Mass Effect, Spore Don’t Trust Their Customers

May 7th, 2008 by Rajiv Ashrafi in Action, Business, News, PC, RPG, Simulation

mass-effect-1 Revealing that the studio doesn’t trust its audience, BioWare technical producer Derek French has said that the PC versions of both Mass Effect and Spore will make use of copy protection that will require users to validate their games online every ten days to keep playing.

“After the first activation, SecuROM requires that [Mass Effect PC] re-check with the server within ten days (in case the CD Key has become public/warez’d and gets banned),” he wrote in a post on the BioWare forums.

“After 10 days a re-check is required before the game can run,” added French. “An internet connection is not required to install, just to activate the first time, and every 10 days after.”

According to French, Spore, created by Maxis, will also make use of the same scheme. He also notes that this requirement will be clearly printed on the games’ packaging.

Tags: Action, Business, News, PC, RPG, Simulation


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One Response to “Mass Effect, Spore Don’t Trust Their Customers”

  1. talis Says:

    I commend their efforts but by doing it that way there just throwing the gauntlet down for someone to figure out how to get around it

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