Guitar Hero Coming To Wii
February 8th, 2007 by Gibran Nawaz in News
CEO of Activision, Mike Griffith, has announced that Guitar Hero, the very cool bemani game from Red Octane is now headed for the Wii, expected to be released sometime in 2007. However, GH2 won’t be developed by the same people who brought you the first two games, Harmonix Music Systems, but instead Neversoft, the studio behind the Tony Hawk games. Now, where it becomes interesting is how the guitar will be controlled. It may be the case that Activision will include a Bluetooth guitar, or it could be possible that the guitar could be controlled by the Wiimote. No more details have been announced.
Via 1Up
Tags: News









February 8th, 2007 at 6:31 pm
Oh god…
February 10th, 2007 at 3:21 am
This is the only thing Kidtendo and xbug are good at stealing PlayStation exclusive awesome tittles,
shame on them for not making original games like Sony and the third parties Sony works with to create this awesome games.
February 10th, 2007 at 3:27 am
Oh no, they ’stole’ a GREAT exclusive title.
February 10th, 2007 at 4:30 am
ha ha
Shaka what a tool, Nintendo were around before Sony made games, so by that arguement they’re the ones stealing
great to see Guitar Hero on wii
February 23rd, 2007 at 5:52 pm
why would they not bring it to Wii? it’s the best selling next gen. system with over 5 million sold, it’s even beating the 360! besides, the PS3 was pretty much a disappointment for Sony, you could find them in just about any store a few weeks after they were released. compare that to the Wii, you still can’t find one, unless you’re lucky!
February 23rd, 2007 at 7:03 pm
Here is a bit from an article about heading into a console death spiral.
One way to fend off the death spiral for a console is to develop a exclusive killer app. If you have a game that will be a blockbuster, you can go to one of the console makers and say, “We will only put this out for your system if we get a bribe.”
That bribe is usually lowered or no kickbacks per disk. If the studio that made Halo was not owned by MS, they could go to MS and say “We figure we will sell 10 million copies of the 360 version of Halo 3 and seven million of the PS3 version. We will not do a PS3 version if you make it worth our while not to, say no fee per disk so we can pocket that $10 per unit and an ad budget worth $5 million”.
The virtuous part is that if five of those seven million potential PS3 customers buy a 360 because they really want to play Halo 3, MS can do the math and see if it is worth it or not to shell out the cash. Conversely, Sony could look at the 10 million potential 360 customers and figure that 6 million might buy a PS3 if Halo 3 was their exclusive. Here is where you get into a bidding war with a lot of zeros behind it.”
http://www.theinquirer.net/default.aspx?article=37773