Machinarium review

November 3rd, 2009 Posted in Adventure, PC, RPG, Reviews

Developer Amanita Design have previously distinguished themselves with artful point-and-click adventures with Samorost and Samorost 2. This time, the point-and-click adventure continues, in another Flash-based game called Samorost, which is easily the most artistically pleasing game of this holiday lineup.

You play as a little robot who has been evicted from his city, and finds himself on the junkyard, and it’s now your job to find his way home, by guiding him through the puzzle adventure. The game is dominated by its art style, which takes Steampunk to a whole new level. The meticulously hand painted levels and backdrops are just gorgeous, and will instantly draw you in (coupled with an amazing soundtrack). The gameplay on the other hand, consisting of a lot of pointing and clicking, meaning the action is very slow. If you’re into fast paced FPS games, you’ll feel the drag, as you have to carefully check everything, solve the puzzles and move on, where one screen can take hours to complete if you’re not paying attention.

Sometimes this kind of gameplay tends to get tedious, and even with the beauty of a game like Machinarium, it still might not appeal to everyone, as you spend five minutes hovering your mouse over every object, hoping to get a reaction. At times, this will frustrate the hell out of you — and rightfully so — but the end result, the pay off is very rewarding in return. There is one hint per level, but usually it’s vague, although there is a small 2D shooter game you can play in order to get a full walkthrough, but the mini-game is far too long and almost just as frustrating, which will encourage you to stay away from it, and instead try and solve the puzzle yourself.

Machinarium, while not going head to head against blockbusters like Modern Warfare 2, showcases just what kind of game can be created with some love and a great sense of style by the creators. The soundtrack is equally stunning, a mix of ambient and electronic music that suits the game perfectly. It’s a point-and-click gamer’s dream, and is definitely worth the $20, even if $10 would have been more suitable for a game of this length and features. For everyone else, it’s a good idea to check out the demo, which gives you a sample level.

The Good:
Absolutely gorgeous
Very original
Wonderful soundtrack
Oozes of style
Cutest protagonist ever

The Bad:
A bit overpriced
Can be frustrating

Overall score: 9/10

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