New Sadness News!
There is finally news on the long-in-development title Sadness for the Wii. This psychological thriller is being built on the GameBryo game development platform. “Without a doubt, Gamebryo is the most powerful engine available for the Wii,” said Tomas Wisniowski, Project Manager of Nibris, the studio behind the game. “We will have quite a few graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make it possible. We are firmly convinced we made the right choice.”
The GameBryo SDK offers numerous Wii development features that do not typically come with standard SDKs. It is loaded with rendering and animation tools, a Wii-specific viewer, extensive libraries and APIs to simplify integration.
Sadness is a horror adventure game that will be presented completely in black-and-white. Set before World War I, the game will have eight different extreme endings each with their own premise, which are assigned to a player based on specific factors during the game. No release date is yet attached to the title.