Create Your Own DX10 FPS Games

Taking advantage of Windows Vista and DirectX 10, The Game Creators has announced FPS Creator X10. From the makers of the 3D Gamemaker and the original FPS Creator, FPS Creator X10 will allow users to design games without having any prior programming knowledge. It also makes use of DX10 graphics cards, giving users access to a new range of features and special effects including volumetric soft particles, GPU instancing, new soft shadowing technology and advanced shader features.
Here’s how they describe the software:
You literally paint your game world to create great scenes in minutes and tell a story by linking up to 50 large-scale levels. The package offers over 800 3D game objects including 62 different enemies and 18 weapons and in addition, you can import your own sounds, music, graphics and 3D models.A full physics system produces realistic results for explosions or when objects are knocked over and for users who want to expand their game-making scope, there’s an impressive collection of add-on model packs, with even more new genres on the way! The multiplayer capabilities of FPS Creator X10 enable you to host and join LAN and Internet death matches and you can give away or sell your creations 100 per cent royalty free!
During the game building process, FPS Creator X10 performs intense light mapping calculations to automatically set up a beautiful shadow-cast game world and on dual and quad core PCs, this process is accelerated by up to 250 per cent!
The software is due for release on April 27; it will retail for $60 once released. And yes, Windows Vista is a must.
February 23rd, 2007 at 3:45 pm
Niiiice!…. but I’ll stick with the unreal editor.
February 23rd, 2007 at 9:51 pm
I had an old version of this and it was pretty lame..
February 23rd, 2007 at 10:58 pm
Was it? How did it work?
February 24th, 2007 at 3:47 am
I can’t remember much, it was a while ago. It didn’t have many options or ways in which you can really make a game that’s “yours”, it was more of changing their gameplay slightly by really basic and depth-less controls. The map maker was terrible, there were placement bugs and hardly any options. It was kinda like a bad game with no story and some extra options to make it look like you’re making a game. That was the impression I got anyway.
February 24th, 2007 at 3:15 pm
Ah, so I should stay with RPG maker?
February 24th, 2007 at 8:07 pm
Haha, yeah I guess. Though the genres are completely different.
It might be worth checking out the new version of FPS-Creator though, it might be better.
February 25th, 2007 at 7:10 pm
i want a own server
February 27th, 2007 at 5:41 am
Actually FPS Creator isn’t that bad, if you used it recently you would know that, they have added lots of extras, plus several updates.
March 2nd, 2008 at 6:16 pm
how do u download Unreal Editor? im talking to quartecks btw