Max Payne Game Producer Hates Film
The Max Payne movie may have raked in top bucks, but all those who saw it simply hated it. That includes 3D Realms CEO Scott Miller, who took on a producer-like role in the original Max Payne game.
"There are several fundamental story flaws … in the film that have me shaking my head in bewilderment," he said. Miller also talked about the famous flashback scene.
"A big problem with the film is that we do not really know what is driving Max until we see the flashback scene [in the middle of the film] showing him coming home and finding his family murdered. In the game, we put this scene right at the front of the story for a reason!"
And then there’s the fact that Jack Lupino, one of the film’s major characters was “lamely killed by… non-action characters” instead of Max itself.
"The entire time we’re told that this drug makes 1-in-100 people super-human, yet Lupino doesn’t demonstrate this in the least," Miller said. "It should have taken a hail storm of bullets to bring him down, plus it should have been Max that kills him."