Team Fortress 2 and Day of Defeat: Source for PC patched

Valve has recently announced the release of a new patch for the PC versions of both Team Fortress 2 and Day of Defeat: Source.
It’s not much, but it’s still good to know. Just restart your Steam client, download the patch, wait for it to install, and you’re good to go!
Patch list below:
Team Fortress 2
- Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)
- Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman
- Moved the unlockable system over to the new item backend:
- Added a warning dialog to the loadout screen telling clients when the server they’re on could not get their loadout
- Made “tf_damage_disablespread” a replicated convar, so clients can see the value of it on the server they’re connected to
- Renamed “mp_stalemate_at_timelimit” to “mp_match_end_at_timelimit”, to better explain its function now that stalemate is optional
- Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden
- Server tags can now be used to include or exclude servers from the list
Team Fortress 2 and Day of Defeat: Source
- Protected several more commands from client exploitation
Read (Steam)
March 12th, 2009 at 9:01 am
[...] added that Valve’s customers can partly be attributed to “shrewd business practices” such as acquiring [...]