Rogue Warrior review
Good FPs games are far and between — for every Modern Warfare 2, there’s a dozen lower profile games, most of which are released rather silently with no marketing efforts. One of those games is Rogue Warrior, and if you haven’t heard about it, there’s probably a good reason. Which is: Rogue Warrior is pretty much the opposite of Modern Warfare 2 in every single aspect. Yet, you’re actually expected to pay the same price for both games.
In Rogue Warrior, you play as Dick “Demo Dick” Marcinko, apparently based on a real life Navy SEAL who was pretty bad ass, but who’s nothing but a joke in the game. In the game, he’s voiced by none other than Mickey Rourke, and you’ll be guiding your character through a series of missions, which add up to less than 2 hours of gameplay. For $60? Rip off? You bet.
The gameplay is set up as a standard FPS, where you have a variety of weapons and a number of enemies to take out in order to finish the mission.
Sounds easy, right? Not for Rogue Warrior, where the AI is as stupid as it can get, where your hits rarely register properly, and where levels, what little there is of them, are so linear that it’s almost a joke. The game tries to mix it up with some stealth elements, ripping of games like Splinter Cell and utterly failing at doing anything right, the stealth elements particularly feel out of place. In terms of FPS gameplay, there’s nothing here that hasn’t been done before, and nothing that hasn’t been done better than in Rogue Warrior. It does have a multiplayer mode, which offers Deathmatch and Team Deathmatch, where up to 8 players can participate. There’s isn’t much to say about the multiplayer feature, other than it echoes the rest of the game. Meaning: it sucks.
One of the things that stands out is the voice acting from Mickey Rourke, which manages to take the atrocious writing and turn it into something even worse. This guy was nominated for an Oscar less than a year ago, and in Rogue Warrior, you’ll be listening to a lot of crappy and filthy dialogue. However, since there’s only two hours of gameplay, there technically isn’t much of it. But then again, torture is torture.
Visually, the game lacks in almost every area graphics technology has advanced over the past few years. There seems to be a complete lack of quality control, both when it comes to gameplay, to visual glitches, to audio, and, of course, the AI. It’s a game that cannot be recommended to anyone really, because publisher Bethesda — yes, Bethesda of all publishers — charges the full, $60 price for the game. Which is a total rip off. If it was released as a downloadable game for $10, it still would not be worth it, because all you’re getting is a huge bag of frustration.
The Good:
This atrocity is over quickly
The Bad:
Only 2 hours long
Horrible AI
Lots of glitches
Lacking multiplayer
Retarded dialogue and acting
Overall score: 0/10
Popularity: 1% [?]
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