28
Sep
Posted by James Hyde as FPS, Multiplayer, PC
Today is the official release date for Enemy Territory: Quake Wars, (U.S. gets the game a few days later), and it has already received the first patch, 1.1. It fixes a number of issues, such as Linux Client compatibility, graphics improvements and tweaks, and a number of other updates. The patch is available through the in-game auto-updater. Full change list after the break.
- Updated Linux client compatibility
- Fixed performance drop of soft particles on some graphics cards
- Removed XP award for destroying newly spawned vehicles (spawn camping)
- Improved bot control of the GDF Titan Tank
- Fixed dedicated LAN server administrators reverting to default group on map change
- Fixed players occasionally not being able to change the mission they are on
- Server Launcher now clears the map rotation when changing game mode
- Fixed localized clients reverting to unlocalized if player starts a lite server on the same PC
- Fixed image pure check (anti-cheating) erroneously failing for MegaTextures
Tags:
FPS,
Multiplayer,
PC
2 Responses
Quake Wars Patch 1.1 Released
September 28th, 2007 at 11:08 am
1[...] Link [...]
Quake Wars Patch 1.1 Released | Real Preview Guide
September 29th, 2007 at 3:10 am
2[...] Link [...]
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