Crystal Defenders Game Review–Tower Defense, For Your Console!

April 19th, 2009 Posted in Action, Adventure, Casual, Console, DLC, Microsoft, RPG, Reviews, Xbox 360

I really love Square-Enix.  I really do.  I tell you, they can take what should be the worst crap imaginable and make it fun, engaging, and really, really pretty.  Take, for example, the concept of desktop tower defense games.  A dime a dozen, right? Exactly.  But let Square-Enix put one on, as they did with their game Crystal Defenders now on Xbox Live Arcade for eight hundred Microsoft points, and it turns out to be a fun experience that looks really, really good.

The plot is pretty much as advertised–you defend crystals from being captured by various monsters, and you’ll do so by stationing various Final Fantasy figures like soldiers, black mages, monks and archers along paths leading to your crystal storehouse.  Then, a series of monsters will walk those paths, and you’ve got to lay enough firepower out to make sure that the monsters can’t reach your crystal storehouse.

I know, you’ve already played this kind of game several times before, and sometimes you’ve even played it at work when you were supposed to be doing something else, but I definitely don’t remember ever being able to play it on my Xbox 360.  So for the shockingly cheap price of eight hundred Microsoft points, you too can have an extremely pretty good time with a game you’ve played before, but never with one that’s looked this good.

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