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	<title>DigitalBattle.com &#187; Featured</title>
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	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>EA to Launch DRM-Free Games via Steam Platform</title>
		<link>http://www.digitalbattle.com/2008/12/22/ea-to-launch-drm-free-games-via-steam-platform/</link>
		<comments>http://www.digitalbattle.com/2008/12/22/ea-to-launch-drm-free-games-via-steam-platform/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 02:20:19 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=16371</guid>
		<description><![CDATA[
Go get you Steam platform ready. Electronic Arts is going to use the platform to release its future game. And there&#8217;s a nice twist to that too! EA will launch games free of DRM over Steam. The company is ready to go to the next level of saving games. No more digital rights management issues [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2008/12/easteam.jpg"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/12/easteam.jpg" alt="" title="easteam" width="471" height="344" class="alignnone size-full wp-image-16372" /></a><br />
Go get you Steam platform ready. Electronic Arts is going to use the platform to release its future game. And there&#8217;s a nice twist to that too! EA will launch games free of DRM over Steam. The company is ready to go to the next level of saving games. No more digital rights management issues for the true gamers. You&#8217;d still have to pay to play the games though!</p>
<p>The game available through Valve&#8217;s Steam are Spore, Mass Effect, Crysis and FIFA Manager 09. EA will launch Mirror&#8217;s Edge and Dead Space soon.</p>
<p>via <a href="http://arstechnica.com/news.ars/post/20081222-ea-games-officially-come-to-steam-sans-drm.html">arstechnica</a></p>
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		<title>World War Video Previews a Future Video Game Talent?</title>
		<link>http://www.digitalbattle.com/2008/12/16/world-war-video-previews-a-future-video-game-talent/</link>
		<comments>http://www.digitalbattle.com/2008/12/16/world-war-video-previews-a-future-video-game-talent/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 03:25:15 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=16241</guid>
		<description><![CDATA[World War &#8211; 3D Animation @ University Of Hertfordshire 2008 from Digital Animation Herts Uni UK on Vimeo.
The video here has everything a World War of the future video game would needs. There&#8217;s a history lesson and there are robots. There&#8217;s fighting and there&#8217;s humor. There&#8217;s a nuclear bomb and a kick in the nuts, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1470875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1470875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><br /><a href="http://vimeo.com/1470875">World War &#8211; 3D Animation @ University Of Hertfordshire 2008</a> from <a href="http://vimeo.com/h3da">Digital Animation Herts Uni UK</a> on <a href="http://vimeo.com">Vimeo</a>.<br />
The video here has everything a World War of the future video game would needs. There&#8217;s a history lesson and there are robots. There&#8217;s fighting and there&#8217;s humor. There&#8217;s a nuclear bomb and a kick in the nuts, which frankly I can understand since there are a bunch of robots fighting. What&#8217;s most important about this video are its creators. Those guys there might be the developers of the games of the future. As we can see so far they have the skills to properly design a game. All they need now is a great idea to start a game. We&#8217;ll be waiting&#8230;</p>
<p>via <a href="http://gadgets.boingboing.net/2008/12/15/video-world-war-stud.html">Boing Boing</a></p>
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		<title>First Gears of War 2 Gameplay Footage</title>
		<link>http://www.digitalbattle.com/2008/05/10/first-gears-of-war-2-gameplay-footage/</link>
		<comments>http://www.digitalbattle.com/2008/05/10/first-gears-of-war-2-gameplay-footage/#comments</comments>
		<pubDate>Sat, 10 May 2008 13:53:31 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/05/10/first-gears-of-war-2-gameplay-footage/</guid>
		<description><![CDATA[As promised earlier, Microsoft and Epic Games have released the first in-game footage from Gears of War 2. The video features an introduction by series creator Cliff Bleszinski, who delivers details on the game’s storyline and some of the gameplay mechanics. The video showcases huge environments, large numbers of enemies on-screen, chainsaw duels, and new [...]]]></description>
			<content:encoded><![CDATA[<p>As promised earlier, Microsoft and Epic Games have released the first in-game footage from <i>Gears of War 2</i>. The video features an introduction by series creator Cliff Bleszinski, who delivers details on the game’s storyline and some of the gameplay mechanics. The video showcases huge environments, large numbers of enemies on-screen, chainsaw duels, and new and improved visuals.
<p>Gears of War 2, similar to its predecessor, is exclusive to Xbox 360 and will be released this November.</p>
<div class="wlWriterSmartContent" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:d5f0644d-5bc2-403f-a073-6cbfa9288a05" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">
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</div>
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		<title>Coming Tonight: Gears Of War 2</title>
		<link>http://www.digitalbattle.com/2008/05/09/coming-tonight-gears-of-war-2/</link>
		<comments>http://www.digitalbattle.com/2008/05/09/coming-tonight-gears-of-war-2/#comments</comments>
		<pubDate>Fri, 09 May 2008 18:42:04 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=11523</guid>
		<description><![CDATA[ The first trailer for Gears of War 2, arguably the most anticipated game now that GTA IV is out, will be available starting tonight on Xbox Live at 11pm and then on IGN a little while later. It will of course only be a brief, tantalizing glimpse of the game at a mere two [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 0px 5px 5px" height="240" alt="2176b" src="http://www.digitalbattle.com/wp-content/uploads/2008/05/2176b.jpg" width="169" align="right" border="0"> The first trailer for Gears of War 2, arguably the most anticipated game now that GTA IV is out, will be available starting <a href="http://xbox360.ign.com/articles/872/872882p1.html" target="_blank">tonight </a>on Xbox Live at 11pm and then on IGN a little while later. It will of course only be a brief, tantalizing glimpse of the game at a mere two minutes in length. It will feature a special introduction by the infamous &#8216;CliffyB&#8217; or Cliff Bleszinski (which hopefully won&#8217;t last longer than actual gameplay footage). You&#8217;ll also get a glimpse of the new chainsaw duels and apparently ranged combat on a grander scale than in the original.</p>
]]></content:encoded>
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		<title>Killzone 2 Delayed to 2009</title>
		<link>http://www.digitalbattle.com/2008/05/06/killzone-2-now-coming-2009/</link>
		<comments>http://www.digitalbattle.com/2008/05/06/killzone-2-now-coming-2009/#comments</comments>
		<pubDate>Tue, 06 May 2008 16:31:16 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=11403</guid>
		<description><![CDATA[ 
Recently announced by Sony, Killzone 2 is no longer slated for release this year as initially planned. Now coming Feburary 2009, the game remains one of PS3&#8217;s killer apps, along with Resistance 2, if it ever hits the PS3 that is. 
While it&#8217;s a bummer that the game is getting delayed, it&#8217;s definitely a [...]]]></description>
			<content:encoded><![CDATA[<p><img border="0" alt="1306_0001" src="http://www.digitalbattle.com/wp-content/uploads/2008/05/1306-0001.jpg" width="600" height="326"> </p>
<p>Recently announced by Sony, <em>Killzone 2</em> is no longer slated for release this year as initially planned. Now <a href="http://www.computerandvideogames.com/article.php?id=188411" target="_blank">coming</a> Feburary 2009, the game<em> </em>remains one of PS3&#8217;s killer apps, along with <em>Resistance 2</em>, if it ever hits the PS3 that is. </p>
<p>While it&#8217;s a bummer that the game is getting delayed, it&#8217;s definitely a good thing that we now know when we can actually expect to be playing the game, rather than just going by speculation.</p>
<p>Again, <em>Killzone 2</em> is now set for a Feburary 2009 release and will be a Playstation 3 exclusive.</p>
]]></content:encoded>
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		<title>GTA IV Budget Revealed</title>
		<link>http://www.digitalbattle.com/2008/05/01/gta-iv-budget-revealed/</link>
		<comments>http://www.digitalbattle.com/2008/05/01/gta-iv-budget-revealed/#comments</comments>
		<pubDate>Thu, 01 May 2008 16:40:24 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/05/01/gta-iv-budget-revealed/</guid>
		<description><![CDATA[ Grand Theft Auto IV, which has been scoring perfect 10s and breaking UK sales records, is a very ambitious game that has to have a budget in the high millions. But just how high is that million? A $100 million to be exact.
Rockstar North president Leslie Benzies revealed in an interview to Times Online [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 0px 5px 5px" border="0" alt="Grand-Theft-Auto-IV-Logo-781764" align="right" src="http://www.digitalbattle.com/wp-content/uploads/2008/05/grand-theft-auto-iv-logo-781764.jpg" width="240" height="240"> Grand Theft Auto IV, which has been scoring perfect 10s and breaking UK sales records, is a very ambitious game that has to have a budget in the high millions. But just how high is that million? A $100 million to be exact.</p>
<p>Rockstar North president Leslie Benzies <a href="http://www.timesonline.co.uk/tol/news/uk/scotland/article3821838.ece" target="_blank">revealed</a> in an interview to Times Online that the game had a cool $100 million budget, putting it ahead of Shenmue for the Dreamcast, which had an unprecedented budget of $70 million.</p>
<p>“It&#8217;s like making a theatre production, a few movies and an album all to fit into one package,” he remarked.</p>
<p>Benzies also noted that about 1000 people worked on the game. Rockstar also set up time-lapse cameras around New York City to capture the correct intensity of rain; they also took over 100,000 photos on location to put together the in-game city.</p>
<p>“We&#8217;re constantly competing against ourselves,” said Benzies. “If something isn&#8217;t exactly right, it comes out of the game or gets fixed.”</p>
<p>Whatever happens, Rockstar and Take-Two are sure to make the money back, seeing as how gamers have been gobbling it up throughout the world.</p>
]]></content:encoded>
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		<title>Inital Reactions: Legendary Map Pack</title>
		<link>http://www.digitalbattle.com/2008/04/15/inital-reactions-legendary-map-pack/</link>
		<comments>http://www.digitalbattle.com/2008/04/15/inital-reactions-legendary-map-pack/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 15:58:30 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=10961</guid>
		<description><![CDATA[
Hardcore Halo fans already know this, but for the rest of you out there, Bungie&#8217;s Halo 3 Legendary Map Pack has officially gone live today. 800 Microsoft Points will get you Blackout, Avalanche, and Ghost Town.
I&#8217;ve been testing the three maps pretty extensively since about 8:00 this morning (it is now 11:00) and have some [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/04/legendary-posta1.jpg" alt="" /></p>
<p>Hardcore <em>Halo</em> fans already know this, but for the rest of you out there, Bungie&#8217;s <em>Halo 3 Legendary Map Pack</em> has officially gone live today. 800 Microsoft Points will get you Blackout, Avalanche, and Ghost Town.</p>
<p>I&#8217;ve been testing the three maps pretty extensively since about 8:00 this morning (it is now 11:00) and have some initial thoughts on all of the three maps.</p>
<p>The first map I played of course was Blackout, being a remake of everyones favorite <em>Halo 2</em> map Lockout. My initial thoughts on the map is that it definitely does Lockout justice, weapons are placed perfectly, most of the jumps are there (the only ones removed are the ones that toyed with <em>Halo 2</em>&#8217;s physics), and the new UNSC weather station theme gives the map a fresh new feel while still staying true to Lockout. So far I&#8217;ve only played 2v2 Team Slayer on this map and I must say, it really feels similar to Lockout. The thing I am really waiting for though, is to see how the map holds up under the new MLG rules.</p>
<p>Next was Ghost Town. I went into this map without really knowing what to expect. I thought it was going to be a huge and complicated map that I wasn&#8217;t going to like at all, however I was wrong on most of these points. First off, the map really isn&#8217;t all that big, complicated yes, big not so much. I found that while running 2v2 Team Slayer it really felt like a map that wasn&#8217;t going to get veto&#8217;d when it appears in Matchmaking and that people are bound to  like it much more than maps that came bundled with the game (Snowboun<em>d</em> and Epitah to be exact <img src='http://www.digitalbattle.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ). Ghost Town is sure to be a hit with Zombie game type fans as it looks like a gloomy run down facility with a sort of creepy feel. There is a Mongoose on the map with a pretty much circular path around the whole map for easy transportation. Weapon placement is fine, Sniper, Laser and Rockets were three power weapons I found with relative ease. There is also an Over Shield and Active Camouflage placed nicely on the map and with the set up of the map these two power-ups will prove to be extremely useful.</p>
<p>Last but not least, Avalanche. Not being a fan of large maps, out of the pack I was least excited about one. After running through it I see how it could be fun in Big Team or a similar play list, but it is just too huge to do anything else with.  The enormous man cannons they have placed around the map, that shoot you about 2 times as far as the main one on Valhalla, were extremely entertaining, to say the least, for the 5 minutes I played with them. Another thing I really like are the arctic themed skins for the weapons and vehicles on the map, making the map feel much more unique and immersive.</p>
<p>Overall, the Map Pack is definitely something that any hardcore <em>Halo</em> fan will be sure to download, on the other hand if you are just a casual player and don&#8217;t want to spend the money, wait a while until the maps are offered for free. Of all the three maps you can without a doubt expect to see Blackout being played the most, now all we need is a Midship remake.</p>
]]></content:encoded>
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		<title>Great Deal: CoD4 for $35</title>
		<link>http://www.digitalbattle.com/2008/04/14/great-deal-cod4-for-35/</link>
		<comments>http://www.digitalbattle.com/2008/04/14/great-deal-cod4-for-35/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 16:40:47 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=10958</guid>
		<description><![CDATA[

If you haven&#8217;t gotten Call of Duty 4 yet now is your chance. Amazon has begun selling the FPS with $25 off the list price, bringing the final price to just $35 dollars. You better hurry though as the deal only lasts today, and don&#8217;t worry it covers both 360 and PS3 versions of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2008/04/codlogo.jpg"></a></p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-10959" title="codlogo" src="http://www.digitalbattle.com/wp-content/uploads/2008/04/codlogo.jpg" alt="" width="400" height="200" /></p>
<p>If you haven&#8217;t gotten <em>Call of Duty 4</em> yet now is your chance. Amazon has begun selling the FPS with $25 off the list price, bringing the final price to just $35 dollars. You better hurry though as the deal only lasts today, and don&#8217;t worry it covers both 360 and PS3 versions of the game (sorry PC gamers).</p>
<p>You can catch the deal <a href="http://www.amazon.com/gp/feature.html/ref=amb_link_6709672_1?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=0JRT9X5T5M8VFD82VJNH&amp;pf_rd_t=101&amp;pf_rd_p=384207401&amp;pf_rd_i=409566" target="_blank">here</a>.</p>
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		<title>New DS at E3?</title>
		<link>http://www.digitalbattle.com/2008/04/13/new-ds-at-e3/</link>
		<comments>http://www.digitalbattle.com/2008/04/13/new-ds-at-e3/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 17:26:36 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=10944</guid>
		<description><![CDATA[
While there is no solid evidence to support Famitsu publisher Hirokazu Hamamura&#8217;s speculation that this  year&#8217;s E3 may mark the unveiling of the latest-and-greatest version of Nintendo&#8217;s most popular hand held console to date. At this point, Hamaura&#8217;s speculation is based purely on industry chatter and his own gut feeling that a new DS [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.digitalbattle.com/wp-content/uploads/2008/04/ds21.png"><img class="alignnone size-full wp-image-10947" title="ds21" src="http://www.digitalbattle.com/wp-content/uploads/2008/04/ds21.png" alt="" width="472" height="60" /></a></p>
<p>While there is no solid evidence to support Famitsu publisher Hirokazu Hamamura&#8217;s speculation that this  year&#8217;s E3 may mark the unveiling of the latest-and-greatest version of Nintendo&#8217;s most popular hand held console to date. At this point, Hamaura&#8217;s speculation is based purely on industry chatter and his own gut feeling that a new DS is right around the corner.</p>
<p>Joystiq <a href="http://www.joystiq.com/2008/04/11/famitsu-publisher-thinks-new-ds-will-be-shown-at-e3/" target="_blank">outlines</a> Nintendo&#8217;s handheld release schedule since the Gameboy Pocket, making it clear that this really isn&#8217;t that hard to believe considering Nintendo has released a new version of hand held roughly every 2 years:</p>
<blockquote><p>- <strong>1998</strong>: Game Boy Color<br />
- <strong>2001</strong>: Game Boy Advance<br />
- <strong>2003</strong>: GBASP<br />
- <strong>2004</strong>: Nintendo DS<br />
- <strong>2005</strong>: Game Boy Micro<br />
- <strong>2006</strong>: DS Lite.</p></blockquote>
<p>I guess all we can do in the meantime is cross our fingers and wait until E3 rolls around to see what&#8217;s in store for us.</p>
]]></content:encoded>
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		<title>GTA IV PS3 Map Leaked</title>
		<link>http://www.digitalbattle.com/2008/03/26/gta-iv-ps3-map-leaked/</link>
		<comments>http://www.digitalbattle.com/2008/03/26/gta-iv-ps3-map-leaked/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 20:15:08 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Leak]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/03/26/gta-iv-ps3-map-leaked/</guid>
		<description><![CDATA[
It seems that Gtagaming.com has gotten their hands on pictures of the official GTA IV map included in the PS3 game box. Showcasing things like every landmark, store, restaurant, and street on one side while the other shows the full PS3 controller scheme along with a complete map of the underground subway featured in the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/03/gta-4-logo-11.jpg" alt="gta4" /></p>
<p>It seems that Gtagaming.com has gotten their <a href="http://www.gtagaming.com/news/comments.php?i=1219">hands</a> on pictures of the official GTA IV map included in the PS3 game box. Showcasing things like every landmark, store, restaurant, and street on one side while the other shows the full PS3 controller scheme along with a complete map of the underground subway featured in the game.</p>
<p>Click through the links below to see the various snapshots of the map:<br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map1.jpg" title="map1">Snapshot 1</a><br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map2.jpg" title="map2">Snapshot 2</a><br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map3.jpg" title="map3">Snapshot 3</a><br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map41.jpg" title="map4">Snap Shot 4</a><br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map5.jpg" title="map5">Snap Shot 5</a><br />
- <a href="http://www.digitalbattle.com/wp-content/uploads/2008/03/map6.jpg" title="map6">Snap Shot 6</a></p>
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		<title>Sorry for the Downtime</title>
		<link>http://www.digitalbattle.com/2008/03/23/sorry-for-the-downtime-2/</link>
		<comments>http://www.digitalbattle.com/2008/03/23/sorry-for-the-downtime-2/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 16:59:52 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/03/23/sorry-for-the-downtime-2/</guid>
		<description><![CDATA[
Those of you who tried to visit us in the past few days were met with a disheartening error page, for which all of us here at DigitalBatttle apologize. Luckily, we&#8217;re in the process of squashing the last of the dreaded database bugs to get the site back up and running at tip-top shape. Remember [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/03/dbdown.jpg" alt="dbdown" /></p>
<p>Those of you who tried to visit us in the past few days were met with a disheartening error page, for which all of us here at DigitalBatttle apologize. Luckily, we&#8217;re in the process of squashing the last of the dreaded database bugs to get the site back up and running at tip-top shape. Remember to check back daily for the latest news from the gaming world.</p>
<p align="center">Oh, and Happy Easter to those who celebrate!</p>
]]></content:encoded>
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		<title>Mass Effect Sequel Will be &quot;Richer&quot;</title>
		<link>http://www.digitalbattle.com/2008/03/13/mass-effect-sequel-will-be-richer/</link>
		<comments>http://www.digitalbattle.com/2008/03/13/mass-effect-sequel-will-be-richer/#comments</comments>
		<pubDate>Thu, 13 Mar 2008 19:32:21 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/03/13/mass-effect-sequel-will-be-richer/</guid>
		<description><![CDATA[ The release of Mass Effect has seen much praise heaped on BioWare, but the studio has kept mum on the subject of a sequel. That is no more, as BioWare general manager Greg Zeschuk has begun speaking about the sequel, specifically addressing the side-quest system, saying that it will be &#8220;richer&#8221; than its predecessor [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/03/mass-effect.jpg" style="border: 0px none " alt="mass_effect" align="right" border="0" height="180" width="240" /> The release of Mass Effect has seen much praise heaped on BioWare, but the studio has kept mum on the subject of a sequel. That is no more, as BioWare general manager Greg Zeschuk has begun speaking about the sequel, specifically addressing the side-quest system, saying that it will be &#8220;richer&#8221; than its predecessor which was criticized for being too repetitive.</p>
<p>He talked about building the foundation of the game, stating that it will be much easier to integrate content and &#8220;make things richer&#8221; for the sequel. As expected, he does not offer any release date (it&#8217;s too early anyway) but he does look forward to the game being &#8220;smarter&#8221;.</p>
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		<title>Lego Halo April&#8217;s Fool Joke</title>
		<link>http://www.digitalbattle.com/2008/03/01/lego-halo-aprils-fool-joke/</link>
		<comments>http://www.digitalbattle.com/2008/03/01/lego-halo-aprils-fool-joke/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 22:41:44 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/03/01/lego-halo-aprils-fool-joke/</guid>
		<description><![CDATA[
Here&#8217;s something we didn&#8217;t expect: Bungie is working on a Halo Lego game &#8212; imagine Lego Star Wars with the Halo universe. That&#8217;s what EGM&#8217;s April issue had to say, but before we could get our hopes up (or down), the news has been dismissed as an April&#8217;s Fool joke. Some sites jumped on the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/03/gam_legohaloegamscanfake_490.jpg" /></p>
<p>Here&#8217;s something we didn&#8217;t expect: Bungie is working on a Halo Lego game &#8212; imagine Lego Star Wars with the Halo universe. That&#8217;s what EGM&#8217;s April issue had to say, but before we could get our hopes up (or down), the news has been dismissed as an April&#8217;s Fool joke. <a href="http://www.xbox360fanboy.com/2008/03/01/lego-halo-in-the-works-at-bungie/">Some sites</a> jumped on the wagon rather quickly, which we can understand, Lego Halo, hell yeah. But no, really, it&#8217;s a an April&#8217;s Fool joke. The first one of 2008.</p>
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		<slash:comments>5</slash:comments>
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		<title>Blu-ray Not Big Enough for Metal Gear Solid 4</title>
		<link>http://www.digitalbattle.com/2008/02/29/blu-ray-not-big-enough-for-metal-gear-solid-4/</link>
		<comments>http://www.digitalbattle.com/2008/02/29/blu-ray-not-big-enough-for-metal-gear-solid-4/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 19:01:35 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/29/blu-ray-not-big-enough-for-metal-gear-solid-4/</guid>
		<description><![CDATA[It has been revealed that even the Blu-ray disc isn&#8217;t big enough for the awesomeness that is Metal Gear Solid 4. Speaking in Kojima Production&#8217;s podcast, producer Ryan Penton stated that the highly anticipated game will not include voice overs in other languages, meaning that the Japanese version will not have English voice overs and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/metal-gear-solid-4-newest-trailer.JPG" align="right" />It has been <a href="http://www.kjp.konami.jp/gs/hideoblog_e/2008/02/000150.html" target="_blank">revealed</a> that even the Blu-ray disc isn&#8217;t big enough for the awesomeness that is Metal Gear Solid 4. Speaking in Kojima Production&#8217;s podcast, producer Ryan Penton stated that the highly anticipated game will not include voice overs in other languages, meaning that the Japanese version will not have English voice overs and vice versa.</p>
<p>&#8220;Unfortunately because of disc space, we don&#8217;t have the space to include other languages, other voice over files for the respective versions,&#8221; he siad. &#8220;So the Japanese version&#8217;s not gonna have English VO, and the North American and European versions won&#8217;t have Japanese VO.&#8221;</p>
<p>No worries, though, since the PS3 does not have any regional protection, letting you import a Japanese copy if you were so inclined on listening to the characters speak gibberish.</p>
]]></content:encoded>
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		<title>Sony Announces 80 GB MGS4 PS3 Bundle</title>
		<link>http://www.digitalbattle.com/2008/02/26/sony-announces-80-gb-mgs4-ps3-bundle/</link>
		<comments>http://www.digitalbattle.com/2008/02/26/sony-announces-80-gb-mgs4-ps3-bundle/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 21:25:42 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/26/sony-announces-80-gb-mgs4-ps3-bundle/</guid>
		<description><![CDATA[Sony has announced a new PS3 bundle, this time, packing an 80 GB hard drive, includes Metal Gear Solid 4 and a DualShock 3 controller, all for $500. The new SKU will launch together with Metal Gears Solid 4 this summer. In addition, Sony revealed a new, red PSP, which includes God of War: Chains [...]]]></description>
			<content:encoded><![CDATA[<p>Sony has announced a new PS3 bundle, this time, packing an 80 GB hard drive, includes Metal Gear Solid 4 and a DualShock 3 controller, all for $500. The new SKU will launch together with Metal Gears Solid 4 this summer. In addition, Sony revealed a new, red PSP, which includes God of War: Chains of Olympus, Superbad on UMD, and a free, dowloadable, Syphon Filter Combat Ops game. The PSP pack will be available in June for $200.</p>
]]></content:encoded>
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		<title>Nvidia Launches The 9600 GT</title>
		<link>http://www.digitalbattle.com/2008/02/23/nvidia-launches-the-9600-gt/</link>
		<comments>http://www.digitalbattle.com/2008/02/23/nvidia-launches-the-9600-gt/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 20:49:57 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/23/nvidia-launches-the-9600-gt/</guid>
		<description><![CDATA[
Nvidia has started its next generation graphics chips with the launch of the 9600 GT, a mid-range graphics card in the next generation of chips, but it&#8217;s considered rather high-end at the moment. The card, which is available now for under $200, is equipped with 65 stream processors and has a clock speed of 650MHz. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/9600gt.jpg" /></p>
<p>Nvidia has started its next generation graphics chips with the launch of the 9600 GT, a mid-range graphics card in the next generation of chips, but it&#8217;s considered rather high-end at the moment. The card, which is available now for under $200, is equipped with 65 stream processors and has a clock speed of 650MHz. Initial reviews and benchmarks of the card show that performance is just under the 8800 GT, despite having almost half as many stream processors. As the 9600GT is considered &#8220;mid-range&#8221; in the 9000-series, the upcoming 9800 GT and 9800 GTX &#8212; expected in retail late March &#8212; can be expected to be considerable faster than any current generation graphics cards out there, while still keeping the same price-point.</p>
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		<title>GDC: Features Of Next Unreal Engine 3 Version Revealed</title>
		<link>http://www.digitalbattle.com/2008/02/22/gdc-features-of-next-unreal-engine-3-version-revealed/</link>
		<comments>http://www.digitalbattle.com/2008/02/22/gdc-features-of-next-unreal-engine-3-version-revealed/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 23:05:49 +0000</pubDate>
		<dc:creator>Erich Jurgens</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[unreal]]></category>
		<category><![CDATA[unreal engine]]></category>
		<category><![CDATA[unreal engine 3]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/22/gdc-features-of-next-unreal-engine-3-version-revealed/</guid>
		<description><![CDATA[
During Microsoft&#8217;s GDC press conference, Epic took the time to show off some features of a new version of their Unreal Engine 3. For those of you who don&#8217;t know  the engine used in Gears of War as well as pretty much ever FPS running on Xbox 360. Undoubtedly, the new Gears of War [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/fenix-smash.jpg" align="top" height="335" width="600" /><br />
During Microsoft&#8217;s GDC press conference, Epic took the time to show off some features of a new version of their Unreal Engine 3. For those of you who don&#8217;t know  the engine used in <em>Gears of War</em> as well as pretty much ever FPS running on Xbox 360. Undoubtedly, the new <em>Gears of War</em> game, set to release in November, will take full advantage of these features. To summarize, the update will basically add realistic interaction to environment and character models. A full list of known features after the jump.</p>
<p><span id="more-9957"></span><br />
<strong>Ambient Occlusion</strong></p>
<p>Ambient Occlusion is a form of producing soft shadows. It&#8217;s also a way of making objects seem soft and smooth.<br />
<img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/ambient_occlusion_01.jpg" align="middle" /><br />
Notice how the ball looks soft and more defined. it also doesn&#8217;t have an annoying glare. This feature also works well with characters. Can you tell Which Marcus Fenix has Ambient occlusion?<img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/light.jpg" /></p>
<p><strong>High Density Crowds</strong></p>
<p>I&#8217;ve always wondered in games or movies like <em>Halo</em> for example, if the enemies were so desperate to get rid of one particular person, why they don&#8217;t just send a whole army of soldiers to defeat them? Well now they can! The Unreal Engine 3 can now process hundreds of characters in a scene. That said, they won&#8217;t all have AI, but still at least developers can recreate the running of the bulls in real time.<br />
<img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/locus1.jpg" height="335" width="602" /></p>
<p><strong>Dynamic Fluid Surfaces</strong></p>
<p><a href="http://www.digitalbattle.com/2008/02/22/gdc-features-of-next-unreal-engine-3-version-revealed/10017/" rel="attachment wp-att-10017"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/water.jpg" /></a></p>
<p>This is one of the more graphically impressive additions to the Unreal Engine 3, and ironically, the simplest to describe: water acts like water. Whatever you do in, to, or at, any type of liquid, be it water or blood, will result in a dynamic and realistic reaction.</p>
<p><strong>Matinee Improvements</strong></p>
<p>This feature is more important for developers than players. Basically, Epic has refined the tool used to  create real-time cut-scenes, called Matinee, so that is is easier for game developers to create more cinematic cut scenes. The end result: the <em>Gears of War 2</em> intro will look really cool.</p>
<p><strong>Soft Body Physics</strong></p>
<p>Object with soft body physics can react realistically to touch or other interactions from outside forces. For example if Marcus Fenix was, very, very, carefully holding a water balloon and pressed it, gently, with his thumb, the water balloon would squish and squeeze realistically. This is great for creating realistic objects that are naturally not solid, like a body.</p>
<p><strong>Destructible Environments </strong></p>
<p>Destructible environments are pretty self explanatory, players can destroy their surroundings at a whim. This can either be a big feature, or a neat gimmick. If players can break the environment in ways that influence the situation, for example being able to break down a tree, like in <em>Crysis</em>, it could lead to very innovative uses of the engine.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/fenix-smash.jpg" height="332" width="600" /><br />
However, if what Epic calls &#8220;destructible environments&#8221; simply consists of breaking bits of cement, at best this is fun eye-candy.</p>
<p>This is all that Epic has revealed so far. Watch the Microsoft GDC keynote for a video demonstration of these features.</p>
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		<title>Gears Of War 2 Announced, Coming Nov. 2008</title>
		<link>http://www.digitalbattle.com/2008/02/20/gears-of-war-2-announced-coming-nov-2008/</link>
		<comments>http://www.digitalbattle.com/2008/02/20/gears-of-war-2-announced-coming-nov-2008/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 23:22:39 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/20/gears-of-war-2-announced-coming-nov-2008/</guid>
		<description><![CDATA[
As expected, and rumored, Microsoft and Epic have announced Gears of War 2 at the Game Developer&#8217;s Convention. Lead designer CliffyB told the press that the first game &#8220;introduced the characters and the game mechanics&#8221;, the sequel will be bigger and better. He also promised a November 2008 launch date. Looks like it&#8217;s going to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/7305_gowcovers.jpg" /></p>
<p>As expected, and rumored, Microsoft and Epic have announced Gears of War 2 at the Game Developer&#8217;s Convention. Lead designer CliffyB told the press that the first game &#8220;introduced the characters and the game mechanics&#8221;, the sequel will be bigger and better. He also promised a November 2008 launch date. Looks like it&#8217;s going to be a big battle between Gears 2 on the Xbox 360 and Killzone 2 on the PS3 this November. We can&#8217;t wait.</p>
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		<title>Epic Responds To MS Buyout Rumors</title>
		<link>http://www.digitalbattle.com/2008/02/19/epic-responds-to-ms-buyout-rumors/</link>
		<comments>http://www.digitalbattle.com/2008/02/19/epic-responds-to-ms-buyout-rumors/#comments</comments>
		<pubDate>Tue, 19 Feb 2008 22:43:43 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/02/19/epic-responds-to-ms-buyout-rumors/</guid>
		<description><![CDATA[
Rumors are flying all over the web on a daily basis, most are too pointless to even receive a comment from those supposedly involved. Yesterday, a rumor from GamePro suggested that Microsoft was interested in acquiring Epic for $1 billion. Epic&#8217;s ever present VP Mark Rein jokingly commented on the rumor, saying,
&#8220;I have not seen [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/epic.jpg" /></p>
<p>Rumors are flying all over the web on a daily basis, most are too pointless to even receive a comment from those supposedly involved. Yesterday, a rumor from GamePro suggested that Microsoft was interested in acquiring Epic for $1 billion. Epic&#8217;s ever present VP Mark Rein jokingly <a href="http://www.developmag.com/news/29321/Rein-1bn-Were-not-that-cheap">commented</a> on the rumor, saying,</p>
<blockquote><p>&#8220;I have not seen the actual GamePro article but if they&#8217;re going to make predictions about us selling Epic we would prefer if they started at $2 billion,&#8221; he said. &#8220;Because we don&#8217;t want anyone thinking that we&#8217;re cheap. <img src='http://www.digitalbattle.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> &#8221;</p></blockquote>
<p>Obviously, Epic would like to stay independent, as any other studio. And with blockbusters like Gears of War and UT3, plus their lucrative software business (Unreal Engines), there&#8217;s no need to sell off. However, everything has its price, as we&#8217;ve been reminded so many times.</p>
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		<title>Format War Over; Blu-ray Wins</title>
		<link>http://www.digitalbattle.com/2008/02/16/format-war-over-blu-ray-wins/</link>
		<comments>http://www.digitalbattle.com/2008/02/16/format-war-over-blu-ray-wins/#comments</comments>
		<pubDate>Sat, 16 Feb 2008 20:24:57 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Featured]]></category>
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		<description><![CDATA[
Thats it, the format war is finally over. Coming as a hard hit to Toshiba and all of the HD DVD early adopters out there, Toshiba has announced that they are beginning processes to cease support for both HD DVD software and hardware. While this doesn&#8217;t really come as a surprise considering all of the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/bluray.jpg" alt="bluray" /></p>
<p>Thats it, the format war is finally over. Coming as a hard hit to Toshiba and all of the HD DVD early adopters out there, Toshiba has announced that they are beginning processes to cease support for both HD DVD software and hardware. While this doesn&#8217;t really come as a surprise considering all of the support HD DVD was losing (Netflix, Blockbuster etc.) it is sad to see this short lived format go. Now what does this mean for us gamers, in particular, Xbox 360 owners? Well, the PS3 is going to be left untouched, obviously, but this announcement of HD DVD&#8217;s death could force Microsoft into releases a Blu-ray add-on (a la HD DVD add-on) or even releasing a console with a built in Blu-ray drive.</p>
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