EA CEO Put Mirrors in Mirror’s Edge, Still Conflicted About Original Titles
See those nice, reflective surfaces in Mirror’s Edge? Like them? You can thank Electronic Arts CEO John Riccitiello for them, mostly because he “pushed the bejesus” for the game to be third-person. In fact, he revealed that he was a little “freaked out” over making a first-person game that wasn’t a shooter, though he admits he was “really wrong” in the wake of rising hype for the game.
The CEO noted that the company’s holiday portfolio shows signs of progress, with original titles like Mirror’s Edge and Dead Space which “bookend a degree of risk for a large publisher.”
Riccitiello also talked about the company’s outward “bookends”, which includes partnering with Japanese developer Grasshopper Manufacture. He is apparently conflicted about the whole thing, noting that he “agonized about that one a little bit.”
EA has slowly progressed to making crappy licensed games and annual installments to quite a creative powerhouse recently. What do you guys think? Has EA dropped its evil mask, or is it hiding something sinister underneath?