Silent Hunter 4: Wolves of the Pacific gets Patched

Today, Ubisoft’s submarine combat themed PC game Silent Hunter 4: Wolves of the Pacific gets updated to version 1.4. The patch includes some tweaks like improved rendering distance and faster load time while also including several bug fixes. You can head over to Filefront to grab the 220 mb patch.
See the full change log after the break.
Patch v1.4
CHANGES:
· Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities
· Dynamic loading of game units has been implemented, considerably improving loading times
· Improvements to Water rendering
· Improvements for enemy ships detection of steam torpedoes
· Damage taken by hulls submarine is shown in the damage interface
· Entries in Captain’s Log are now limited for better performance
· Screenshot names now contain the date they were taken on
· End patrol ports are now displayed on the map
· Objectives on the navigation now change color when completed
BUG FIXES:
· Destroyer/Submarine collisions always leading to the destroyer being sunk
· Fix the periscope animation problem
· Save & Load issues with the submarine crew
· Magnetic/Contact Detonator switch now working properly
· Improper display of the TBT interface for widescreen resolutions
· Loss of torpedo aiming track when crossing the International Date Line
· Deck gun Metric/Imperial system issues
· Repeating objectives bug
· Correct date when loading a save from career
Popularity: unranked [?]
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