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	<title>DigitalBattle.com &#187; Nintendo</title>
	<atom:link href="http://www.digitalbattle.com/category/nintendo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>DSi XL sells 100,000 units on launch in Japan</title>
		<link>http://www.digitalbattle.com/2009/11/24/dsi-xl-sells-100000-units-on-launch-in-japan/</link>
		<comments>http://www.digitalbattle.com/2009/11/24/dsi-xl-sells-100000-units-on-launch-in-japan/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 18:31:24 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[dsi ll]]></category>
		<category><![CDATA[dsi xl]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29449</guid>
		<description><![CDATA[
Nintendo&#8217;s new, extra large DS, called DSi XL (or LL, in Japan), has sold 103,000 units during its first two days in Japan, which is less than the original DSi sold, but still better than the recently launched PSP Go. The original DSi sold 170,000 units when it launched, and the PSP Go, its main [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/dsixl.jpg" alt="" /><br />
Nintendo&#8217;s new, extra large DS, called DSi XL (or LL, in Japan), has <a href="http://www.1up.com/do/newsStory?cId=3177064">sold</a> 103,000 units during its first two days in Japan, which is less than the original DSi sold, but still better than the recently launched PSP Go. The original DSi sold 170,000 units when it launched, and the PSP Go, its main competitor, sold only 28,000 units on launch a month ago. </p>
]]></content:encoded>
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		<item>
		<title>Ninteno DSi XL gets broken down</title>
		<link>http://www.digitalbattle.com/2009/11/23/ninteno-dsi-xl-gets-broken-down/</link>
		<comments>http://www.digitalbattle.com/2009/11/23/ninteno-dsi-xl-gets-broken-down/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 05:15:05 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[break down]]></category>
		<category><![CDATA[dsi xl]]></category>
		<category><![CDATA[tear down]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29435</guid>
		<description><![CDATA[
The Nintendo DSi XL isn&#8217;t even out in North America yet and already the guys over at PC Watch have taken the time to completely break down the device giving us a closer look at its internals. To be fair, the handheld is out in Japan as the Nintendo DSi LL, which is the device [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-29436 aligncenter" title="dsixl" src="http://www.digitalbattle.com/wp-content/uploads/2009/11/dsixl.jpg" alt="dsixl" width="600" height="398" /></p>
<p>The Nintendo DSi XL isn&#8217;t even out in North America yet and already the guys over at <a href="http://pc.watch.impress.co.jp/docs/topic/other/20091121_330812.html" target="_blank">PC Watch</a> have taken the time to completely break down the device giving us a closer look at its internals. To be fair, the handheld <em>is</em> out in Japan as the Nintendo DSi LL, which is the device these guys are actually breaking down.</p>
<p>The sites completely in Japanese but you&#8217;re going ot have to head over there if you want to check out the new extra large DSi in all of its broken down glory.</p>
<p><a href="http://www.andriasang.com/e/blog/2009/11/23/dsill_live_and_nude/" target="_blank">via</a> andriasang</p>
]]></content:encoded>
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		<item>
		<title>Toys R Us now accepting console trade-ins</title>
		<link>http://www.digitalbattle.com/2009/11/23/toys-r-us-now-accepting-console-trade-ins/</link>
		<comments>http://www.digitalbattle.com/2009/11/23/toys-r-us-now-accepting-console-trade-ins/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 21:30:32 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[GameCube]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[toys r us]]></category>
		<category><![CDATA[trade in]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29402</guid>
		<description><![CDATA[
Toys R Us has today released a press release letting us know that they will now begin accepting used console trade-ins much like competitor GameStop has been doing for some time now.
This program allows you to trade in everything from the Xbox 360 and Wii to the PS1 and Nintendo 64. Of course, you&#8217;re only [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-29403 aligncenter" title="toysruslogo" src="http://www.digitalbattle.com/wp-content/uploads/2009/11/toysruslogo.jpg" alt="toysruslogo" width="500" height="181" /></p>
<p><a href="http://digitalbattle.com/tag/toys-r-us">Toys R Us</a> has today released a press release letting us know that they will now begin accepting used console trade-ins much like competitor <a href="http://digitalbattle.com/tag/gamestop">GameStop</a> has been doing for some time now.</p>
<p>This program allows you to trade in everything from the Xbox 360 and Wii to the PS1 and Nintendo 64. Of course, you&#8217;re only going to be able to get yourself a gift card for the trade-in instead of cold hard cash but you win some you lose some, right?</p>
<p>Check out the press release after the break.</p>
<p><span id="more-29402"></span></p>
<blockquote><p><strong>Toys“R”Us Expands ‘Big Gift’ Layaway to include video game hardware;  adds video game hardware trade-in for gift card program</strong></p>
<p>Company Promises Aggressive Video Game Hardware and Software Deals Throughout  Holiday Season, Including Buy One, Get One Half Off and $25 iTunes Gift Card  with Purchase of Select Hot Games Beginning Sunday, November 22</p>
<p><strong>WAYNE, NJ (November 18, 2009)</strong> – Toys“R”Us today announced it  has expanded its popular “Big Gift” layaway to include video game hardware and  is also introducing a new video game hardware trade-in program. Now gift-givers  have even more convenient ways to pay and save with these additional value  offerings just in time for the holiday season, whether they are looking to buy  new hardware, rid their basement of old items or both!</p>
<p>“Since the introduction of the ‘Big Gift’ layaway last month, the number one  request we’ve received from customers is to expand the program to include video  game hardware, and we’re responding by providing more convenient payment options  for these items,” said Jerry Storch, Chairman and CEO, Toys“R”Us, Inc. “At the  same time, we’re adding a video game hardware trade-in program in our stores for  customers who may be looking for ways to save on Christmas gifts for loved ones  or to upgrade their own gaming systems.”</p>
<p><strong>“Big Gift” Layaway Expands to Include Video Game  Hardware</strong></p>
<p>Effective immediately, video game hardware is now included in the company’s  “Big Gift” layaway offering. Through the program, customers can reserve some of  the hottest items of the season early when supply is at its best, and make a  series of small payments over time. Video game hardware such as Nintendo Wii, DS  and DSi, Microsoft Xbox 360 and Sony PlayStation 2, PlayStation 3 and  PlayStation Portable systems and related accessories can be placed on layaway.  Customers nationwide have been taking advantage of the “Big Gift” layaway as an  option for gifting large items such as bikes, Power Wheels®, play kitchens,  dollhouses, cribs and more since its introduction in October.</p>
<p>Placing a product on layaway at any Toys“R”Us store requires a deposit of 20%  of the total purchase, including all applicable taxes, and a $10 service charge.  Payments may be made at the store at any time in the form of cash, check, credit  card, debit card or gift card. Items must be paid for in full by December 6 to  ensure the gift is available for pickup before Christmas. A fee will apply to  canceled layaway orders*.</p>
<p>*The program is not available in Maryland at this time. Stores in Ohio and  Rhode Island have different policies for canceled orders. See stores for  details.</p>
<p><strong>Video Game Hardware Trade-In Program Introduced</strong></p>
<p>Beginning Friday, November 20, customers can trade in used video game  hardware at Toys“R”Us stores nationwide in exchange for Toys“R”Us gift cards**.  Whether a dad trades in the Nintendo Game Boy Advance from his childhood and  uses the gift card he receives to buy toys for his own kids or an avid gamer  wants to upgrade to the newest gaming system, customers will appreciate being  able to turn outdated video game hardware into savings on their next Toys“R”Us  purchase.</p>
<p>Video game hardware systems eligible for the trade-in program include:</p>
<p><strong>Microsoft –</strong> Xbox 360 Core/Arcade, Xbox 360 Premium 20 GB,  Xbox 360 Premium 60 GB, Xbox 360 Elite, Xbox 360 Halo Edition and Xbox  Original</p>
<p><strong>Sony –</strong> PlayStation 3 20 GB, PlayStation 3 40 GB, PlayStation  3 60 GB, PlayStation 3 80 GB, PlayStation 3 160 GB, PlayStation 3 Slim 120 GB,  PlayStation 2 Original, PlayStation 2 Slim, PlayStation 1, PlayStation Portable  Original, Slim and Go</p>
<p><strong>Nintendo –</strong> Wii, DSi, DS Lite, DS, Game Boy Advance SP, Game  Boy Advance, Game Cube and Nintendo 64</p>
<p>Customers can participate in the video game hardware trade-in program at  Toys“R”Us stores in the United States as follows:</p>
<p>* Used video game hardware may be brought to a Toys“R”Us Guest Services  desk.<br />
* Hardware will then be scanned and prices will be offered for each  item.<br />
* Customers confirm that they want to accept the offer to exchange any,  or all, of the hardware they brought to the store.<br />
* Once the transaction is  complete, customers receive an activated gift card equal to the total worth of  all hardware traded.<br />
* Immediately upon receiving the gift card, customers  can purchase any product from iPods and toys to candy and diapers at any  Toys“R”Us or Babies“R”Us location or online at Toysrus.com.</p>
<p>This new trade-in option for video game hardware supplements a video game  trade-in program offered since September in Toys“R”Us stores nationwide.</p>
<p>** Video game hardware trade-in is unavailable at Toys“R”Us Holiday Express  locations and select Toys“R”Us locations. See stores for details.</p></blockquote>
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		<title>Super Mario Bros Wii, Super Skills trailer</title>
		<link>http://www.digitalbattle.com/2009/11/14/super-mario-bros-wii-super-skills-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/11/14/super-mario-bros-wii-super-skills-trailer/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 17:58:44 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Super Mario Bros Wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29140</guid>
		<description><![CDATA[
Nintendo&#8217;s upcoming Wii Mario platform game appears to look quite exciting, as you can see in the above trailer, which showcases the new Super Skills system. The game will be out tomorrow. 
]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Pg7gP7-sQMQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Pg7gP7-sQMQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
Nintendo&#8217;s upcoming Wii Mario platform game appears to look quite exciting, as you can see in the above trailer, which showcases the new Super Skills system. The game will be out tomorrow. </p>
]]></content:encoded>
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		<item>
		<title>New Zelda for Wii not committed for 2010</title>
		<link>http://www.digitalbattle.com/2009/11/08/new-zelda-for-wii-not-confirmed-for-2010/</link>
		<comments>http://www.digitalbattle.com/2009/11/08/new-zelda-for-wii-not-confirmed-for-2010/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 19:32:23 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[zelda]]></category>
		<category><![CDATA[zelda wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28943</guid>
		<description><![CDATA[We first heard about the new Zelda game for Wii at the 2009 E3 expo, where Shigeru Miyamoto himself unveiled the news. Now Nintendo of America president Reggie Fils-Aime has refused to confirm the game for 2010 in an interview with GameTrailers TV, saying &#8220;We haven&#8217;t committed to Zelda in 2010&#8243;. 
Nintendo is known for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/01/zelda.jpg" alt="" align="right" width="300" height="250" />We first heard about the <a href="http://www.digitalbattle.com/2009/11/04/next-zelda-game-to-use-wii-motionplus/">new Zelda game</a> for Wii at the 2009 E3 expo, where Shigeru Miyamoto himself unveiled the news. Now Nintendo of America president Reggie Fils-Aime has refused to confirm the game for 2010 in an <a href="http://www.1up.com/do/newsStory?cId=3176817">interview</a> with GameTrailers TV, saying &#8220;We haven&#8217;t committed to Zelda in 2010&#8243;. </p>
<p>Nintendo is known for delaying their highly anticipated titles like Zelda and Mario, but in the end, it has often resulted in a better overall product. Let&#8217;s hope it&#8217;s the same with the next Zelda, even if we have to wait until 2011. </p>
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		<item>
		<title>Wii Fit Plus review</title>
		<link>http://www.digitalbattle.com/2009/11/07/wii-fit-plus-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/07/wii-fit-plus-review/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 05:09:15 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Fit Plus review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28927</guid>
		<description><![CDATA[Wii Fit has been one of the few original and innovative games on the Wii, something new and refreshing in the hail of never ending Mario games. The Wii Fit training game, coupled with the Wii balance Board, has sold in excess of 20 million units worldwide, so it&#8217;s no surprise that Nintendo is looking [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/Wii_Fit_Plus.jpg" alt="" align="right" />Wii Fit has been one of the few original and innovative games on the Wii, something new and refreshing in the hail of never ending Mario games. The Wii Fit training game, coupled with the Wii balance Board, has sold in excess of 20 million units worldwide, so it&#8217;s no surprise that Nintendo is looking to offer a bit more on that side. Enter Wii Fit Plus, which retails for only $20 if you already own Wii Fit with a Balance Board, but if you don&#8217;t, the whole package will cost you $100, which is $10 more than the original Wii Fit.</p>
<p>Wii Fit Plus isn&#8217;t really a sequel &#8212; it&#8217;s sold separately without the Balance Board for those that already own it &#8212; it&#8217;s actually an expansion pack which includes the original games and workouts, and even transfers your data from the old game. This is pretty slick, meaning that you won&#8217;t have to swap the new and old Wii Fit disc. Wii Fit Plus features 15 new work out mini games and six strength training and Yoga workouts, and this time, you can mix and match your workouts as you see fit.<span id="more-28927"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/wf3.jpg" alt="" align="left" />If you&#8217;re familiar with Wii Fit, you&#8217;ll feel right at home, the same slick, colorful user interface is present in Plus, and the &#8220;gameplay&#8221; is virtually the same, meaning it also includes some of the few drawbacks that the original had, most noticeably, sluggish response from the Balance Board. But this doesn&#8217;t happen too often, it it won&#8217;t affect your game too much. Multiplayer wise, there&#8217;s the same offline, turn based multiplayer where you compete on who can do the exercise the fastest way or get the best score. However, there is no online multiplayer, which again, is disappointing from Nintendo. Someone needs to go to Kyoto and check if those guys know about this thing called &#8220;The Internet&#8221;. Wii Fit with online multiplayer and leaderboards would make the game so much better, but again, as noted, Nintendo disappoints on that level.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/wf4.jpg" alt="" align="right" />The 15 new balance games and six new exercises are very well put together and will make sure you end up using your entire body after going through them. From Kung-Fu, where you have to sync your movements to a group of fighters on the screen, to Skateboarding, where you turn the Balance Board sideways and steer a skateboarder through an arena. But the best mini game by far is Golf, which not only uses the Balance Board, but also the Wiimote, and gives some of the most accurate golfing experiences ever &#8212; you&#8217;ll definitely improve your swing here. </p>
<p>Wii Fit Plus will satisfy fans of Wii Fit, with the new mini games and exercises will bring enough to do for a while, and the expanded abilities to manage and plan your workouts are quite detailed and pretty deep for a &#8220;casual&#8221; game. However, there is still no online multiplayer, which is a shame.</p>
<p><strong>The Good:</strong><br />
Plenty of new games<br />
Cheap<br />
More depth than before<br />
Includes the original Wii Fit games</p>
<p><strong>The Bad:</strong><br />
Balance Board can get sluggish<br />
No online multiplayer or leaderboards</p>
<p>Overall score: <strong>8/10</strong></p>
]]></content:encoded>
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		<item>
		<title>Game Boy inducted into toy Hall of Fame</title>
		<link>http://www.digitalbattle.com/2009/11/06/game-boy-inducted-into-toy-hall-of-fame/</link>
		<comments>http://www.digitalbattle.com/2009/11/06/game-boy-inducted-into-toy-hall-of-fame/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 18:38:12 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[game boy]]></category>
		<category><![CDATA[gameboy]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28878</guid>
		<description><![CDATA[It&#8217;s always an honor when a great athlete gets inducted in a Hall of Fame &#8212; earlier this year for instance, Micheal Jordan was inducted into the NBA hall of fame, and now, more importantly to us gamers, Nintendo&#8217;s original Game Boy has been inducted into the Toy Hall of Fame, specifically, the Strong National [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/gameboy_original.jpg" alt="" align="right" width="300" height="350" />It&#8217;s always an honor when a great athlete gets inducted in a Hall of Fame &#8212; earlier this year for instance, Micheal Jordan was inducted into the NBA hall of fame, and now, more importantly to us gamers, Nintendo&#8217;s original Game Boy has been inducted into the Toy Hall of Fame, specifically, the Strong National Museum of Play&#8217;s Toy Hall of Fame. </p>
<p>The original 8-bit Game Boy was released in 1989, and its subsequent variations, have sold over 120 million units world wide since then, with the best game being Tetris, selling a whopping 33 million copies. </p>
<p>Congratulations, Nintendo!</p>
]]></content:encoded>
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		<item>
		<title>Mario &amp; Luigi: Bowser&#8217;s Inside Story review</title>
		<link>http://www.digitalbattle.com/2009/11/05/mario-luigi-bowsers-inside-story-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/05/mario-luigi-bowsers-inside-story-review/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 04:01:38 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Mario & Luigi: Bowser's Inside Story review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28845</guid>
		<description><![CDATA[Mario &#38; Luigi have offered a little diversity (very little, by some accounts) to the never ending Mario based platform games. Mario &#38; Luigi: Bowser&#8217;s Inside Story is the third time Mario and his green dressed bro Luigi play as a team on the DS, this time, the story is weirder than ever, as the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml.jpg" alt="" align="right" />Mario &amp; Luigi have offered a little diversity (very little, by some accounts) to the never ending Mario based platform games. Mario &amp; Luigi: Bowser&#8217;s Inside Story is the third time Mario and his green dressed bro Luigi play as a team on the DS, this time, the story is weirder than ever, as the arch nemesis Bowser swallows the mushroom kingdom, including Mario, Luigi and all their buddies. Actually, the story is a bit more complicated, but we won&#8217;t ruin it for you here. </p>
<p>The gameplay is very similar to the last Mario &amp; Luigi DS game, where you basically control both characters at the same time, with one button for Mario and another for Luigi. This time however, you control Bowser as well, and actually, you&#8217;ll spend more time in the game playing as Bowser than Mario &amp; Luigi, which might seem odd at first, but it feel quite natural. Yes, quite natural, controlling the antagonist.<span id="more-28845"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml300.jpg" alt="" align="left" />If you like the humor of the previous game, you&#8217;ll be glad to know that it&#8217;s back, and everything from Mario &amp; Luigi&#8217;s Italian murmur to the writing is just hilarious at times, even if you&#8217;re a bit older than the age group this game was intended for. The visuals of the game are strictly 2D, with the old-school pixelated style, but it&#8217;s very colorful and the use of the dual screen on the DS is take to its full advantage.</p>
<p>The main levels are comprised like this: you stride through the levels until you meet an enemy, and then you duel it out, old school, turn based style. You then pick which attack to use, and hope for the best. Well, not really, each attack does require some skill and finesse, but once you&#8217;ve gotten a hold of it, it&#8217;s very easy to do the simple attacks, while the more elaborate ones will require delicate timing to pull off. The game also includes a series of mini-games as well, which help break the main gameplay into larger chunks &#8212; always a good idea with a lengthy campaign. For instance, there&#8217;s a Space Invader-type game that helps boost Bowse&#8217;s adrenaline, and there is a notable RPG element with badges that you can collect an equip Mario &amp; Luigi, giving them added bonus to their abilities.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml301.jpg" alt="" align="right" />Mario &amp; Luigi: Bowser&#8217;s Inside Story is a wonderful game that should satisfy a wide spectrum of DS owners, from kids to adults. The campaign lasts a good 20 hours, a solid chunk even for a Mario game, but the game has a tendency to repeat itself, especially during the end. Technically, it looks great, the sounds and music are top notch as well &#8212; the whole game screams of great production value, which is hard to achieve, since it&#8217;s still a &#8220;little&#8221; DS game.</p>
<p><strong>The Good:</strong><br />
Great humor<br />
Wonderful gameplay<br />
Great story<br />
Top notch quality and polish</p>
<p><strong>The Bad:</strong><br />
Not much innovation<br />
Can get repetitive</p>
<p>Overall score: <strong>9/10</strong></p>
]]></content:encoded>
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		<title>WiiWare demos coming</title>
		<link>http://www.digitalbattle.com/2009/11/05/wiiware-demos-coming/</link>
		<comments>http://www.digitalbattle.com/2009/11/05/wiiware-demos-coming/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 15:50:31 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Analyst]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiiware]]></category>
		<category><![CDATA[wiiware demo]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28803</guid>
		<description><![CDATA[
Nintendo has revealed that the company plans on offering demos for their downloadable-only Wii games from WiiWare. Nintendo boss Satoru Iwata told investors during a Q&#038;A session that the feature is in development, and will be tested with demos of a few selected titles, before demos are rolled out to cover most of the lineup. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/wiiware-game-development-service.jpg" alt="" /><br />
Nintendo has revealed that the company plans on offering demos for their downloadable-only Wii games from WiiWare. Nintendo boss Satoru Iwata <a href="http://www.1up.com/do/newsStory?cId=3176772">told</a> investors during a Q&#038;A session that the feature is in development, and will be tested with demos of a few selected titles, before demos are rolled out to cover most of the lineup. Nintendo hopes that the demos will increase sales in the WiiWare store, as it&#8217;s currently trailing competitors from Microsoft (Xbox Live) and Sony (PSN).</p>
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		<title>Scribblenauts review</title>
		<link>http://www.digitalbattle.com/2009/11/04/scribblenauts-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/04/scribblenauts-review/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 06:16:07 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Scribblenauts review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28779</guid>
		<description><![CDATA[Scribblenauts for the Nintendo DS is a kind of adventure game that you don&#8217;t see often &#8212; actually, there hasn&#8217;t ever been a game like Scribblenauts; an adventure game where your character progresses through the levels by you typing the name of an object, pretty much any object you can think of, from dinosaurs to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/256px-Scribblenauts_cover.jpg" alt="" align="right" />Scribblenauts for the Nintendo DS is a kind of adventure game that you don&#8217;t see often &#8212; actually, there hasn&#8217;t ever been a game like Scribblenauts; an adventure game where your character progresses through the levels by you typing the name of an object, pretty much any object you can think of, from dinosaurs to cars, to monkey to trees, as long as it isn&#8217;t vulgar or trademarked, it&#8217;s probably in Scribblenauts. The core concept of the game is highly original and extremely entertaining, and if it wasn&#8217;t for a few issues, it would&#8217;ve been the ultimate must-have game for any DS owner.</p>
<p>The gameplay is simple and follows the standard 2D side scrolling fashion, but to solve puzzles in Scribblenauts, you need to use an object that might fit and help you move forwards. You &#8220;scribble&#8221; the object (say, a &#8220;meteor&#8221;) and poof! it appears on the screen. The goal of each level is to secure a Starlite at the end, and accumulate them. On top of that, you have dedicated puzzle levels, which don&#8217;t feature as much action but pack plenty of challenge for your imagination. Once you&#8217;ve settled in the gameplay and figured out how advance through the levels (maybe you need a club or a crowbar to break something, maybe you need a walking robot), you&#8217;ll be troubled by the rather frustrating controls the game has to offer. You control your hero (named Maxwell) via the stylus, where you point to an area on the screen, and he&#8217;ll run to it. But it&#8217;s far too easy to point a few pixels too far, and see yourself walk into certain death. <span id="more-28779"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/s300.jpg" alt="" align="left" />The vocabulary of the game, which is its greatest asset &#8212; and the entire concept &#8212; is staggering. There are over 30,000 items you can call up to help you, anything from a fruit to a black hole. Yep, black holes. It&#8217;s one of those games where your own imagination (not the developer&#8217;s) is the limit. Hell, you can even summon a Man-Bear-Pig to fight your enemies. However, despite the vast opportunities, they&#8217;re rarely used to their full potential. Out of the 3,000 items, you can complete the game with a few dozen, and the levels don&#8217;t challenge you to come up with something new. You can always strap wings to yourself and easily fly to where you need to be, and summon someone to kill your enemies for you. While you can get a special bonus for completing levels without using weapons or stuff like that, it&#8217;s not exactly the best use of a game with such a high concept. </p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/s301.jpg" alt="" align="right" />Having said that, there are still over 200 levels, most of which will give you a great time, and some of which are really amazing. On top of that, the game features a level editor as well, and you can share the levels with other players online. The visuals are fairly decent considering it&#8217;s a DS game, while the music seems bland and a bit out of place. Overall, Scribblenauts is a game you should try if you own a DS, despite its issues, its originality and concept far outweigh the quirks with the game. </p>
<p><strong>The Good:</strong><br />
Wonderful concept<br />
Huge amount of items<br />
Original<br />
Tons of levels</p>
<p><strong>The Bad:</strong><br />
Concept isn&#8217;t used to its full potential<br />
A few control issues<br />
Mission objects aren&#8217;t always clear<br />
Bland soundtrack</p>
<p>Overall score: <strong>8/10</strong></p>
]]></content:encoded>
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		<title>Next Zelda game to use Wii MotionPlus</title>
		<link>http://www.digitalbattle.com/2009/11/04/next-zelda-game-to-use-wii-motionplus/</link>
		<comments>http://www.digitalbattle.com/2009/11/04/next-zelda-game-to-use-wii-motionplus/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 19:55:20 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[zelda 2010]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28742</guid>
		<description><![CDATA[
Wii&#8217;s Motion Plus accessory makes the Wiimote a lot more useful, offering a true 1:1 motion sense, meaning that everything you do with the controller is exactly replicated on the screen. 
Nintendo legend Shigery Miyamoto has said in an interview with Wired that the next Zelda game, widely believed to be released next Fall, will [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/06/861.jpg" alt="" /><br />
Wii&#8217;s Motion Plus accessory makes the Wiimote a lot more useful, offering a true 1:1 motion sense, meaning that everything you do with the controller is exactly replicated on the screen. </p>
<p>Nintendo legend Shigery Miyamoto has said in an <a href="http://www.wired.com/gamelife/2009/11/zelda-wii/">interview</a> with Wired that the next Zelda game, widely believed to be released next Fall, will use the Motion Plus attachment for more accurate sword play, among other things. However, he didn&#8217;t mention whether the game will require the accessory, or whether it will be optional. </p>
]]></content:encoded>
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		<title>Nintendo reports declining profits</title>
		<link>http://www.digitalbattle.com/2009/10/30/nintendo-reports-declining-profits/</link>
		<comments>http://www.digitalbattle.com/2009/10/30/nintendo-reports-declining-profits/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 18:41:26 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Analyst]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28551</guid>
		<description><![CDATA[
Nintendo&#8217;s latest financial results show a decline in profits, mostly due to lower Wii sales and a lower price on the console as well. The company reported a profit decline of 52% compared to last year, but still, unlike its rivals, Nintendo made a $750 million profit, and it still makes money on every Wii [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitalbattle.com/wp-content/uploads/2006/08/wii.jpg" alt="" /><br />
Nintendo&#8217;s latest <a href="http://www.mcvuk.com/news/36287/Nintendo-profits-slidern">financial results</a> show a decline in profits, mostly due to lower Wii sales and a lower price on the console as well. The company reported a profit decline of 52% compared to last year, but still, unlike its rivals, Nintendo made a $750 million profit, and it still makes money on every Wii console sold, despite a new $199 price point. </p>
<p>Nintendo also revealed that the company has sold 56 million Wii units worldwide, while the DS has sold 113 million worldwide. Nintendo said they expect to sell 20 million Wiis this year, down from 26 million they projected last year. </p>
]]></content:encoded>
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		<title>Nintendo DSi XL coming Q1 2010</title>
		<link>http://www.digitalbattle.com/2009/10/29/nintendo-dsi-xl-coming-q1-2010/</link>
		<comments>http://www.digitalbattle.com/2009/10/29/nintendo-dsi-xl-coming-q1-2010/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 21:45:36 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[dsi xl]]></category>
		<category><![CDATA[release date]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28532</guid>
		<description><![CDATA[
Earlier today Nintendo officially announced the DSi XL, a Nintendo DSi with 4&#8243; screens as opposed to the pervious 3.25&#8243; screens. However, at the time we had no idea when we could expect the device to hit store shelves in the United States.
Now, a Nintendo spokesperson has come forth to let us know that the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28533 aligncenter" title="dsixl" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/dsixl1.jpg" alt="dsixl" width="600" height="335" /></p>
<p>Earlier today <a href="http://digitalbattle.com/tag/nintendo">Nintendo</a> officially announced the <a href="http://www.digitalbattle.com/2009/10/29/nintendo-announces-dsi-xl/">DSi XL</a>, a Nintendo DSi with 4&#8243; screens as opposed to the pervious 3.25&#8243; screens. However, at the time we had no idea when we could expect the device to hit store shelves in the United States.</p>
<p>Now, a Nintendo spokesperson has come forth to let us know that the DSi XL will in fact be made available in the States in Q1 of 2010. Unfortunately, we still don&#8217;t know how much it will cost but as soon as we know we will let you know.</p>
<p><a href="http://www.joystiq.com/2009/10/29/dsi-xl-dated-for-q1-2010-release-nintendo-confirms/" target="_blank">via</a> joystiq</p>
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		<title>Blue Dragon: Awakened SHadow on DS in Spring of 2010</title>
		<link>http://www.digitalbattle.com/2009/10/29/blue-dragon-awakened-shadow-on-ds-in-spring-of-2010/</link>
		<comments>http://www.digitalbattle.com/2009/10/29/blue-dragon-awakened-shadow-on-ds-in-spring-of-2010/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 20:27:01 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[awakened shadow]]></category>
		<category><![CDATA[Blue Dragon]]></category>
		<category><![CDATA[d3publisher]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28528</guid>
		<description><![CDATA[
When Blue Dragon first made its way onto the Xbox 360 it was met with generally good reception but hand held consoles in the States have yet to get the same love. Luckily, D3Publisher has announced today that they will be bringing Blue Dragon: Awakened Shadow to the US for the Nintendo DS sometime in [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28529 aligncenter" title="bluedragonawakenedshadow" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/bluedragonawakenedshadow.jpg" alt="bluedragonawakenedshadow" width="600" height="217" /></p>
<p>When <a href="http://www.digitalbattle.com/2009/02/26/blue-dragon-video-game-fun-for-the-old-school-rpg-fan/"><em>Blue Dragon</em></a> first made its way onto the Xbox 360 it was met with generally good reception but hand held consoles in the States have yet to get the same love. Luckily, D3Publisher has announced today that they will be bringing <em>Blue Dragon: Awakened Shadow</em> to the US for the Nintendo DS sometime in Spring of next year.</p>
<p>According to <a href="http://www.joystiq.com/2009/10/29/blue-dragon-awakened-shadow-coming-to-ds-in-spring-2010/" target="_blank">Joystiq</a>, this game will be set 2 years after the Xbox 360 game and feature similar game play.</p>
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		<title>Nintendo announces DSi XL</title>
		<link>http://www.digitalbattle.com/2009/10/29/nintendo-announces-dsi-xl/</link>
		<comments>http://www.digitalbattle.com/2009/10/29/nintendo-announces-dsi-xl/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 15:04:48 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[dsi ll]]></category>
		<category><![CDATA[dsi xl]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28482</guid>
		<description><![CDATA[
Nintendo has gone ahead and confirmed various rumors of a new DSi with larger screens, by officially revealing the DSi XL, which the console will be called in Europe. The new console will have 4&#8243; screens instead of the regular 3.25&#8243;, and the whole system will be substantially larger (as you can see above) and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/dsixl.jpg" alt="" /><br />
Nintendo has gone ahead and confirmed various rumors of a new DSi with larger screens, by officially <a href="http://www.joystiq.com/2009/10/29/nintendo-officially-announces-large-screen-dsi-ll-hits-japan-no/">revealing</a> the DSi XL, which the console will be called in Europe. The new console will have 4&#8243; screens instead of the regular 3.25&#8243;, and the whole system will be substantially larger (as you can see above) and will even include a full sized stylus. So far the console has only been announced for Japan (as the DSi LL) and Europe (as the DSi XL), but we expect a North American announcement to come shortly. </p>
]]></content:encoded>
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		<title>Nyko launches DSi camera accessory</title>
		<link>http://www.digitalbattle.com/2009/10/28/nyko-launches-dsi-camera-accessory/</link>
		<comments>http://www.digitalbattle.com/2009/10/28/nyko-launches-dsi-camera-accessory/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 06:33:19 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[nyko]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28472</guid>
		<description><![CDATA[
Nyko, the master accessory maker &#8212; well, not really, but they do make a ton of accessories for games of all kinds &#8212; have released a lens attachment to the Nintendo DSi camera, which offers 8X zoom to the rather weak 0.3 Megapixel camera. But at least it works, as you can see on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/nykodsi.jpg" alt="" /><br />
Nyko, the master accessory maker &#8212; well, not really, but they do make a ton of accessories for games of all kinds &#8212; have <a href="http://albotas.com/2009/10/nykos-dsi-zoom-case-is-a-little-bit-on-the-ridiculous-side/">released</a> a lens attachment to the Nintendo DSi camera, which offers 8X zoom to the rather weak 0.3 Megapixel camera. But at least it works, as you can see on the image above. Won&#8217;t win you a Pulitzer in photojournalism, but at least it won&#8217;t burn your pocket; $25 is all it set your back. </p>
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		<title>QuickDev16 card offers SNES homebrew</title>
		<link>http://www.digitalbattle.com/2009/10/26/quickdev16-card-offers-snes-homebrew/</link>
		<comments>http://www.digitalbattle.com/2009/10/26/quickdev16-card-offers-snes-homebrew/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 00:49:27 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28375</guid>
		<description><![CDATA[
The Quickdev16 card, which plugs into an SNES, offers quick and easy access to SNES homebrew &#8212; the cartridge packs an Atmel AVR ATmega644 chip with a boot loader, a USB connection with which to upload a ROM, 16 megabits of SRAM, plus an RS232 converter (whatever that is). Who whole (tiny) package can be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/gam_quickdev16_580.jpg" alt="" /><br />
The Quickdev16 card, which plugs into an SNES, offers quick and easy access to SNES homebrew &#8212; the cartridge <a href="http://www.joystiq.com/2009/10/26/quickdev16-cart-opens-up-wonderful-world-of-snes-homebrew/">packs</a> an Atmel AVR ATmega644 chip with a boot loader, a USB connection with which to upload a ROM, 16 megabits of SRAM, plus an RS232 converter (whatever that is). Who whole (tiny) package can be had for only $120 &#8212; cheap, when considering we&#8217;re talking about &#8220;game development&#8221; here. If you&#8217;re up to it, there&#8217;s more details about the card <a href="https://www.assembla.com/wiki/show/quickdev16">here</a>.</p>
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		<title>Black Wii hitting UK on Nov. 6</title>
		<link>http://www.digitalbattle.com/2009/10/20/black-wii-hitting-uk-on-nov-6/</link>
		<comments>http://www.digitalbattle.com/2009/10/20/black-wii-hitting-uk-on-nov-6/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 05:11:38 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[black]]></category>
		<category><![CDATA[limited edition]]></category>
		<category><![CDATA[uk]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28241</guid>
		<description><![CDATA[
Gamers in the UK unhappy with the current white chassis of the Nintendo Wii will be happy to hear that a limited edition black version will be hitting store shelves on November 6th. As for the rest of Europe, you&#8217;ll be getting it on November 20th.
This limited edition comes with a black Wiimote, Nunchuk and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28242 aligncenter" title="blackwii" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/blackwii.jpg" alt="blackwii" width="400" height="317" /></p>
<p>Gamers in the UK unhappy with the current white chassis of the <a href="http://digitalbattle.com/tag/wii">Nintendo Wii</a> will be happy to hear that a limited edition black version will be hitting store shelves on November 6th. As for the rest of Europe, you&#8217;ll be getting it on November 20th.</p>
<p>This limited edition comes with a black Wiimote, Nunchuk and <a href="http://digitalbattle.com/tag/motion-plus">Motion Plus</a>. If you want the fancy black Classic Controller Pro, you&#8217;re going to have to buy that separately.</p>
<p><a href="http://videogames.techfresh.net/black-nintendo-wii-coming-to-uk-on-november-6/" target="_blank">via</a> techfresh</p>
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		<title>Konami bringing Monster Finder to the US?</title>
		<link>http://www.digitalbattle.com/2009/10/20/konami-bringing-monster-finder-to-the-us/</link>
		<comments>http://www.digitalbattle.com/2009/10/20/konami-bringing-monster-finder-to-the-us/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 00:00:19 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[gamefly]]></category>
		<category><![CDATA[monster finder]]></category>
		<category><![CDATA[Rumor]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28234</guid>
		<description><![CDATA[
In early September we were notified that Alpha Unit&#8217;s Monster Finder was to be the first ever Nintendo DSi exclusive title on the market. However, there was no word on when, if ever, the game would be hitting North American Shelves.
However, a recent listing on GameFly&#8217;s website has let us know that Konami will be [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28235 aligncenter" title="monsterfinder" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/monsterfinder.jpg" alt="monsterfinder" width="600" height="347" /></p>
<p>In early September we were notified that Alpha Unit&#8217;s <em><a href="http://www.digitalbattle.com/2009/09/01/monster-finder-to-be-first-dsi-only-game/">Monster Finder</a></em> was to be the first ever Nintendo DSi exclusive title on the market. However, there was no word on when, if ever, the game would be hitting North American Shelves.</p>
<p>However, a recent listing on GameFly&#8217;s <a href="http://www.gamefly.com/game/nintendo-ds/Monster-Finder/140395/" target="_blank">website</a> has let us know that <a href="http://digitalbattle.com/tag/konami">Konami</a> will be publishing the game in January 2010. Is this to be believed? Well, GameFly is a pretty credible source but until Konami, or anyone involved, says something there</p>
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		<title>Need for Speed Nitro pushed ahead, coming early next month</title>
		<link>http://www.digitalbattle.com/2009/10/20/need-for-speed-nitro-pushed-ahead-coming-early-next-month/</link>
		<comments>http://www.digitalbattle.com/2009/10/20/need-for-speed-nitro-pushed-ahead-coming-early-next-month/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 07:06:26 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Driving]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[need for speed]]></category>
		<category><![CDATA[nitro]]></category>
		<category><![CDATA[release date]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28200</guid>
		<description><![CDATA[
Back in July we let you know that Need for Speed Nitro would be hitting store shelves for the Wii and Nintendo DS on November 16th. Today, EA has announced that the game&#8217;s development has gone smoother than expected and the game now has a release date of November 3rd.
If you&#8217;re a fan of the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-28201" title="needforspeednitro" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/needforspeednitro.jpg" alt="needforspeednitro" width="600" height="319" /></p>
<p>Back in July we let you know that <em><a href="http://www.digitalbattle.com/2009/07/22/need-for-speed-nitro-dated-for-nov-17th/">Need for Speed Nitro</a></em> would be hitting store shelves for the Wii and Nintendo DS on November 16th. Today, EA has announced that the game&#8217;s development has gone smoother than expected and the game now has a release date of November 3rd.</p>
<p>If you&#8217;re a fan of the <a href="http://digitalbattle.com/tag/need-for-speed"><em>Need for Speed</em></a> series and are looking for a hardcore racer, this most likely isn&#8217;t the game for you. However, if you&#8217;re a casual player looking for a fun racing game to play then you should definitely check out <em>Need for Speed Nitro</em>. I mean, it <em>is</em> for the Nintendo DS and Wii, after all.</p>
<p><a href="http://www.joystiq.com/2009/10/19/need-for-speed-nitro-rushes-to-retail-in-early-november/" target="_blank">via</a> joystiq</p>
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