Casual Gaming CEO Says iPhone “Freaking Out” Sony and Nintendo

April 16th, 2009 Posted in Apple, Business, Casual

A few years ago the trash talking and constant speculation about whose gaming system was superior was limited to consoles. The Nintendo DS and PSP had for the most part kept to their own audiences, releasing games and brightening the commutes/lines of gamers everywhere. Recently a self proclaimed competitor has arrived and has ushered in a whole new wave of inflammatory statements.

If you hadn’t guessed I’m talking about the iPhone (and iPod Touch). Since Apple launched the device and its App store they’ve been saying that the handheld will eventually push both Sony and Nintendo out of the portable gaming market. Now another company is jumping in on Apple’s side. Digital Chocolate’s CEO Trip Hawkins has said that the iPhone is more than capable of challenging the DS and PSP and says that he thinks the unit is “freaking out” Sony and Nintendo since it has “ only penetrated one half of one percent of its total market.” However with some simple calculations given the 30 million iPhones sold he’s including the more than six billion people on the planet as possible iPhone buyers.

Unfortunately as with everyone proclaiming the iPhone as the doom of all other handhelds, he’s neglecting the fact that the lack of buttons limits the number of possible control schemes, thus limiting the possible range of games. The games offered on the Apple App store are just too simple to hold the attention of serious gamers for long. We thirst for strategy, complexity and storylines, not another block breaker game.

3 Responses to “Casual Gaming CEO Says iPhone “Freaking Out” Sony and Nintendo”

  1. Quick Clicks Says:

    [...] New Impact Series Case for HP iPAQ Voice Messenger Sony Comes Up with New 3D Screen Casual Gaming CEO Says iPhone “Freaking Out” Sony and Nintendo Golf Cart Runs on Cow… Stuff Related PostsQuick Clicks 02.09.2007The Super Mario Bros World of [...]



  2. fencze Says:

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  3. The Importance of Palm Pre | srsly Says:

    [...] Without question, the single biggest difference between the two devices comes in the form of their respective SDKs. iPhone applications are written in Xcode on Macs in Objective-C. Pre applications will be built on webOS’s Mojo WebKit-based platform, with no restriction on a developer’s platform of choice. HTML5, JavaScript, and CSS are the main players. While the SDK isn’t yet public, early feedback from the lucky few who have access suggests webOS apps will look and feel like native applications. The jury’s still out on what this all means for apps that wouldn’t be built using most of the core SDK (games), but it would be folly to assume Palm hasn’t considered the runaway success of casual gaming on iPhone. [...]



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