<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Starcraft II Update</title>
	<atom:link href="http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/</link>
	<description>Game News For the Masses</description>
	<lastBuildDate>Mon, 23 Nov 2009 06:19:21 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Zac Richards</title>
		<link>http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/comment-page-1/#comment-17165</link>
		<dc:creator>Zac Richards</dc:creator>
		<pubDate>Wed, 08 Aug 2007 22:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/#comment-17165</guid>
		<description>&quot;CNC 3 had good options like attack while moving to enemy units.&quot;

Starcraft always had this. Press A, then a location on the map and your units will attack to that location.

Really, Stacraft Original still rocks, it&#039;s one of the only games where every unit is used through till the end game.</description>
		<content:encoded><![CDATA[<p>&#8220;CNC 3 had good options like attack while moving to enemy units.&#8221;</p>
<p>Starcraft always had this. Press A, then a location on the map and your units will attack to that location.</p>
<p>Really, Stacraft Original still rocks, it&#8217;s one of the only games where every unit is used through till the end game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Starcraft II Update</title>
		<link>http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/comment-page-1/#comment-17129</link>
		<dc:creator>Starcraft II Update</dc:creator>
		<pubDate>Wed, 08 Aug 2007 18:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/#comment-17129</guid>
		<description>[...] Link Tags: gaming pc games video games [...]</description>
		<content:encoded><![CDATA[<p>[...] Link Tags: gaming pc games video games [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Wicker Man</title>
		<link>http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/comment-page-1/#comment-17122</link>
		<dc:creator>The Wicker Man</dc:creator>
		<pubDate>Wed, 08 Aug 2007 17:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalbattle.com/2007/08/08/starcraft-ii-update/#comment-17122</guid>
		<description>CNC 3 had good options like attack while moving to enemy units. Meaning, u can set them to attack while moving to units without sitting there watching and clicking. It was hard to adapt from cnc3 back to sc. But, with new technology. Starcraft 2 will rock! More units, more maps and better online all around!

CNC3 is horrible..max out mammy tanks, max out lazer planes,max out scrin ships... it was the same over and over.. no replay value. Where starcraft, each unit can do something. Your defense could hold against an offense attack and have an all out war. CNC just felt to quick, 6 mins and ur done.. boom over..</description>
		<content:encoded><![CDATA[<p>CNC 3 had good options like attack while moving to enemy units. Meaning, u can set them to attack while moving to units without sitting there watching and clicking. It was hard to adapt from cnc3 back to sc. But, with new technology. Starcraft 2 will rock! More units, more maps and better online all around!</p>
<p>CNC3 is horrible..max out mammy tanks, max out lazer planes,max out scrin ships&#8230; it was the same over and over.. no replay value. Where starcraft, each unit can do something. Your defense could hold against an offense attack and have an all out war. CNC just felt to quick, 6 mins and ur done.. boom over..</p>
]]></content:encoded>
	</item>
</channel>
</rss>
