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	<title>DigitalBattle.com &#187; Free</title>
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	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>Line Rider gets updates, allows for 2 simultaneous rides</title>
		<link>http://www.digitalbattle.com/2009/10/27/line-rider-gets-updates-allows-for-2-simultaneous-rides/</link>
		<comments>http://www.digitalbattle.com/2009/10/27/line-rider-gets-updates-allows-for-2-simultaneous-rides/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 15:28:29 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[beta 3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[line rider]]></category>
		<category><![CDATA[sparkworkz]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28388</guid>
		<description><![CDATA[
Ever since Line Rider made its way onto the internet back in 2006 its been a huge success even seeing a retail release for the Wii and Nintendo DS, among other platforms.
Well, it seems that Sparkworkz hasn&#8217;t abandoned the Flash version completely as they have just updated the game to beta 3. This new version [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28389 aligncenter" title="linerider" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/linerider.jpg" alt="linerider" width="600" height="379" /></p>
<p>Ever since <em>Line Rider</em> made its way onto the internet back in 2006 its been a huge success even seeing a retail release for the Wii and Nintendo DS, among other platforms.</p>
<p>Well, it seems that Sparkworkz hasn&#8217;t abandoned the Flash version completely as they have just updated the game to beta 3. This new version adds the ability to send 2 riders simultaneously down a user created track. Additionally, beta 3 adds a new line for deceleration and all new camera options.</p>
<p>Check it out <a href="http://www.linerider.com/" target="_blank">here</a>.</p>
]]></content:encoded>
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		<item>
		<title>Heroes of the Fall content pack for Battlefield Heroes makes its debut</title>
		<link>http://www.digitalbattle.com/2009/09/30/heroes-of-the-fall-content-pack-for-battlefield-heroes-makes-its-debut/</link>
		<comments>http://www.digitalbattle.com/2009/09/30/heroes-of-the-fall-content-pack-for-battlefield-heroes-makes-its-debut/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 22:03:01 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[battlefield heroes]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[heroes of the fall]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27371</guid>
		<description><![CDATA[
Battlefield Heroes is a completely free to play game so it was generally assumed that EA wouldn&#8217;t be putting much effort into release additional content for it. However, considering the game&#8217;s success EA has gone ahead and released the Heroes of the Fall content pack for the game.
The change list, included after the break, is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-27372" title="heroesofthefall2" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/heroesofthefall2.jpg" alt="heroesofthefall2" width="600" height="422" /></p>
<p><a href="http://digitalbattle.com/tag/battlefield-heroes"><em>Battlefield Heroes</em></a> is a completely free to play game so it was generally assumed that <a href="http://digitalbattle.com/tag/ea">EA</a> wouldn&#8217;t be putting much effort into release additional content for it. However, considering the <a href="http://www.digitalbattle.com/2009/09/25/battlefield-heroes-hits-2-million-players-milestone/">game&#8217;s success</a> EA has gone ahead and released the Heroes of the Fall content pack for the game.</p>
<p>The change list, included after the break, is quite long with some notable features being the all new Riverside Rush map, new items and a whole slew of bug fixes.</p>
<p><span id="more-27371"></span></p>
<blockquote><p>General Changes<span style="color: #444444; font-family: arial,helvetica,sans-serif; font-size: 13px; line-height: 19px; text-align: left;"><br style="line-height: 0.8em;" /></p>
<ul style="margin: 1em 1.4em; padding: 0px; list-style-type: none;">
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">A New Map! &#8220;Riverside Rush&#8221;</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">New Items and bundles</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">End Of Round Screen now shows your Total HP, VP, BF and XP!</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">You will now get Assist Kill credit for kills you were a large part of, but where you didn&#8217;t do the final damage</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Added a new system for selecting server locales for situations where ping failed. Now you can set your region on the update profile on the website. Should fix lag problems for quite some people</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">You now gain titles starting at level 10, your title appears in the nametag and on your profile on the web</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">When you receive health or repair a vehicle, the HUD will now tell you how much on the icons themselves</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Vehicle vs. vehicle collision should now feel better</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Removed fire delay when entering a tank</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Tweaked the nametags a bit so they should be more readable and appear in more natural situations</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Piercing Shot no longer allows for critical hits</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Hero Shield is now shared with nearby friends</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Frenzy now returns some health to the wielder</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Keg explosion now slows its victims</li>
</ul>
<p>Game Bug Fixes<br style="line-height: 0.8em;" /></p>
<ul style="margin: 1em 1.4em; padding: 0px; list-style-type: none;">
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where sometimes vehicles would not spawn properly</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a black screen issue when you attempted to join a friend or bookmark on a different version</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where sometimes the vehicles would not explode properly</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixes a crash with related to Character Names</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug that caused grenade spam to disappear if you switched too quickly to Burning Bullets</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where a kill from troop trap gave the wrong message</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a ton of Text bugs</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a camera bug that allowed for view inside buildings</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug with Emotes, allowing you to use emotes you were not supposed to</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a HUD bug, where text would appear in wrong colours</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug that caused you to auto reload, even though you had it turned off</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where if killed while in parachute, the character would look broken</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where some key mappings didn&#8217;t show up correctly in the Tutorial</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where you would get stuck if you did not have any weapons equipped</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Removed a &#8220;pregame&#8221; message in tutorial</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed several Server Crashes</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where you could type in green</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where sometimes the in game score and end of round score were displayed incorrectly</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where score received from flags wasn&#8217;t accurate</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a XP exploit</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a Visual bug where Combat Medicine would not remove the effects from Burning Bullets</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug with Hero shield , bandage and wrench timer where it kept going even though you had burnt</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">through your shield</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where you could blast strike a friend in e vehicle if he was in a passenger seat</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where I eats grenades didn&#8217;t eat all explosives</li>
</ul>
<p>Updater<br style="line-height: 0.8em;" /></p>
<ul style="margin: 1em 1.4em; padding: 0px; list-style-type: none;">
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed various bugs with admin/not admin/UAC install</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Will now reinstall game if local version is too old</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Should now handle PunkBuster better</li>
</ul>
<p>Game Menu<br style="line-height: 0.8em;" /></p>
<ul style="margin: 1em 1.4em; padding: 0px; list-style-type: none;">
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Added easy links when completing missions and other events that takes you to the relevant screen</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Replaced online/offline icons in the Friends Screen</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Fixed a bug where the use count on Widgets sorted wrong so it wouldn&#8217;t show</li>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Friend menu will now only show status of mutual relationships (you have to accept a friend invite)</li>
</ul>
<p></span></p>
<li style="margin: 0px 0px 0.5em; list-style-type: none; background-image: url(http://www.blogsmithmedia.com/www.joystiq.com/media/bullet-bl.gif); background-repeat: no-repeat; padding-left: 15px; background-position: 0px 6px;">Removed adding a friend through the game menu – this will be managed on the website from now on</li>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/09/30/heroes-of-the-fall-content-pack-for-battlefield-heroes-makes-its-debut/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Plants vs. Zombies free online version</title>
		<link>http://www.digitalbattle.com/2009/09/26/plants-vs-zombies-free-online-version/</link>
		<comments>http://www.digitalbattle.com/2009/09/26/plants-vs-zombies-free-online-version/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 03:42:40 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[plants vs zombies]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27233</guid>
		<description><![CDATA[
Plants vs. Zombies was, like many other PopCap games, has been a hit ever since it was released earlier this summer (read our Plants vs. Zombies review), and now the developer is offering the game to play for free on the official website. While it&#8217;s only a &#8220;trial&#8221; version, it still offers lots of play [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/07/pvz500.jpg" alt="" /><br />
Plants vs. Zombies was, like many other PopCap games, has been a hit ever since it was released earlier this summer (read our <a href="http://www.digitalbattle.com/2009/07/16/plants-vs-zombies-review-casual-at-its-best/">Plants vs. Zombies review</a>), and now the developer is offering the game to play for free on the <a href="http://www.popcap.com/games/free/pvz?mid=pvz_pcweb_en_full">official website</a>. While it&#8217;s only a &#8220;trial&#8221; version, it still offers lots of play time, and you owe it to yourself to at least give it a go.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Antic Entertainment emerges with Junk: Battles in tow</title>
		<link>http://www.digitalbattle.com/2009/09/22/antic-entertainment-emerges-with-junk-battles-in-tow/</link>
		<comments>http://www.digitalbattle.com/2009/09/22/antic-entertainment-emerges-with-junk-battles-in-tow/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 22:24:14 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[battlefield 1943]]></category>
		<category><![CDATA[battlefield bad company]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[fredrik liljengren]]></category>
		<category><![CDATA[junk battles]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27029</guid>
		<description><![CDATA[
It seems that the guy who founded DICE, Fredrik Liljengren has moved onto bigger and better things with his latest game studio, Antic Entertainment. You may be familiar with DICE as the studio behind Battlefield: Bad Company and Battlefield: 1943.
Anyways, Antic Entertainment is to be a studio that specializes in free-to-play games with their first [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-27031 aligncenter" title="junkbattles" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/junkbattles.jpg" alt="junkbattles" width="600" height="346" /></p>
<p>It seems that the guy who founded DICE, Fredrik Liljengren has moved onto bigger and better things with his latest game studio, Antic Entertainment. You may be familiar with DICE as the studio behind <a href="http://www.digitalbattle.com/2009/07/21/use-battlefield-1943-weapons-in-bad-company-2/"><em>Battlefield: Bad Company</em></a> and <a href="http://www.digitalbattle.com/2009/07/23/battlefield-1943-smashes-previous-records/"><em>Battlefield: 1943</em></a>.</p>
<p>Anyways, Antic Entertainment is to be a studio that specializes in free-to-play games with their first title being <em>Junk: Battles</em>. This browser based RTS will let players create their own ship and then duke it out against other players as they collect parts to upgrade said ship.</p>
<p>If you want to read more about <em>Junk: Battles</em> and Antic Entertainment, head over to the game&#8217;s official website <a href="http://www.junkbattles.com/" target="_blank">here</a>.</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=25364" target="_blank">via</a> gamasutra</p>
]]></content:encoded>
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		<title>Batman Arkham: Asylum getting free DLC next week?</title>
		<link>http://www.digitalbattle.com/2009/09/08/batman-arkham-asylum-getting-free-dlc-next-week/</link>
		<comments>http://www.digitalbattle.com/2009/09/08/batman-arkham-asylum-getting-free-dlc-next-week/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 12:32:59 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arkham asylum]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[rocksteady studios]]></category>
		<category><![CDATA[warner bros]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26759</guid>
		<description><![CDATA[
It seems that the guys over at Joystiq have managed to take the above screen shot of the Batman: Arkham Asylum main menu that reveals something we previously didn&#8217;t know. It seems that the game will be getting a free DLC pack sometime next week, as you can see from said screen shot.
Of course, we [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26760" title="arkhamasylumdlc" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/arkhamasylumdlc.jpg" alt="arkhamasylumdlc" width="500" height="262" /><br />
It seems that the guys over at <a href="http://www.joystiq.com/2009/09/08/free-batman-arkham-asylum-dlc-coming-next-week/">Joystiq</a> have managed to take the above screen shot of the <a href="http://digitalbattle.com/tag/arkham-asylum"><em>Batman: Arkham Asylum</em></a> main menu that reveals something we previously didn&#8217;t know. It seems that the game will be getting a free DLC pack sometime next week, as you can see from said screen shot.</p>
<p>Of course, we have absolutely no details regarding the DLC pack but chances are Rocksteady or Warner Bros. will come clean sometime within the next couple of days.</p>
]]></content:encoded>
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		<title>Modern Warfare 2 to feature duel wielding</title>
		<link>http://www.digitalbattle.com/2009/08/31/modern-warfare-2-to-feature-duel-wielding/</link>
		<comments>http://www.digitalbattle.com/2009/08/31/modern-warfare-2-to-feature-duel-wielding/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 10:15:50 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[akimbo]]></category>
		<category><![CDATA[duel wielding]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[perk]]></category>
		<category><![CDATA[robert bowling]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26536</guid>
		<description><![CDATA[
It wasn&#8217;t until Halo 2 that the franchise saw the ability to duel wield appear so it would only make sense that Infinity Ward would do the same with Modern Warfare 2. That&#8217;s right, you will now be able to duel wield weapons in the highly anticipated title using the Akimbo perk.
The above screen shot [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26537" title="akimomw2" src="http://www.digitalbattle.com/wp-content/uploads/2009/08/akimomw2.jpg" alt="" width="500" height="334" /><br />
It wasn&#8217;t until <a href="http://digitalbattle.com/tag/halo-2"><em>Halo 2</em></a> that the franchise saw the ability to duel wield appear so it would only make sense that Infinity Ward would do the same with <a href="http://digitalbattle.com/tag/modern-warfare-2">Modern Warfare 2</a>. That&#8217;s right, you will now be able to duel wield weapons in the highly anticipated title using the Akimbo perk.</p>
<p>The above screen shot was taken at the Games Crazy Con that recently went on in Las Vegas where Infinity Ward&#8217;s Robert Bowling took the main stage to give us a live demo of the game. Sure, the screen shot is blurry but you can definitely make out duel wielded Desert Eagles if you look close enough.</p>
<p>Not to mention the below Tweet from Bowling&#8217;s <a href="http://twitter.com/fourzerotwo/status/3520550700" target="_blank">Twitter</a>:</p>
<blockquote><p><span class="entry-content">Just walked off stage. Crowd was amazing, went insane  chanting &#8220;pick it up!&#8221; when I stumbled over Dual-wield Deagles. lol &#8211; Akimbo  confirmed</span></p></blockquote>
<p><em>Modern Warfare 2</em> will hit store shelve for the Xbox 360, PS3 and PC on November 10th of this year.</p>
<p><a href="http://modernwarfare247.com/news/games-crazy-photos-modern-warfare-2-demo" target="_blank">via</a> modernwarfare247</p>
]]></content:encoded>
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		<title>Free Gears of War 2 multiplayer this weekend</title>
		<link>http://www.digitalbattle.com/2009/08/02/free-gears-of-war-2-multiplayer-this-weekend/</link>
		<comments>http://www.digitalbattle.com/2009/08/02/free-gears-of-war-2-multiplayer-this-weekend/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 20:40:25 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[dark corners]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[gears of war 2]]></category>
		<category><![CDATA[third-person shooter]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26429</guid>
		<description><![CDATA[
This weekend, Xbox Live Silver members were given the option of trying out some Gears of War 2 multiplayer for free. The event started Friday and will be ending August 3 at 11:59am EST, so you still have time to get into the action.
If you already have Gears of War 2 (like you should), be [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-22502" title="gearsofwar2" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/gearsofwar2.jpg" alt="" width="500" height="288" /><br />
This weekend, Xbox Live Silver members were given the option of trying out some <em>Gears of War 2</em> multiplayer for free. The event started Friday and will be ending August 3 at 11:59am EST, so you still have time to get into the action.</p>
<p>If you already have <em>Gears of War 2</em> (like you should), be sure to check out our <em>Dark Corners</em> DLC <a href="http://www.digitalbattle.com/2009/07/29/gears-of-war-2-dark-corners-review-decent-dlc/">review</a>.</p>
]]></content:encoded>
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		<title>Crysis Wars Summer Trial next month</title>
		<link>http://www.digitalbattle.com/2009/07/31/crysis-wars-summer-trial-next-month/</link>
		<comments>http://www.digitalbattle.com/2009/07/31/crysis-wars-summer-trial-next-month/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 20:35:58 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[eSports]]></category>
		<category><![CDATA[crysis warhead]]></category>
		<category><![CDATA[crysis wars]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[multiplay]]></category>
		<category><![CDATA[trial]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26348</guid>
		<description><![CDATA[
Crytek has announced via their Monthly Update feature that a &#8220;Crysis Wars Summer Trial&#8221; will be starting next month, allowing players to try out Crysis Wars for free. Competitions and giveaways will be held throughout the trial, so even more incentive has been thrown out there for you. No word on an exact date.
For those [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26350" title="crysiswars" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/crysiswars.jpg" alt="" width="500" height="258" /><br />
Crytek has announced via their Monthly Update feature that a &#8220;Crysis Wars Summer Trial&#8221; will be starting next month, allowing players to try out <em>Crysis Wars</em> for free. Competitions and giveaways will be held throughout the trial, so even more incentive has been thrown out there for you. No word on an exact date.</p>
<p>For those of you who are already Crysis fans, a 3vs3 PowerStruggle Tournament, powered by Multiplay, has been detailed, along with an interesting interview with Senior Sound Designer  Florian Fusslin.</p>
<p><a href="http://www.mycrysis.com/cwdetails.php?cwid=42190">Read</a> (MyCrysis)</p>
]]></content:encoded>
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		<title>Dungeons &amp; Dragons Online: Eberron Unlimited delayed</title>
		<link>http://www.digitalbattle.com/2009/07/31/dungeons-dragons-online-eberron-unlimited-delayed/</link>
		<comments>http://www.digitalbattle.com/2009/07/31/dungeons-dragons-online-eberron-unlimited-delayed/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 19:13:59 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[ddo]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[eberron unlimited]]></category>
		<category><![CDATA[turbine]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26332</guid>
		<description><![CDATA[
Turbine Inc., has announced today that Dungeons &#38; Dragons Online: Eberron Unlimited will be seeing a delay. The free-to-play game was originally slated for an August 6th release, but looks like it will be pushed back to September 9th. DDO VIPs will be given access to the game beginning September 1st, however.
The reason behind the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26333" title="ddo" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/ddo.jpg" alt="" width="500" height="311" /><br />
Turbine Inc., has announced today that <em>Dungeons &amp; Dragons Online: Eberron Unlimited</em> will be seeing a delay. The free-to-play game was originally slated for an August 6th release, but looks like it will be pushed back to September 9th. DDO VIPs will be given access to the game beginning September 1st, however.</p>
<p>The reason behind the delay was to &#8220;ensure that we can support the massive increase in players that we are expecting  and deliver them a free to play experience like none other.”</p>
<p><em>DDO Unlimited</em> lifts the level cap, introduces a new player class, and has includes more content.</p>
]]></content:encoded>
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		<title>PlayStation Store update for 7/30, Fat Princess and Watchmen</title>
		<link>http://www.digitalbattle.com/2009/07/30/playstation-store-update-for-730-fat-princess-and-watchmen/</link>
		<comments>http://www.digitalbattle.com/2009/07/30/playstation-store-update-for-730-fat-princess-and-watchmen/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 00:43:23 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[playstation store]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26304</guid>
		<description><![CDATA[
Today, the PlayStation Store was updated with a few goodies, including the much anticipated strategy game, Fat Princess.
Two new demos were also added into the mix, featuring a Madden NFL 10 demo and a Watchmen: The End is Nigh Part 2 demo.
Speaking of Watchmen, the full version of Watchmen: The End is Nigh Part 2 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26310" title="fatprincess" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/fatprincess.jpg" alt="" width="500" height="297" /><br />
Today, the PlayStation Store was updated with a few goodies, including the much anticipated strategy game, <a href="http://www.digitalbattle.com/tag/fat-princess"><em>Fat Princess</em></a>.</p>
<p>Two new demos were also added into the mix, featuring a <a href="http://www.digitalbattle.com/tag/madden-nfl-10"><em>Madden NFL 10</em></a> demo and a <em>Watchmen: The End is Nigh Part 2</em> demo.</p>
<p>Speaking of Watchmen, the full version of <em>Watchmen: The End is Nigh Part 2</em> also released today, retailing at $14.99. <em>Spec Ops: Airborne Commando</em> was also added to the PSOne classics.</p>
<p>A good amount of DLC was also added, ranging from <em>Dynasty Warriors</em> to <a href="http://www.digitalbattle.com/tag/rag-doll-kung-fu"><em>Rag Doll Kung Fu</em></a>. Here&#8217;s the full list:</p>
<ul>
<li>Rag Doll Kung Fu Time Saver DLC ($1.99)</li>
<li>Cross Edge Enigma Synth Pack (1) (free)</li>
<li>Cross Edge Hero Pack ($0.99)</li>
<li>Cross Edge It’ll Come in Handy Pack ($0.99)</li>
<li>Cross Edge This is Equipment Pack ($0.99)</li>
<li>Dynasty Warriors 6 Empires Eclectic Armor Set (men) (free)</li>
<li>Dynasty Warriors 6 Empires Norse Armor Set (men) (free)</li>
<li>Dynasty Warriors 6 Empires Priestess Armor Set (women) (free)</li>
<li>Dynasty Warriors 6 Empires Valkyrie Armor Set (women) (free)</li>
<li>Guitar Hero songs</li>
<li>Rock Band songs</li>
<li>Katamari Forever and Noby Noby Boy Themes (free)</li>
<li> G.I. Joe Rise Of The Cobra: Cobra Theme ($0.99)</li>
<li> G.I. Joe Rise Of The Cobra: G.I. Joe Theme ($0.99)</li>
<li> Harry Potter XMB Theme Pack ($1.99)</li>
<li> College Football Themes (x5) (Kansas, Kentucky, Michigan State, Nebraska and Wisconsin) ($1.99 each)</li>
<li> Killzone 2 DLC Bundle Pack Trailer</li>
<li> MAG Developer Diary 3</li>
<li> MAG Developer Diary 4</li>
<li> Dark Void Composer Interview</li>
<li> Unbound Saga Between the Panels Issue 1</li>
<li> God of War III Wallpapers (x3)</li>
<li> Brave Story: New Traveler ($14.99) (also available from PS3 storefront)</li>
<li> Pocket Pool ($9.99) (also available from PS3 storefront)</li>
<li> Strikers 1945 Plus ($11.99) (also available from PS3 storefront)</li>
</ul>
<p>Oh yeah, a bunch of <em>Guitar Hero</em> and <em>Rock Band</em> tracks were also added. But you already knew <a href="http://www.digitalbattle.com/2009/07/25/rock-band-dlc-728-blink-182-weezer-kiss/">that</a>.</p>
<ul></ul>
]]></content:encoded>
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		<title>Quake Live update rolls out today</title>
		<link>http://www.digitalbattle.com/2009/07/29/quake-live-update-rolls-out-today/</link>
		<comments>http://www.digitalbattle.com/2009/07/29/quake-live-update-rolls-out-today/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 18:05:16 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[eSports]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[quake live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26231</guid>
		<description><![CDATA[
A new Quake Live update has been release today by the folks over at id Software. The focus of the patch is to work on competitive changes, such as shoutcasting. Client side updates and general fixes have been added, as well.
Here is the full changelog:

Fixed lightning gun sound, no more loud enemies.
Added team_say for spectators [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-18651" title="quakelive1" src="http://www.digitalbattle.com/wp-content/uploads/2009/02/quakelive1.jpg" alt="" width="500" height="128" /><br />
A new <a href="http://www.digitalbattle.com/tag/quake-live/">Quake Live</a> update has been release today by the folks over at <a href="http://www.digitalbattle.com/tag/id-software">id Software</a>. The focus of the patch is to work on <a href="http://www.digitalbattle.com/category/esports/">competitive</a> changes, such as shoutcasting. Client side updates and general fixes have been added, as well.</p>
<p>Here is the full changelog:</p>
<ul>
<li>Fixed lightning gun sound, no more loud enemies.</li>
<li>Added team_say for spectators so they can chat only among spectators.</li>
<li>Increased the speed of nailgun nails.</li>
<li>The powerups now spawn at the same time after match start.</li>
<li>cg_lagometer 2 will now display the client ping estimation along with the standard lag-o-meter graph.</li>
<li>cg_chatBeep allows you to enable/disable the audible beep when you receive a message.</li>
<li>cg_teamChatBeep allows you to enable/disable the audible beep when you receive a message from a teammate.</li>
<li>cg_selfOnTeamOverlay toggles whether you see yourself in the team overlay.</li>
<li>cg_fov lower limit is now 10.</li>
<li>Changed demo autorecord naming to more easily sort and locate.</li>
<li>cg_autoaction 0-3<br />
0 &#8211; do nothing<br />
1 &#8211; auto record demo<br />
2 &#8211; auto record a screenshot at end of game<br />
3 &#8211; auto record demo and screenshot</li>
<li>cl_autoRecordDemo has been removed in favor of the new cg_autoaction system.</li>
<li>cl_demoRecordMessage 0/1 allows you to toggle the &#8220;RECORDING&#8230;&#8221; message on the hud when recording a demo.</li>
<li>cl_conTimestamps can now display values in game time.<br />
0 &#8211; Do nothing<br />
1 &#8211; Show values in game time (affected by cg_levelTimerDirection)<br />
2 &#8211; Show values in servertime</li>
<li>Fix for several keys becoming unbound (2,e,u,o,s,m)</li>
<li>Spectators will no longer get the &#8220;Internal combustion&#8221; message upon respawn after following a player that was mined.</li>
<li>Fix for a dropweapon bug that could cause other players in the game to auto switch to another weapon.</li>
<li>Removed setu/sets commands.</li>
<li>Fix for odd sv_maxclients values.</li>
<li>Warmup delay is now disabled for bot games.</li>
<li>Zoomed fov calculation now takes aspect ratio into account.</li>
<li>Some FireFox users were experiencing crashes while loading into maps, these issues have been resolved.</li>
</ul>
<p><strong>Competition mode changes</strong>:</p>
<ul>
<li>Added support for limiting the amount of timeouts called, and configuring their default duration. Time outs remaining are indicated on the team scoreboards.</li>
<li>Server owners can deop other clients with the &#8216;deop&#8217; command.</li>
<li>Pause and Timeout events print to the console.</li>
</ul>
]]></content:encoded>
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		<title>Buy a Wii, get a game free at GameStop</title>
		<link>http://www.digitalbattle.com/2009/07/22/buy-a-wii-get-a-game-free-at-gamestop/</link>
		<comments>http://www.digitalbattle.com/2009/07/22/buy-a-wii-get-a-game-free-at-gamestop/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 21:30:45 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Offbeat]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[bargain]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[sale]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25934</guid>
		<description><![CDATA[
GameStop is having a promotion this week for anyone planning to purchase a Wii. As the title suggests, you&#8217;ll get to grab a free Wii title with the purchase of a Wii console. However, the titles are from a limited selection:

Don King Boxing
Mario and Sonic: Olympic Games
Sonic Unleashed 
MadWorld 
Rayman Raving Rabbids TV Party 
Shaun [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?Product%5FID=71848"><img class="alignnone size-full wp-image-19145" title="gamestop" src="http://www.digitalbattle.com/wp-content/uploads/2009/03/gamestop.jpg" alt="" width="500" height="346" /></a><br />
GameStop is having a promotion this week for anyone planning to purchase a Wii. As the title suggests, you&#8217;ll get to grab a free Wii title with the purchase of a Wii console. However, the titles are from a limited selection:</p>
<ul>
<li>Don King Boxing</li>
<li>Mario and Sonic: Olympic Games</li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Sonic Unleashed </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">MadWorld </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Rayman Raving Rabbids TV Party </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Shaun White Snowboarding Road Trip </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Wario Land: Shake It </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Wii Music </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Animal Crossing: City Folk &#8211; Game Only </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">My Fitness Coach </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Donkey Kong Jungle Beat </span></li>
<li><span id="ctl00_mainContentPlaceHolder_merchgroupPane">Excitebots: Trick Racing &#8211; Game Only </span></li>
</ul>
<p>Not exactly your triple-a titles, but hey, it&#8217;s a free game. <em>Wario Land: Shake It</em> is a pretty damn fun game, too. Anyways, the offer began today and will last until July 26th.</p>
<p><a href="http://www.gamestop.com/gs/landing/sumsale/default.aspx">Read</a> (GameStop)</p>
]]></content:encoded>
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		<title>New DLC for Killing Floor, both free and paid</title>
		<link>http://www.digitalbattle.com/2009/07/21/new-dlc-for-killing-floor-both-free-and-paid/</link>
		<comments>http://www.digitalbattle.com/2009/07/21/new-dlc-for-killing-floor-both-free-and-paid/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 21:26:31 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[killing floor]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[tripwire]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25861</guid>
		<description><![CDATA[
Killing Floor will be seeing some new downloadable content, as revealed today by the game&#8217;s developer Tripwire Interactive. First, a free DLC package titled &#8220;Heavy Metal&#8221; will be released, featuring a new map called the &#8220;Foundry&#8221; and two new weapons; the classic AK-47 and a Japanese Katana Sword.
Tripwire also mentioned that they are planning a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25862" title="killingfloor" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/killingfloor.jpg" alt="" width="500" height="333" /><br />
<em>Killing Floor </em>will be seeing some new downloadable content, as revealed today by the game&#8217;s developer Tripwire Interactive. First, a free DLC package titled &#8220;Heavy Metal&#8221; will be released, featuring a new map called the &#8220;Foundry&#8221; and two new weapons; the classic AK-47 and a Japanese Katana Sword.</p>
<p>Tripwire also mentioned that they are planning a paid DLC for the zombie FPS, which will feature four new playable characters, two of which are &#8220;a Horzine foundry worker and a soldier in prototype Horzine body armor.&#8221;</p>
<p>Right now, <em>Killing Floor</em> is only available via Steam, where it competes with fellow zombie shooter <em>Left 4 Dead</em>. For people who can&#8217;t handle the bandwidth, the game will be available in stores worldwide soon.</p>
<p>via <a href="http://news.bigdownload.com/2009/07/21/killing-floor-to-get-both-free-and-paid-dlc-content/">BigDownload</a></p>
]]></content:encoded>
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		<title>Soldier Front update rolls out, new map and female character</title>
		<link>http://www.digitalbattle.com/2009/07/20/soldier-front-update-rolls-out-new-maps-and-female-character/</link>
		<comments>http://www.digitalbattle.com/2009/07/20/soldier-front-update-rolls-out-new-maps-and-female-character/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 20:22:57 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Soldier Front]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25795</guid>
		<description><![CDATA[NHN USA announces that a new Soldier Front update has been released today, releasing a new map and female character faction, the Mulan Special Forces. The new map is titled Venice, Italy and is based off of the streets of, you guessed it, Venice.
Soldier Front is run on a free-to-play model, with the option to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25796" title="soldierfront" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/soldierfront.jpg" alt="" width="220" height="213" align="right" />NHN USA announces that a new <em>Soldier Front</em> update has been released today, releasing a new map and female character faction, the Mulan Special Forces. The new map is titled Venice, Italy and is based off of the streets of, you guessed it, Venice.</p>
<p><em>Soldier Front</em> is run on a free-to-play model, with the option to purchase game currency for paid content. The game is published on <a href="http://www.ijji.com/">ijji</a>, NHN USA&#8217;s game portal website. You can grab it for free over at the official <a href="http://sfront.ijji.com/">website</a> in a quick 300MB download.</p>
<p>I&#8217;ve played the game and I can say that it&#8217;s definitely not worth to buy the special weapons and such, but it&#8217;s worth a go in case you want a pick-me-up FPS.</p>
]]></content:encoded>
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		<title>Ubisoft starts making apps for Facebook, launches TickTock</title>
		<link>http://www.digitalbattle.com/2009/07/18/ubisoft-starts-making-apps-for-facebook-launches-ticktock/</link>
		<comments>http://www.digitalbattle.com/2009/07/18/ubisoft-starts-making-apps-for-facebook-launches-ticktock/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 22:49:28 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[TickTock]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25726</guid>
		<description><![CDATA[With all of the thousands of useless applications on the social networking website Facebook, it would only be a matter of time that video game developers would jump on the bandwagon and begin developing for the popular platform.
Ubisoft is one of the first to do this, and have already launched an application, TickTock, for the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-25727" title="ticktock" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/ticktock.jpg" alt="" width="220" height="101" align="right" />With all of the thousands of <span style="text-decoration: line-through;">useless</span> applications on the social networking website Facebook, it would only be a matter of time that video game developers would jump on the bandwagon and begin developing for the popular platform.</p>
<p>Ubisoft is one of the first to do this, and have already launched an application, <a href="http://www.facebook.com/apps/application.php?id=112905851008">TickTock</a>, for the site. The application isn&#8217;t exactly a game, but more of a trivia challenge of how well you know your friends. Some type of bomb is created by you and six of your friends have to defuse it in order for you to win by answering trivia questions about your friends. The concept is very refreshing in a sea of Facebook applications (e.g. the very offensive <em>Own Your Friends</em>).</p>
<p>&#8220;We&#8217;re going to try to make best applications for Facebook, just like we make the best applications for the Xbox 360 and Wii,&#8221; said Laurent Detoc, president of Ubisoft North America.</p>
<p><a href="http://www.sfgate.com/cgi-bin/blogs/techchron/detail?&amp;entry_id=43820" target="_blank">Read</a> (SFGate)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Rumble Fighter European open beta live</title>
		<link>http://www.digitalbattle.com/2009/07/16/rumble-fighter-european-open-beta-live/</link>
		<comments>http://www.digitalbattle.com/2009/07/16/rumble-fighter-european-open-beta-live/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 21:48:59 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[ogplanet]]></category>
		<category><![CDATA[open beta]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25617</guid>
		<description><![CDATA[
The European open beta for Rumble Fighter has gone live today, as hosted by OGPlanet. The game is described as a &#8220;casual fighting multiplayer online game&#8220;. By the way, it&#8217;s also free. Players who reach level 5 within the beta period will receive an exclusive in-game item – The Ultimate Beta-fro of Awesomness. Sounds enticing.
The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25618" title="rumblefighter" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/rumblefighter.jpg" alt="" width="500" height="335" /><br />
The European open beta for <em>Rumble Fighter</em> has gone <a href="http://rf.ogplanet.eu/main.og" target="_blank">live</a> today, as hosted by OGPlanet. The game is described as a &#8220;<span class="news_text">casual fighting multiplayer online game</span>&#8220;. By the way, it&#8217;s also free. Players who reach level 5 within the beta period will receive an exclusive in-game item – The Ultimate Beta-fro of Awesomness. Sounds enticing.</p>
<p>The game itself has very low system requirements and looks pretty fun, so there&#8217;s no real excuse not to try it out. Right now, the publisher is not offering any premium cash services, so if you want to take advantage of the game in its most balanced form, now is the time.</p>
<p>For American gamers, the game is already out of its beta stage and can be downloaded over at the North American <em>Rumble Fighter</em> <a href="http://rf.ogplanet.com/" target="_blank">site</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Quake Live patched</title>
		<link>http://www.digitalbattle.com/2009/07/15/quake-live-patched/</link>
		<comments>http://www.digitalbattle.com/2009/07/15/quake-live-patched/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 21:10:09 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[changelog]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25566</guid>
		<description><![CDATA[
Quake Live has been patched today with a large list of changes. Changes range from bug fixes to competitive gaming server options.
Select organizations will now be able to launch private servers directly from the official Quake Live website, meaning league play will become a lot easier to handle. These private servers will &#8220;include extensive competition [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-18651" title="quakelive1" src="http://www.digitalbattle.com/wp-content/uploads/2009/02/quakelive1.jpg" alt="" width="500" height="128" /><br />
<em>Quake Live</em> has been patched today with a large list of changes. Changes range from bug fixes to competitive gaming server options.</p>
<p>Select organizations will now be able to launch private servers directly from the official <em>Quake Live</em> website, meaning league play will become a lot easier to handle. These private servers will &#8220;include extensive competition features such as calling timeouts, locking teams, aborting matches and designating match referees.&#8221;</p>
<p>New commands and prerequisites for game modes have also been added, making customization go even further with the game. Several user interface changes have also been made to the website.</p>
<p>Make the jump for the very extensive changelog.</p>
<p><span id="more-25566"></span></p>
<p><strong>Code Changes</strong>:</p>
<ul>
<li>Competition features (calling timeouts, locking teams,      referees) available in private servers</li>
<li>Wood footsteps (present on QZCA3 &#8211; Quarantine).</li>
<li>Raw mouse mode performance optimizations.</li>
<li>Added cl_mouseSensCap (default 0/disabled) to cap the mouse speed if you are using acceleration. Pass it an equivalent sensitivity with no acceleration value, and the acceleration code will not go beyond that.</li>
<li>The game can&#8217;t start right away after a map change, in order to let everyone get in and participate in votes (g_warmupDelay).</li>
<li>CTF requires 2v2 before starting.</li>
<li>cg_marks no longer disables cg_shadows.</li>
<li>handicap in instagib is now disabled.</li>
<li>r_subdivisions limited to either 4 or 80.</li>
<li>Flag capture time is reported with milliseconds.</li>
<li>Flag items are no longer predicted (fixes ghost pickup      sounds).</li>
<li>pro TDM config MG start ammo at 50</li>
<li>cg_forceEnemyModel/cg_forceTeamModel now honored while      spectating a player</li>
<li>cg_forceBlueTeamModel/cg_forceRedTeamModel added (For      shoutcasters, cmds override cg_forceEnemyModel/cg_forceTeamModel)</li>
<li>spec command:<br />
spec fc &#8211; follow/cycle through flag carriers<br />
spec blue &#8211; follow/cycle through blue team<br />
spec red &#8211; follow/cycle through red team<br />
(more options on the way)</li>
<li>cg_followPowerup now supports a value of 2, which will      not switch to a lesser power-up if already following a flag carrier</li>
<li>cg_followKiller issue in Clan Arena fixed</li>
<li>fixes for several possible flag dupe cases in CTF</li>
<li>spwin/splose/testgun cmds removed (exploit/griefing)</li>
<li>callvote VO fixed (vote now/vote passed vo played in      unison)</li>
<li>Bitterman drowning sound added/fixed</li>
</ul>
<p><strong>Web Changes</strong>:</p>
<ul>
<li>The plugin upgrade and installation has been revamped, and you should no longer need to restart your browser during an update (some IE issues still being worked out).</li>
<li>24 awards are making a comeback and will start being      awarded again!</li>
<li>The match detail tooltips have been revamped, now allowing you to sort the list by each field. In addition it should be easier to toggle &#8220;Quitters / Switchers&#8221; now.</li>
<li>All matches in the server browser will now show the country flag and corresponding city name for the location where the server is running.</li>
<li>Dropdown menus have been added to the top-level      navigation bar, allowing easy access to many parts of the site.</li>
<li>A new option to &#8220;Show Private Matches&#8221; has been added to the Server Browser &#8220;Customize&#8221; pane. This option will toggle back and forth between showing only public or only private matches.</li>
<li>While the player is in-game various features on the website will go into &#8220;sleep mode&#8221; in order to reduce the amount of resources used. This change is to help certain players who were having problems with the game stuttering while playing due to website activity.</li>
<li>Created a new prompt system is used for all fatal      errors and other cases where info needs to be presented to the player.</li>
<li>Match tooltips will now show server name, allowing you      to see where the server is located from your friends list.</li>
<li>You can now toggle whether to show chat timestamps in your &#8220;Edit My Profile&#8221; page</li>
<li>Added an icon that is now stamped onto matches in a      player&#8217;s profile when they have won a particular game.</li>
<li>Fixed a number of problems with cvars and binds not being saved or restored. Players should no longer need to use an autoexec.cfg to have their settings persist.</li>
<li>Fixed a problem that was preventing the &#8220;Link to      this match&#8221; button from working in IE8.</li>
<li>Fixed a problem where clicking on a model icon on your      friends list would take you to an undefined profile.</li>
<li>Fixed a problem where the player could be stuck on the &#8220;Quake Live is Loading&#8221; screen when an error occurs during the initial site load.</li>
<li>Fixed a problem where many pages were missing page      titles.</li>
</ul>
<p><a href="http://www.quakelive.com/#news/site_news/28661" target="_blank">Read</a> (Quake Live)</p>
]]></content:encoded>
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		<title>Battlefield Heroes launch trailer</title>
		<link>http://www.digitalbattle.com/2009/07/15/battlefield-heroes-launch-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/07/15/battlefield-heroes-launch-trailer/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 20:29:01 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[battlefield heroes]]></category>
		<category><![CDATA[electronic arts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25562</guid>
		<description><![CDATA[


EA has revealed a new trailer for the game, this time with a catchy song and full on robot dances. The trailer gives brief, humorous descriptions about the classes in the game and dazzles you with a bunch of bright colors. Anyways, the trailer is pretty entertaining so check it out.
Already with one million players, [...]]]></description>
			<content:encoded><![CDATA[<p><center>
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=52692"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=52692" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></div>
<p></center></p>
<p>EA has revealed a new trailer for the game, this time with a catchy song and full on robot dances. The trailer gives brief, humorous descriptions about the classes in the game and dazzles you with a bunch of bright colors. Anyways, the trailer is pretty entertaining so check it out.</p>
<p>Already with one <a href="http://www.digitalbattle.com/2009/07/14/battlefield-heroes-already-has-1-million-players/" target="_blank">million</a> players, Battlefield Heroes is looking to be a very popular free-to-play game. Be sure to check out our <a href="http://www.digitalbattle.com/2009/07/08/battlefield-heroes-review-mostly-for-kids/" target="_blank">review</a> on Battlefield Heroes in case FPS veterans are iffy on the cartoony presentation of the game.</p>
]]></content:encoded>
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		<title>Battlefield Heroes already has 1 million players</title>
		<link>http://www.digitalbattle.com/2009/07/14/battlefield-heroes-already-has-1-million-players/</link>
		<comments>http://www.digitalbattle.com/2009/07/14/battlefield-heroes-already-has-1-million-players/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 15:42:15 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[battlefield heroes]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[micro transactions]]></category>
		<category><![CDATA[registrants]]></category>
		<category><![CDATA[success]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25478</guid>
		<description><![CDATA[
Battlefield Heroes was only recently unleashed onto the public and already EA and DICE are announcing that the game officially has over 1 million players. The game&#8217;s success could probably in part be attributed to the fact that it&#8217;s free to play. Of course, if you want to customize your characters in any way you&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-25480 aligncenter" title="battlefieldheroes1" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/battlefieldheroes1.jpg" alt="" width="500" height="147" /></p>
<p><em>Battlefield Heroes</em> was only recently <a href="http://www.digitalbattle.com/2009/06/25/battlefield-heroes-launched/" target="_blank">unleashed</a> onto the public and already EA and DICE are announcing that the game officially has over 1 million players. The game&#8217;s success could probably in part be attributed to the fact that it&#8217;s free to play. Of course, if you want to customize your characters in any way you&#8217;ll have to fork over some cash as the game&#8217;s business model is completely based around micro-transactions.</p>
<p>General Manager of the <em>Battlefield Heroe</em>s team, Ben Cousins, commented on the  game&#8217;s early success:</p>
<blockquote><p>&#8220;The team is really proud to have hit 1 million registrations at this early stage. Creating a character and gameplay experience that is totally yours is what sets this game apart – your hero can be anything from a bazooka-toting pirate, a grenade-throwing ninja or even a mime assassin!&#8221;</p></blockquote>
<p>If you haven&#8217;t already checked out the game yourself be sure to take a glance at our <em><a href="http://www.digitalbattle.com/2009/07/08/battlefield-heroes-review-mostly-for-kids/" target="_blank">Battlefield Heroes</a></em><a href="http://www.digitalbattle.com/2009/07/08/battlefield-heroes-review-mostly-for-kids/" target="_blank"> review</a> to see what we thought of it.</p>
<p>via <a href="http://kotaku.com/5314247/battlefield-heroes-recruits-1-million" target="_blank">Kotaku</a></p>
]]></content:encoded>
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		<item>
		<title>Street Fighter II: Champion Edition now in Flash</title>
		<link>http://www.digitalbattle.com/2009/07/10/street-fighter-ii-champion-edition-now-in-flash/</link>
		<comments>http://www.digitalbattle.com/2009/07/10/street-fighter-ii-champion-edition-now-in-flash/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 19:32:50 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[street fighter II]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25280</guid>
		<description><![CDATA[
Capcom, Metaboli, and GameTap have teamed up to bring Street Fighter II: Champion Edition to your web browser. The arcade game has been recreated in Flash by Dotemu, in honor of the recent PC release of Street Fighter IV. 
Street Fighter II includes 12 playable characters: Ryu, Ken, Honda, Chun-li, Blanka, Guile, Zangief, Dhalsim, Balrog, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25281" title="sf2" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/sf2.jpg" alt="" width="500" height="317" /></p>
<p>Capcom, Metaboli, and GameTap have teamed up to bring <em>Street Fighter II: Champion Edition</em> to your web browser. The arcade game has been recreated in Flash by Dotemu, in honor of the recent PC release of <em>Street Fighter IV</em>. <em></em></p>
<p><em>Street Fighter II </em>includes 12 playable characters: Ryu, Ken, Honda, Chun-li, Blanka, Guile, Zangief, Dhalsim, Balrog, Vega, Sagat and M.Bison. All of the regular perks of the game are still in the game, including memorable car bashing and such.</p>
<p>The game itself plays pretty smoothly, but if you&#8217;re a real stickler, you will notice some slowdown in response times. You can play the game <a href="http://www.kongregate.com/games/GameTap/street-fighter-2-ce" target="_blank">here</a>.</p>
]]></content:encoded>
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