Here’s a video of Fable’s creator Peter Molyneux showing of what Fable 2 will do to make combat in RPGs different. aesthetically the over all feel and art style looks developed, and the setting of the game is established pretty well The animations on the other hand are way too repetitive. The game isn’t set for release until 2008 so they have plenty of time to work it out. Near the end of a brawl, Molyneux demonstrates the control’s ease of use by letting the camera-man play. The camera-man in-turn demonstrates the control’s ease of use by making an amazing kill at the end. It’s fifteen minutes, so grab a soda if you’re planning on watching all of it.

Tags: Action, Adventure, E3, News, Xbox360