Spore Experience To Be “Expanded”

August 15th, 2008 Posted in News, PC


Ask someone to give an example of a game with many expansions, and more likely than not, they will say Sims. Years after Sims, Will Wrights latest project, Spore, is only about three weeks from release, and already the possibility of expansions has been brought up, yet again. According to the executive producer for Spore, Lucy Bradshaw, not only is it possible for Spore to have expansions, but the engine was specifically designed to include them.

“When we started Spore, we were thinking about how we’d make an engine that had the possibility of expansion, so yes, we’ll add to the experience. I think, however, we have a very cool opportunity to take Spore in a few different directions too. The editors are so cool and fun, that we want to advance those as well as the gameplay that we put into the core game.”

Now, a few expansions may be fine. An underwater stage, such as the one shown in the first demonstration for Spore, could be very interesting. Other things could be included like the addition of space stations, maybe extra parts for the creatures, or a more in depth, Garageband-esque music editor, things like that should be added. However, let’s hope that we never see “Spore Creature Vacation”.

One Response to “Spore Experience To Be “Expanded””

  1. Dypeer Says:

    I just hope there aren’t too many expansions.
    Fewer higher quality ones would be much better.
    The ones for the sims are so small and there are SO many you just don’t know where to start.
    They also need installing in a certain order.. If you have 10-20 addons, that’s kinda difficult!



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