why was the Wii Friend Code system implemented in the first place? Just for Mii interactivity? This would mean that the Wii is following the same formula for the dreaded Nintendo DS Wi-Fi Connection system. The Playstation 3, and Xbox 360 both use universal usernames, not codes, for friend lists. You can also exchange these over the game. Nintendo chose the more safer approach, which requires the codes to be exchanged in different methods, preferably real-life. This way, there will be no interaction with strangers, even though most online Nintendo games do not feature communication in the first place.
Via 4CR
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8 Responses
Anuban
December 17th, 2006 at 12:17 am
1Glad I am NOT an online player … this has absolutely no effect on me. My personal philosophy is gaming is a SOLITARY affair or at best something to be enjoyed while in the physical presence of another … this is just in case someone asks the usual invasive question “Why don’t you play online … you should its fun” … and so I don’t have to be rude and just say “because I don’t want to”. Now you know where I stand so there should never be any questions directed towards me to get online and play with anyone.
Quartecks
December 17th, 2006 at 12:31 am
2Let’s hope that this is just for Japan, or Pokemone Battle Revolution, Or that it’s just temporary, or if cows had wings……
Zac
December 17th, 2006 at 5:09 am
3For me, online it FAR better than vsing a cmputer. AI just isn’t at a good level right now. And after a game they never even say GG.
I hope Nintendo change their online system.
Aggravated Gamers Podcast » Wii Friend Codes Not Universal
December 17th, 2006 at 9:57 am
4[...] Wii Friend Codes Not Universal » DigitalBattle: It was revealed quite some time ago that the Nintendo Wii would support one universal friend code. This would mean that all you would need is one code, and that code would be used for every single game online. Pokemon Battle Revolution released in Japan last Thursday, as the first Wii game with online multiplayer enabled, and some disappointing news has surfaced. The game does not rely on the universal friend code from your Wii, but requires a new friend list which uses a different individual friend code format. If this is the case, then why was the Wii Friend Code system implemented in the first place? Just for Mii interactivity? This would mean that the Wii is following the same formula for the dreaded Nintendo DS Wi-Fi Connection system. Share:These icons link to social bookmarking sites where readers can share and discover new web pages. [...]
Quartecks
December 17th, 2006 at 10:35 pm
5Armin, you obviously have not played against my brother if you think AI isn’t better than humans
Jim2k
December 18th, 2006 at 1:43 am
6When you put it on highest level it doesn’t mean the AI gets better, they just get headshot each time and a ton more HP. That’s it. It’s totally unrealistic and can never rival real life MP.
Jim2k
December 18th, 2006 at 2:09 am
7Yeah, AI certainly is one of the toughest obstacles for developers. They did great AI on Far Cry, but Crysis will be even better
Zac
December 19th, 2006 at 2:03 am
8Yeah the Farcry AI is pretty good compared to other games. Hopefully, as next-gen graphics emerge, so will next-gen AI, as well as physics etc.
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