Halo: Reach May Use Natal
While discussing the gameplay differences between the upcoming Halo3: ODST and the original trilogy Bungie Studio president Harold Ryan says the studio got an early look at Microsoft’s Project Natal and that he says it could be used for the next Halo title: ”I absolutely think ‘Reach‘ could be enabled with it.” Of course this is far from any confirmation that the camera-based motion sensing device is going to be part of the Halo prequel, but it’s certainly an interesting possibility.
The device could be used in cooperation with a controller or on its own for certain portions, though to play the game entirely through gestures isn’t likely. To bank the potential success of an upcoming Halo game on the install base of an as-yet unreleased peripheral would be a huge risk, though the potential for interesting control scheme combinations does make this possibility quite interesting. Imagine controlling a vehicle by leaning side to side while controlling the turrets and assorted weaponry using the controller.
July 23rd, 2009 at 1:05 pm
[...] Frank O’Conner, creative director of 343 Industries, let us know that Halo Legends will exist to give viewers a further insight into the Halo universe and along with giving it a new direction. A new direction? You mean to set us up for the impending release of Halo: Reach. [...]