Blitz Using Kynapse

September 14th, 2007 Posted in PlayStation 3, Xbox 360

blitzlogoBlitz Games has announced that it is using Kynapse, an AI middleware solution for an unannounced next-gen title currently in development. It is the company’s largest ever project and is due for release on PS3 and Xbox 360, though no specific release date was mentioned.

“We have invested many millions of pounds since 1999 in developing our own BlitzWare engine and tool chain which have been used successfully to publish 42 titles to date – every one on time and to budget” said Andrew Oliver, Blitz’ CTO. “However, on this occasion we needed a very quick start. Since the game is very AI intensive and with several of our other development teams in the middle of their own next-gen games, we decided to turn to a third-party solution on this occasion, to guarantee success to our client. We therefore took a detailed look at the architecture and tool-chain used by a number of AI middleware solutions and found that Kynapse provided the best fit with our own methods of production.”

The company has different labels publishing various sorts of games. It has pushed out Reservoir Dogs, American Idol and other such games, with Possession, Eagle King and many other games in development.

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