EA: No Crysis On Xbox 360
Here we go again; someone leaks info that a game is coming to a certain console, and immediately the publisher slams down on the rumor, even though no one really believes them. We’re talking about Crysis, where a developer revealed last week that the game is coming to the Xbox 360, but EA dismissed the “rumor” today. EA said that it was a matter of “miscommunication”, and that the game is “not planned for the Xbox 360″.
But we know better, it’s EA, don’t be surprised if you see Crysis on Xbox 360/PS3/PS2,GameCube/DS/PSP/PSOne/NES/SNES. Okay, I got carried away there, but you know what I mean.
Via IGN
January 18th, 2007 at 12:09 am
You can bet your money on that EA is doing everything they can to repsure Crytek to release the game on any system possible. That’s just how they do business.
January 18th, 2007 at 1:37 am
dont forget the gameboy
January 18th, 2007 at 1:49 am
“not planned for the Xbox 360″ will translate into “coming to the Xbox 360 platform” latter this year … maybe after the PC release so they can get as many PC sales as possible first. I just can’t see EA not taking the chance to make more money and they surely would as many people who can’t or won’t upgrade their PCs. Of course they could surprise us … but don’t count on it.
January 18th, 2007 at 2:12 am
EA is bumping their upcoming titles. So cheap.
January 18th, 2007 at 5:42 am
It’s a trick think about it guys, it’s probably EA signing a deal with someone saying dont tell them it ll be on consoles so they buy are cards. I really think that, if everyone knew crysis would go on xbox360/ps3 the pc would be hurting
another, when a developer says it wont look as good that ll scare me away. I mean the consoles just came out and 1 year in life span its outdated already from the pc exe.
January 18th, 2007 at 2:06 pm
It’s probably coming to the 360 the same way Halo 3 is coming to the PC, it will happen eventually.
Like I’ve said before, this is so much like MGS4, they keep arguing whether it’s actually coming to the 360. I hope MGS4 comes to the 360, because it will be a very long time before I get a PS3, and I hope Crysis stays a PC exclusive for as long as Halo 3 stays X360 exclusive because the PC platform really needs it.
January 18th, 2007 at 2:08 pm
Then again, the PS3 does need good exclusives, but so many people like me will be missing out on such a good MGS game.
January 18th, 2007 at 2:55 pm
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January 18th, 2007 at 4:18 pm
whoever haha MGS is dumb….If i wanted to I could buy a PS3, it took me a long time to buy a 360 and find a HD for it. And when for a months after I bought mine it still took ppl forever to find one just like the WII.
So far I live in the suburbs
so not a poor area and I came across 3 stores carrying them. Newegg the biggest online store for pc stuff and games and consoles has not sold out of a ps3 neither has gamespot. There’s something wrong here, no im not taking sides but whats wrong with developers? I mean if u know MGS will be sold out on the 360 and the ps3 y not go both ways?
Same with crysis! I heard ppl cry they dont have a pc to handle and say” i hope they come out on the 360″ they will come out with crysis on the 360, watch. Look at far cry, it took 2 years but did it. Crytek only has 2 games to make money off of on 2 platforms. Im a business man and no im a cheated developer or anything if I owned one. LIKE cough EA games! But if i knew my product would haha sell in the 20 millions i would so port that bitch!
January 18th, 2007 at 4:18 pm
Yes 6 months after releasing on PS3 it will probably be on the X360 in a shaved down version. No in game Live Editor, no open network play, no 128bit HDR lighting, etc. Many reasons for this!
#1. Crysis is using both DX9 now for WinXP along with OpenGL 2.5 beta and DX10 for Vista only. So far the OpenGL version is out performing the DX10 beta API in FPS, resource handling and 128bit HDR Lighting effects. Everything DX10 was supposed to improve in DX9!
X360 (although a very good ATI chip) hardware is a year old and does not support the 128bit HDR lighting seen in the screens and videos of Crysis. Whereas Sony PS3’s RSX does, and since it does we can’t be sure if it’s a 7800 relative or a 8800 relative (the former chip didn’t). This is a trait that will only be taken advantage of in future games. It’s the key advantage of the RSX!
#2. EA Games has always been known for wanting to suck more money out of a game than anyone else. One thing they care about most is putting money in their pockets. They would release it on NES if they could!
#3. The heavy texuring in Crysis could utilize the power of X360 in putting out some very descent graphics, just without the resource hungry lighting effects. but frame rates will suffer if they don’t utilize OpenGL 3.0 which will be out by that time. What is version 3.0? Well it will anhiliate DX10 out of existence! Just wait and see.
#4. M$ must be losing it’s power of influence or their coding expertise. First M$ announced Crysis as the game that would launch Longhorn and DX10 as the power that BE!
As Longhorn became Vista after delay, after delay, after delay, Vista’s arrival has gone from a celebration to “Let’s just get the thing out already”! Now though DX10 is sorta kinda out in developer’s hands. The DEVS are very unhappy with what it’s actually capable of producing. In some ways even DX9 is proving better especially frame rates. OpenGL has ruled this aspect of gaming.
Vista is becoming the laughing stock of Gamers testing it. It can look pretty on the desktop, but forget about playing games on it and it won’t get any better with DX10 either. M$ is becoming more frightened daily with all their hype for DX10 failing to deliver in Vista. Vista’s Aeroglass just doesn’t want to get along with the DX10 in games. They’re worried!
Now those same Crysis game DEVS can’t end up making no money. Enter EA to the rescue. Vista sales projections have been reduced dramatically. Due to commercial losses to Linux and such. Through Surveys they are finding that most people are not ready to trade in their Windows XP for no gain in performance. So Crytek in co-operation with EA must take Crysis (which will go down as one the most expensive games to ever be developed) is being pulled from Vista DX10 exclusivity. It was initially changed to Windows XP, Vista and PS3.
But EA being EA want it ported to X360 as does M$. It will look good on X360, but without keyboard n mouse support, it will not have cross platform play with the PC and PS3. Nor Live Editor, either. Too bad cuz I was so looking forward to beating up on X360 fanboys! Oh well I suppose that sometime M$ will loosen up for some real cross platform gaming competition! They claim they want it, but where is it???? Vaporware!
P.S. NRG753? Still dreaming? Never happen, so forget about it! But I’ll tell you what MGS4 is like to play, when it comes out!
January 18th, 2007 at 4:29 pm
I don’t agree with you on the hdr lightning on crysis. I doubt that a 1-2nd generation game will make full use of all the gfx options and still run smoothly. You’re assuming the cell will be used in it’s optimum from the start on up. Especially not a
January 18th, 2007 at 7:35 pm
Good, I hope it doesn’t, the xbox 360 already has too many fps games for me anyway.
January 19th, 2007 at 12:24 am
Yep, dreaming.
I’m amazed at how OpenGL is going, forget about DX10, why don’t all the devs work on making games for OGL2.5 and 3.0? Unreal Engine 4 should be OGL3 so everyone starts using it
.
Open-source products seem to always outdo closed-source. Making games for the new OGL means it will run on more than just Vista, and I don’t know if I’m right when I say this, but I think you can still run the games on DX9 hardware at full DX10-like settings.
January 19th, 2007 at 12:58 am
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January 19th, 2007 at 12:35 pm
H*ll Yeah, NRG753! OpenGL Rules! Developers are what stopped M$ bullsh*t with only including a watered down version 1.6 in Vista. Now M$ is forced to support the latest versions.
Epic was one of the more vocal ones and I understand they’re just selling Unreal 3, Unreal 4 Alpha already testing with Nvidia on next generation cards. AMD and ATI now that they’re owned by AMD are some of many that are on the new Khronos Group of contributors OpenGL. Which is everyone except Microsoft.
DX10 is really not that much different. Better resource handling, supposedly, supports 128bit HDR Lighting, programable pipelines, memory offloading of textures to system memory supplement, strict feature sets, but because of Developers and Nvidia’s complaints they will still allow for added features from manufacturers.
What DX9 will not be able to that the new OpenGL and DX10 won’t is handle the increased texture size of games like Crysis. But the games will include the ability to downsize textures to fit the memory and features of older hardware. If you have newer hardware it doesn’t mean you can’t take advantage of it. Just the features like offloading larger memory chunks to the system memory. But the reality is that it’s going to be a long time before DX10 gets fully utilized.
In the meantime OpenGL is accelerating every part of computing with far greater success on even older hardware. Beryl Desktop for Linux makes Aeroglass look like a snail and DX9 and DX10 do not transition near as well into games or other applications.
January 21st, 2007 at 9:49 am
[...] Apple’s 802.11n accounting conundrum Judge allows music industry to sue XM Satellite Blu-ray Porn Update: Not Getting It On Red Octane Speaks On Guitar Hero Dev Shift IsoHunt suspended by ISP Upgrade from Windows XP to Vista Young Boy Steals Car, Mom Blames Games EA says No Crysis On Xbox 360 Steve Balmer ‘Laughs’ at the iPhone during CNBC Interview The Pirate Bay Touts HD DVD Additions [...]
November 16th, 2007 at 8:42 am
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November 16th, 2007 at 10:02 am
crysis is not being release for the 360 nor any of its rivals eg. ps3 the its to damanding for any current version of console to properly work with the visual and physics that are incorperated in the cryengine 2 Ea statment is correct sorry to disapoint
developer at crytek
December 16th, 2007 at 1:38 pm
22 fps on my PC. How to determine OpenGL version? Can OpenL 3.0 be updated like drivers, i.e. some update feature?
April 25th, 2008 at 9:26 pm
I honestly do hope they release this game for the Xbox 360. I can not game on the PC for the life of me, mostly due to the fact that my computer’s specs isn’t up to date with current game standards.
In other words – if I try to run Crysis, I need a fire extinguisher.
September 5th, 2008 at 12:55 am
There is no way that Crysis is coming out for consoles. It’s impossible. It’s really difficult to explain about the hardware to the people who think that gaming industry soley revolves around consoles but i’ll give it a try.
Most of the console gamesrs think “Graphically(as in photo -realistic textures and well designed models) Crysis isn’t really better than most of the next gen games. But why can’t crysis come out for PS3 or xbox 360? There’s MGS4 on PS3 and Halo 3 for 360, if those consoles can run those high quality games, crysis should be a snap!”
It is quite true, however there’s a critical hardware problem in consoles that prevents them from running Crysis.
Let’s talk about the RAM for a while. RAM is the main memory that stores frequently used data and flashes those datas to the CPU because the CPU drawing data directly from the hard disk or the Optical Drive would take too much time
Xbox 360 has 512 mb of RAM and PS3 has 256. That’s not a lot compared to most of the computers these days. BUT, console games data files are actually divided into small enough segments so the RAMs can flash those datas to their CPUs.
For Crysis, it’s not in small enough segments. Not to mention that it can’t be divided. It at least requires 2 GB or RAM to handle all the datas in a single map. There are so many trees and every single leaf falls in different animations.
And toning Crysis down to Console levels with 256~512 MB RAM would mean giving up all those massive datas in one map which is the greatest part and the part that seperates Crysis from other shooter games.
As for the “powerful” RSX and Xenos, and Cell and the Tri-core processors yes, they are decent graphic cards and CPUs (although nothing compared to the PC graphic cards these days, not to mention they are totally out dated) and they will be able to handle Crysis if they had enough RAM. But it’s a sad fact that those two machines just don’t have enough.
So please, instead of suggesting impossible hopes to praise your beloved consoles, try playing your awesome console exclusive games.
April 21st, 2009 at 6:59 am
I love crysis the problam with it to short of a game and this new crysis warhead is even shorter. EA is cool at makeing games. whan they going take there time and make a game that is longer and people can have fun more than 2-3 days or less to beat it. xbox 360 ps3 all cool but im a PC gamer fan.