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	<title>DigitalBattle.com &#187; Puzzle</title>
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	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>Mario &amp; Sonic at the Olympic Winter games review</title>
		<link>http://www.digitalbattle.com/2009/11/20/mario-sonic-at-the-olympic-winter-games-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/20/mario-sonic-at-the-olympic-winter-games-review/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 05:52:02 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Mario & Sonic at the Olympic Winter games review]]></category>
		<category><![CDATA[mario and sonic]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29373</guid>
		<description><![CDATA[If there ever was a title that captivated the essence of &#8220;milking the cow&#8221;, it&#8217;s probably the Nintendo SEGA fusion with Mario and Sonic &#8212; two of the most iconic game characters of all times. It&#8217;s especially bad considering the game itself isn&#8217;t original, but based on the &#8220;Olympics&#8221; brand, this time, Winter Olympics. So [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/Mario__Sonic_Winter.jpg" alt="" align="right" />If there ever was a title that captivated the essence of &#8220;milking the cow&#8221;, it&#8217;s probably the Nintendo SEGA fusion with Mario and Sonic &#8212; two of the most iconic game characters of all times. It&#8217;s especially bad considering the game itself isn&#8217;t original, but based on the &#8220;Olympics&#8221; brand, this time, Winter Olympics. So in essence, you got the same characters in a known environment. But is the game fun? Hard to say, which is exactly the point of this review.</p>
<p>The original Mario and Sonic at the Summer Olympic Games featured some known characters and a ton of mini games, some of which were quite fun, despite rather retarded controls at times. However, it was still fun and offered decent multiplayer gameplay for some folks in a living room, wiggling their remotes, and, as they&#8217;ll be happy to hear, the new game continues down the same path. This time though, it&#8217;s the Winter Olympics and it&#8217;s set in Vancouver in 2010. The range of mini games is impressive, a dozen of them, from skiing and showboarding, to hockey and bobsled. There&#8217;s even a curling game &#8212; which is quite a bit more fun that it seems (and definitely more fun that it appears in real life).<span id="more-29373"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ms1.jpg" alt="" align="left" />The gameplay involves a lot of wiggling with your Wii remote, but one overall factor plays in almost throughout all games; the feeling that it could have been better. The hockey game could have been great, but instead it&#8217;s simplistic and very easy, as with downhill skiing. The only mini game that seems to rise above the others, and quite surprisingly so, is Curling, which blends a perfect combination of controls and aiming, and can even get quite addictive. We don&#8217;t really feel any of that in the other mini games, which, sadly enough, seem like the developer didn&#8217;t put in enough effort, as the controls are pretty much the same: keep wriggling your remote and you&#8217;ll win. Or get across the finish line. As you play through the games, you earn coins which you can spend in a shot to improve your gear, get outfits and some custom icons for your gear, in case you need to pimp your snowboard.</p>
<p>Visually, the game resembles Wii Sports a lot, and most of other offerings by Nintendo. Not bad by any means, but certainly something that&#8217;s easy on the eye and geared towards the casual audience. This runs throughout the whole game &#8212; &#8220;casual&#8221; &#8212; every sense of it is too simplistic and seems to be intended for mom and pops and their little 4 year-old. Hardcore gamers will naturally be disappointed, as there isn&#8217;t enough challenge, and the controls are basically &#8220;waggle-waggle-waggle-pause-waggle-waggle-waggle&#8221;. Etc. <img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/m22.jpg" alt="" align="right" />It&#8217;s a great game if you have some casual gamer friends and looking for something to play with, besides chainsawing through the Gears of War campaign. But even then, the game could have been better, and could have offered something more than just cute characters and lots of snow.</p>
<p><strong>The Good:</strong><br />
Easy to pick up and play<br />
Casual audience will love it</p>
<p><strong>The Bad:</strong><br />
Too easy<br />
Controls are repetitive</p>
<p>Overall score: <strong>6/10</strong></p>
]]></content:encoded>
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		<title>Super Mario Bros Wii, Super Skills trailer</title>
		<link>http://www.digitalbattle.com/2009/11/14/super-mario-bros-wii-super-skills-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/11/14/super-mario-bros-wii-super-skills-trailer/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 17:58:44 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Super Mario Bros Wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29140</guid>
		<description><![CDATA[
Nintendo&#8217;s upcoming Wii Mario platform game appears to look quite exciting, as you can see in the above trailer, which showcases the new Super Skills system. The game will be out tomorrow. 
]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/Pg7gP7-sQMQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Pg7gP7-sQMQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
Nintendo&#8217;s upcoming Wii Mario platform game appears to look quite exciting, as you can see in the above trailer, which showcases the new Super Skills system. The game will be out tomorrow. </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Audiosurf, Project Gotham Racing added to Zune HD</title>
		<link>http://www.digitalbattle.com/2009/11/11/audiosurf-project-gotham-racing-added-to-zune-hd/</link>
		<comments>http://www.digitalbattle.com/2009/11/11/audiosurf-project-gotham-racing-added-to-zune-hd/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 16:50:38 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[zune hd]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=29061</guid>
		<description><![CDATA[
Microsoft&#8217;s Zune HD has certainly given the iPod touch a run for its money, and is capable of some serious 3D rendering with a powerful Nvidia Tegra chip running it. However, there haven&#8217;t been many games to really test the hardware &#8212; or to sell a lot of units &#8212; but that should be changed [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/zune-hd.jpg" alt="" /><br />
Microsoft&#8217;s Zune HD has certainly given the iPod touch a run for its money, and is capable of some serious 3D rendering with a powerful Nvidia Tegra chip running it. However, there haven&#8217;t been many games to really test the hardware &#8212; or to sell a lot of units &#8212; but that should be changed now.</p>
<p>With the <a href="http://www.joystiq.com/2009/11/11/audiosurf-pgr-and-other-games-added-to-zune-hd-with-latest-upda/">latest update</a>, Zune HD adds Audiosurf: Tilt, PGR: Ferrari Edition, Lucky Lane Bowling, Vans Sk8: Pool Service, Piano and Checkers. These are all free game that will be available on the Zune Marketplace. While the games are free, players are forced to watch a short ad before the game starts, which is okay, considering they&#8217;re <em>free</em> games. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>1 vs 100 season 2 begins November 19</title>
		<link>http://www.digitalbattle.com/2009/11/09/1-vs-100-season-2-begins-november-19/</link>
		<comments>http://www.digitalbattle.com/2009/11/09/1-vs-100-season-2-begins-november-19/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 18:36:42 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[1 vs 100]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28990</guid>
		<description><![CDATA[Microsoft has announced that the second season of the highly successful Xbox Live game 1 vs 100 will begin on November 19, 5 PM Pacific time. The first season, which was a beta season of the massively multiplayer show game, ran for 15 weeks and had over half a million contestants. Over 2 million Microsoft [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/06/1vs100.jpg" alt="" align="right" />Microsoft has announced that the second season of the highly successful Xbox Live game 1 vs 100 will begin on November 19, 5 PM Pacific time. The first season, which was a beta season of the massively multiplayer show game, ran for 15 weeks and had over half a million contestants. Over 2 million Microsoft Points were given out as prizes during for the best players of the trivia game, and it looks like season 2 will surpass in both player count and prizes.  </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wii Fit Plus review</title>
		<link>http://www.digitalbattle.com/2009/11/07/wii-fit-plus-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/07/wii-fit-plus-review/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 05:09:15 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Fit Plus review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28927</guid>
		<description><![CDATA[Wii Fit has been one of the few original and innovative games on the Wii, something new and refreshing in the hail of never ending Mario games. The Wii Fit training game, coupled with the Wii balance Board, has sold in excess of 20 million units worldwide, so it&#8217;s no surprise that Nintendo is looking [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/Wii_Fit_Plus.jpg" alt="" align="right" />Wii Fit has been one of the few original and innovative games on the Wii, something new and refreshing in the hail of never ending Mario games. The Wii Fit training game, coupled with the Wii balance Board, has sold in excess of 20 million units worldwide, so it&#8217;s no surprise that Nintendo is looking to offer a bit more on that side. Enter Wii Fit Plus, which retails for only $20 if you already own Wii Fit with a Balance Board, but if you don&#8217;t, the whole package will cost you $100, which is $10 more than the original Wii Fit.</p>
<p>Wii Fit Plus isn&#8217;t really a sequel &#8212; it&#8217;s sold separately without the Balance Board for those that already own it &#8212; it&#8217;s actually an expansion pack which includes the original games and workouts, and even transfers your data from the old game. This is pretty slick, meaning that you won&#8217;t have to swap the new and old Wii Fit disc. Wii Fit Plus features 15 new work out mini games and six strength training and Yoga workouts, and this time, you can mix and match your workouts as you see fit.<span id="more-28927"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/wf3.jpg" alt="" align="left" />If you&#8217;re familiar with Wii Fit, you&#8217;ll feel right at home, the same slick, colorful user interface is present in Plus, and the &#8220;gameplay&#8221; is virtually the same, meaning it also includes some of the few drawbacks that the original had, most noticeably, sluggish response from the Balance Board. But this doesn&#8217;t happen too often, it it won&#8217;t affect your game too much. Multiplayer wise, there&#8217;s the same offline, turn based multiplayer where you compete on who can do the exercise the fastest way or get the best score. However, there is no online multiplayer, which again, is disappointing from Nintendo. Someone needs to go to Kyoto and check if those guys know about this thing called &#8220;The Internet&#8221;. Wii Fit with online multiplayer and leaderboards would make the game so much better, but again, as noted, Nintendo disappoints on that level.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/wf4.jpg" alt="" align="right" />The 15 new balance games and six new exercises are very well put together and will make sure you end up using your entire body after going through them. From Kung-Fu, where you have to sync your movements to a group of fighters on the screen, to Skateboarding, where you turn the Balance Board sideways and steer a skateboarder through an arena. But the best mini game by far is Golf, which not only uses the Balance Board, but also the Wiimote, and gives some of the most accurate golfing experiences ever &#8212; you&#8217;ll definitely improve your swing here. </p>
<p>Wii Fit Plus will satisfy fans of Wii Fit, with the new mini games and exercises will bring enough to do for a while, and the expanded abilities to manage and plan your workouts are quite detailed and pretty deep for a &#8220;casual&#8221; game. However, there is still no online multiplayer, which is a shame.</p>
<p><strong>The Good:</strong><br />
Plenty of new games<br />
Cheap<br />
More depth than before<br />
Includes the original Wii Fit games</p>
<p><strong>The Bad:</strong><br />
Balance Board can get sluggish<br />
No online multiplayer or leaderboards</p>
<p>Overall score: <strong>8/10</strong></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Mario &amp; Luigi: Bowser&#8217;s Inside Story review</title>
		<link>http://www.digitalbattle.com/2009/11/05/mario-luigi-bowsers-inside-story-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/05/mario-luigi-bowsers-inside-story-review/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 04:01:38 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Mario & Luigi: Bowser's Inside Story review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28845</guid>
		<description><![CDATA[Mario &#38; Luigi have offered a little diversity (very little, by some accounts) to the never ending Mario based platform games. Mario &#38; Luigi: Bowser&#8217;s Inside Story is the third time Mario and his green dressed bro Luigi play as a team on the DS, this time, the story is weirder than ever, as the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml.jpg" alt="" align="right" />Mario &amp; Luigi have offered a little diversity (very little, by some accounts) to the never ending Mario based platform games. Mario &amp; Luigi: Bowser&#8217;s Inside Story is the third time Mario and his green dressed bro Luigi play as a team on the DS, this time, the story is weirder than ever, as the arch nemesis Bowser swallows the mushroom kingdom, including Mario, Luigi and all their buddies. Actually, the story is a bit more complicated, but we won&#8217;t ruin it for you here. </p>
<p>The gameplay is very similar to the last Mario &amp; Luigi DS game, where you basically control both characters at the same time, with one button for Mario and another for Luigi. This time however, you control Bowser as well, and actually, you&#8217;ll spend more time in the game playing as Bowser than Mario &amp; Luigi, which might seem odd at first, but it feel quite natural. Yes, quite natural, controlling the antagonist.<span id="more-28845"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml300.jpg" alt="" align="left" />If you like the humor of the previous game, you&#8217;ll be glad to know that it&#8217;s back, and everything from Mario &amp; Luigi&#8217;s Italian murmur to the writing is just hilarious at times, even if you&#8217;re a bit older than the age group this game was intended for. The visuals of the game are strictly 2D, with the old-school pixelated style, but it&#8217;s very colorful and the use of the dual screen on the DS is take to its full advantage.</p>
<p>The main levels are comprised like this: you stride through the levels until you meet an enemy, and then you duel it out, old school, turn based style. You then pick which attack to use, and hope for the best. Well, not really, each attack does require some skill and finesse, but once you&#8217;ve gotten a hold of it, it&#8217;s very easy to do the simple attacks, while the more elaborate ones will require delicate timing to pull off. The game also includes a series of mini-games as well, which help break the main gameplay into larger chunks &#8212; always a good idea with a lengthy campaign. For instance, there&#8217;s a Space Invader-type game that helps boost Bowse&#8217;s adrenaline, and there is a notable RPG element with badges that you can collect an equip Mario &amp; Luigi, giving them added bonus to their abilities.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/ml301.jpg" alt="" align="right" />Mario &amp; Luigi: Bowser&#8217;s Inside Story is a wonderful game that should satisfy a wide spectrum of DS owners, from kids to adults. The campaign lasts a good 20 hours, a solid chunk even for a Mario game, but the game has a tendency to repeat itself, especially during the end. Technically, it looks great, the sounds and music are top notch as well &#8212; the whole game screams of great production value, which is hard to achieve, since it&#8217;s still a &#8220;little&#8221; DS game.</p>
<p><strong>The Good:</strong><br />
Great humor<br />
Wonderful gameplay<br />
Great story<br />
Top notch quality and polish</p>
<p><strong>The Bad:</strong><br />
Not much innovation<br />
Can get repetitive</p>
<p>Overall score: <strong>9/10</strong></p>
]]></content:encoded>
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		<title>Scribblenauts review</title>
		<link>http://www.digitalbattle.com/2009/11/04/scribblenauts-review/</link>
		<comments>http://www.digitalbattle.com/2009/11/04/scribblenauts-review/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 06:16:07 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Scribblenauts review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28779</guid>
		<description><![CDATA[Scribblenauts for the Nintendo DS is a kind of adventure game that you don&#8217;t see often &#8212; actually, there hasn&#8217;t ever been a game like Scribblenauts; an adventure game where your character progresses through the levels by you typing the name of an object, pretty much any object you can think of, from dinosaurs to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/256px-Scribblenauts_cover.jpg" alt="" align="right" />Scribblenauts for the Nintendo DS is a kind of adventure game that you don&#8217;t see often &#8212; actually, there hasn&#8217;t ever been a game like Scribblenauts; an adventure game where your character progresses through the levels by you typing the name of an object, pretty much any object you can think of, from dinosaurs to cars, to monkey to trees, as long as it isn&#8217;t vulgar or trademarked, it&#8217;s probably in Scribblenauts. The core concept of the game is highly original and extremely entertaining, and if it wasn&#8217;t for a few issues, it would&#8217;ve been the ultimate must-have game for any DS owner.</p>
<p>The gameplay is simple and follows the standard 2D side scrolling fashion, but to solve puzzles in Scribblenauts, you need to use an object that might fit and help you move forwards. You &#8220;scribble&#8221; the object (say, a &#8220;meteor&#8221;) and poof! it appears on the screen. The goal of each level is to secure a Starlite at the end, and accumulate them. On top of that, you have dedicated puzzle levels, which don&#8217;t feature as much action but pack plenty of challenge for your imagination. Once you&#8217;ve settled in the gameplay and figured out how advance through the levels (maybe you need a club or a crowbar to break something, maybe you need a walking robot), you&#8217;ll be troubled by the rather frustrating controls the game has to offer. You control your hero (named Maxwell) via the stylus, where you point to an area on the screen, and he&#8217;ll run to it. But it&#8217;s far too easy to point a few pixels too far, and see yourself walk into certain death. <span id="more-28779"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/s300.jpg" alt="" align="left" />The vocabulary of the game, which is its greatest asset &#8212; and the entire concept &#8212; is staggering. There are over 30,000 items you can call up to help you, anything from a fruit to a black hole. Yep, black holes. It&#8217;s one of those games where your own imagination (not the developer&#8217;s) is the limit. Hell, you can even summon a Man-Bear-Pig to fight your enemies. However, despite the vast opportunities, they&#8217;re rarely used to their full potential. Out of the 3,000 items, you can complete the game with a few dozen, and the levels don&#8217;t challenge you to come up with something new. You can always strap wings to yourself and easily fly to where you need to be, and summon someone to kill your enemies for you. While you can get a special bonus for completing levels without using weapons or stuff like that, it&#8217;s not exactly the best use of a game with such a high concept. </p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/11/s301.jpg" alt="" align="right" />Having said that, there are still over 200 levels, most of which will give you a great time, and some of which are really amazing. On top of that, the game features a level editor as well, and you can share the levels with other players online. The visuals are fairly decent considering it&#8217;s a DS game, while the music seems bland and a bit out of place. Overall, Scribblenauts is a game you should try if you own a DS, despite its issues, its originality and concept far outweigh the quirks with the game. </p>
<p><strong>The Good:</strong><br />
Wonderful concept<br />
Huge amount of items<br />
Original<br />
Tons of levels</p>
<p><strong>The Bad:</strong><br />
Concept isn&#8217;t used to its full potential<br />
A few control issues<br />
Mission objects aren&#8217;t always clear<br />
Bland soundtrack</p>
<p>Overall score: <strong>8/10</strong></p>
]]></content:encoded>
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		<title>Zuma&#8217;s Revenge review</title>
		<link>http://www.digitalbattle.com/2009/10/17/zumas-revenge-review/</link>
		<comments>http://www.digitalbattle.com/2009/10/17/zumas-revenge-review/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 06:57:00 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Zuma's Revenge review]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28112</guid>
		<description><![CDATA[Developer PopCap is on a roll, continuously chugging out bite-sized casual games that&#8217;ll addict even hardcore gamers. That&#8217;s especially true for Zuma, one of PopCap&#8217;s most popular games ever. Originally released in 2003, the game has since sold more than 17 million copies on platforms ranging from PC and OS X, to DS and PSP, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/zuma.jpg" alt="" align="right" />Developer PopCap is on a roll, continuously chugging out bite-sized casual games that&#8217;ll addict even hardcore gamers. That&#8217;s especially true for Zuma, one of PopCap&#8217;s most popular games ever. Originally released in 2003, the game has since sold more than 17 million copies on platforms ranging from PC and OS X, to DS and PSP, to mobile phones of every kind. We&#8217;re finally getting the sequel, Zuma&#8217;s Revenge.</p>
<p>While the gameplay in Zuma&#8217;s Revenge remains unchanged &#8212; for a good reason &#8212; the game does add a few new features, revamped and prettier graphics (including a widescreen mode), as well as a ton of new levels. In case you&#8217;re not familiar with the gameplay in Zuma, it&#8217;s relatively simple: you control a frog that fires colored marbles though its mouth, at several balls rolling along a path, headed towards a pit. If they reach the pit, you lose. In order to win you must knock out the balls as they roll towards the pit, but can only knock them out if you pair colors in three or more balls. And so it goes. In Zuma&#8217;s Revenge, once you complete the campaign, you unlock several challenged modes, where you have to score a certain amount of points before time runs out.<span id="more-28112"></span></p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/zuma300.jpg" alt="" align="left" />While there are a few new features, none change the gameplay in a radical way, if you played Zuma before, you won&#8217;t be disappointed. One inclusion in Zuma&#8217;s Revenge, are boss battles. At the end of each level you must fight a boss, who&#8217;s hiding between chains of balls rolling between you and him. You must aim and fire a precise shot to take him out. The boss fights aren&#8217;t challenging, but it&#8217;s nice to break up the regular gameplay, especially since it hasn&#8217;t changed noticeably. </p>
<p>Zuma&#8217;s Revenge features power-ups just as the predecessor, and new ones have been added, like a cannon and a laser, among others. Technically, the game certainly looks better than the predecessor, is should, after all, it&#8217;s been 6 years. The music, sound effects, and especially the good ol&#8217; PopCap humor is as present as ever before, and it&#8217;s nice to see that they still have the touch. While we would have loved to see a bit more innovation, Zuma&#8217;s Revenge can be recommended to anyone who&#8217;s played and enjoyed Zuma, actually, it can be recommended to any casual gamer out there. </p>
<p><strong>The Good:</strong><br />
Updated visuals.<br />
Fun as ever.<br />
Great value.</p>
<p><strong>The Bad:</strong><br />
New features aren&#8217;t compelling.<br />
No changes in the gameplay.</p>
<p>Overall score: <strong>8/10</strong></p>
]]></content:encoded>
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		<title>Katamari Forever review</title>
		<link>http://www.digitalbattle.com/2009/10/15/katamari-forever-review/</link>
		<comments>http://www.digitalbattle.com/2009/10/15/katamari-forever-review/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 05:08:27 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27983</guid>
		<description><![CDATA[It&#8217;s been a while Katamari took Japan by storm, and subsequently created a gaming sub-culture all over the world, persistently rolling katamaris everywhere. Katamari is now out for the first time on the PlayStation 3, with new visuals (full 1080p support), and a remixed soundtrack of the original, Katamari Forever gives fans what they&#8217;ve been [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/250px-Katamari_Forever_cover.jpg" alt="" align="right" />It&#8217;s been a while Katamari took Japan by storm, and subsequently created a gaming sub-culture all over the world, persistently rolling katamaris everywhere. Katamari is now out for the first time on the PlayStation 3, with new visuals (full 1080p support), and a remixed soundtrack of the original, Katamari Forever gives fans what they&#8217;ve been waiting for. However, it doesn&#8217;t go beyond that, there&#8217;s no revolution here, or even an evolution for that matter, sans the technical update.</p>
<p>In case you haven&#8217;t heard about katamari before, your object is to &#8220;roll katamaris&#8221;, meaning roll huge balls of stuff lying on the streets, cars, benches, trees, people &#8212; everything, really, which constantly grows your katamari. Once again, as the &#8220;Prince&#8221;, you&#8217;ll need to complete different missions &#8212; in Katamari Forever, you&#8217;re doing missions in two &#8220;campaigns&#8221;, one for the King and one for the RoboKing, in all, there are 34 levels. <span id="more-27983"></span></p>
<p>However, the objectives and gameplay are the same, and very little has been added since the release of the original Katamari Damacy, some five years ago. That&#8217;s not to say that the gameplay suffers, by all means, katamari enthusiasts will certainly be satisfied, rolling katamaris is just as fun as it&#8217;s always been. <img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/k300.jpg" alt="" align="left" />But with five years and half a dozen games with little (or no) innovation, it&#8217;s becoming a hard sell. There are not new gameplay mechanics, no new modes &#8212; it seems like the developer isn&#8217;t keen on taking any chances, even on improving aspects of the game that work somewhat well.</p>
<p>New in Katamari Forever is the ability to select different graphics &#8220;filters&#8221;, where you can play the game with a cell-shaded look, a pencil style look, or a wood-grain look. However, you can still use the good &#8216;ol Katamari look that&#8217;s well known, and that always seems to fit better than the others. While the visuals have been improved, much of the core mechanics of the game remain the same, like the camera, which has actually plagued the series since the original game was released. The Sixaxis motion controls also seem to be poorly implemented, however, you can always use the fixed buttons instead.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/k301.jpg" alt="" align="right" />Unlike the previous version, Katamari Forever does not include online multiplayer, only offline, split-screen mode. It&#8217;s a shame, since it would have added greatly to a game that already feels a bit too shallow. Technically, the art style of the game is as cool as it always was, however, the new, high-def visuals do suffer from occasional frame rate issues and graphical glitches.</p>
<p><strong>The Good:</strong><br />
Still lots of fun<br />
Great art style<br />
Great sense of humor</p>
<p><strong>The Bad:</strong><br />
No real innovation<br />
Graphical glitches<br />
Camera issues<br />
No online multiplayer</p>
<p>Overall score: <strong>6/10</strong></p>
]]></content:encoded>
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		<title>Katamari Forever dated for US release</title>
		<link>http://www.digitalbattle.com/2009/08/30/katamari-forever-dated-for-us-release/</link>
		<comments>http://www.digitalbattle.com/2009/08/30/katamari-forever-dated-for-us-release/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:25:32 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[katamari forever]]></category>
		<category><![CDATA[namco bandai]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26529</guid>
		<description><![CDATA[
Namco Bandai has announced today that their ball-rolling puzzle game Katamari Forever will be seeing a North American localization and will make its debut on September 22nd.
The game features a total of 30 levels, some new and some are ports from older games.
No official release for Europe is planned, although it&#8217;s expected to be released [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26039" title="katamariforever" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/katamariforever.jpg" alt="" width="500" height="281" /><br />
Namco Bandai has announced today that their ball-rolling puzzle game <em>Katamari Forever</em> will be seeing a North American localization and will make its debut on September 22nd.</p>
<p>The game features a total of 30 levels, some new and some are ports from older games.</p>
<p>No official release for Europe is planned, although it&#8217;s expected to be released in September. The game was released in Japan back in July for the PlayStation 3.</p>
]]></content:encoded>
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		<title>Trine delayed for PlayStation Network</title>
		<link>http://www.digitalbattle.com/2009/07/29/trine-delayed-for-playstation-network/</link>
		<comments>http://www.digitalbattle.com/2009/07/29/trine-delayed-for-playstation-network/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 18:18:55 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[frozenbyte]]></category>
		<category><![CDATA[nobilis]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[southpeak interactive]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26236</guid>
		<description><![CDATA[
A Frozenbyte developer has announced, via their official message boards, that Trine will not be released this week.  The reason behind the delay is due to a &#8220;small bug&#8221; that was recently discovered. The developer goes on to say they don&#8217;t know about the North American and European release differences, as well.
We can probably expect [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25501" title="trine" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/trine.jpg" alt="" width="500" height="281" /><br />
A Frozenbyte developer has announced, via their official message boards, that <em>Trine</em> will not be released this week.  The reason behind the delay is due to a &#8220;small bug&#8221; that was recently discovered. The developer goes on to say they don&#8217;t know about the North American and European release differences, as well.</p>
<p>We can probably expect the game to not release this entire month, as earlier <a href="http://www.digitalbattle.com/2009/06/27/trine-preorder-goes-up-offers-bonus-confusion-over-release-date/">planned</a> (despite some confusion).</p>
<p>If you really have been waiting this long for the puzzle platformer, you should probably just grab the Windows version off of <a href="http://www.digitalbattle.com/tag/steam">Steam</a>. The game has already received a <a href="http://www.digitalbattle.com/2009/07/14/small-trine-update-released/">patch</a> and has been out since early this month.</p>
<p><a href="http://frozenbyte.com/board/viewtopic.php?f=15&amp;t=1857&amp;sid=b3750e4e317a0be60163cd0eacc666e4#p9222">Read</a> (Frozenbyte Community)</p>
]]></content:encoded>
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		<title>Katamari Forever demo out in Japan</title>
		<link>http://www.digitalbattle.com/2009/07/24/katamari-forever-demo-out-in-japan/</link>
		<comments>http://www.digitalbattle.com/2009/07/24/katamari-forever-demo-out-in-japan/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 19:51:32 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[katamari forever]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26030</guid>
		<description><![CDATA[
A demo for Katamari Forever is now out for the Japanese PlayStation Network. Today also marks the retail release of the game. If you live outside of Japan, obviously you can&#8217;t access the demo. However, there are ways to create a Japanese ID, if you&#8217;re really interested.
If you&#8217;re at Comic-Con right now, be sure to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26039" title="katamariforever" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/katamariforever.jpg" alt="" width="500" height="281" /><br />
A demo for <em>Katamari Forever</em> is now out for the Japanese PlayStation Network. Today also marks the retail release of the game. If you live outside of Japan, obviously you can&#8217;t access the demo. However, there are ways to <a href="http://www.youtube.com/watch?v=d_Kfm0gCTX0">create</a> a Japanese ID, if you&#8217;re really interested.</p>
<p>If you&#8217;re at Comic-Con right now, be sure to look for the demo there. <em>Katamari Forever</em> will be out in North America come September 22nd. No date has been announced for PAL regions. A <a href="http://www.digitalbattle.com/2009/07/21/new-katamari-forever-trailer-playable-at-comic-con/">trailer</a> was released a few days back, so check that out while you&#8217;re in the whole ball rolling mood.</p>
<p><a href="http://www.eurogamer.net/articles/katamari-forever-demo-out-in-japan">Read</a> (Eurogamer)</p>
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		<title>Ace Attorney Investigations: Miles Edgeworth dated</title>
		<link>http://www.digitalbattle.com/2009/07/23/ace-attorney-investigations-miles-edgeworth-dated/</link>
		<comments>http://www.digitalbattle.com/2009/07/23/ace-attorney-investigations-miles-edgeworth-dated/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 18:55:31 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[ace attorney]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Comic-Con]]></category>
		<category><![CDATA[investigations]]></category>
		<category><![CDATA[miles edgeworth]]></category>
		<category><![CDATA[release date]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25962</guid>
		<description><![CDATA[In April, Capcom let us know that Ace Attorney Investigations: Miles Edgeworth would be hitting North American shelves for the Nintendo DS sometime this holiday season.
Well thanks to Comic-Con we now know that the game will officially hit the U.S. on February 16th, just missing the holiday season.
If you&#8217;re not familiar with this game, you&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" size-full wp-image-25963" title="aceattorneymilesedgeworth" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/aceattorneymilesedgeworth.jpg" alt="" width="215" height="102" align="right" />In April, <a href="http://digitalbattle.com/tag/capcom" target="_blank">Capcom</a> let us know that <em><a href="http://www.digitalbattle.com/2009/04/28/ace-attorney-investigations-coming-this-holiday-season/" target="_blank">Ace Attorney Investigations: Miles Edgeworth</a></em> would be hitting North American shelves for the Nintendo DS sometime this holiday season.</p>
<p>Well thanks to <a href="http://digitalbattle.com/tag/comic-con" target="_blank">Comic-Con</a> we now know that the game will officially hit the U.S. on February 16th, just missing the holiday season.</p>
<p>If you&#8217;re not familiar with this game, you&#8217;ll play as Miles Edgeworth to investigate crime scenes, collect clues, solve puzzles and ultimately give criminals what they deserve.</p>
]]></content:encoded>
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		<title>New Katamari Forever trailer, playable at Comic-Con</title>
		<link>http://www.digitalbattle.com/2009/07/21/new-katamari-forever-trailer-playable-at-comic-con/</link>
		<comments>http://www.digitalbattle.com/2009/07/21/new-katamari-forever-trailer-playable-at-comic-con/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 21:10:41 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Comic-Con]]></category>
		<category><![CDATA[katamari damacy]]></category>
		<category><![CDATA[katamari forever]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25855</guid>
		<description><![CDATA[
Sony has released an extremely cute trailer for Bandai Namco&#8217;s Katamari Forever today, complete with monkey and turkey puppets. Featured in the trailer are some new game play footage. Sony has also announced, via their blog, that a demo for the game will be playable at this year&#8217;s Comic-Con.
The game is coming out in Japan [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="500" height="303" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/850a5824" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple_on_site/850a5824" width="500" height="303" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object></p>
<p>Sony has released an extremely cute trailer for Bandai Namco&#8217;s <em>Katamari Forever</em> today, complete with monkey and turkey puppets. Featured in the trailer are some new game play footage. Sony has also announced, via their blog, that a demo for the game will be playable at this year&#8217;s Comic-Con.</p>
<p>The game is coming out in Japan in two days, but will be seeing a September 22nd release in the States. No exact date has been announced for Europe, however the game is expected to be out this year.</p>
<p><a href="http://blog.us.playstation.com/2009/07/21/new-katamari-forever-trailer/">Read</a> (PlayStation.Blog)</p>
]]></content:encoded>
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		<title>Wii Sports Resort review &#8212; fun, but with friends</title>
		<link>http://www.digitalbattle.com/2009/07/20/wii-sports-resort-review-fun-but-with-friends/</link>
		<comments>http://www.digitalbattle.com/2009/07/20/wii-sports-resort-review-fun-but-with-friends/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 04:14:14 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[wii motionplus]]></category>
		<category><![CDATA[wii sports resort]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25819</guid>
		<description><![CDATA[You can&#8217;t argue that the big reason Nintendo is selling so many Wii consoles is because of the bundled Wii Sports &#8212; which not only offers great multiplayer fun, but also showcases what the console can do in terms of motion controls. In essence, Wii Sports trains the player in the new controls for future [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/07/250.png" alt="" align="right" />You can&#8217;t argue that the big reason Nintendo is selling so many Wii consoles is because of the bundled Wii Sports &#8212; which not only offers great multiplayer fun, but also showcases what the console can do in terms of motion controls. In essence, Wii Sports trains the player in the new controls for future Wii titles, and it does so brilliantly. </p>
<p>Nintendo has now released a sequel for Wii Sports, called Wii Sports Resort, and rather than just building on top of Wii Sports, the game is mean to train Wii players for another thing: Wii Motion Plus, which is included with the game. The Wii Motion Plus accessory is attached to the Wiimote at the bottom, and offers a lot better motion sensing; true 1:1, meaning what you do with the Wiimote is copied exactly in the game. Some would argue that this should have been build into the Wiimote at launch, but we&#8217;ll leave that discussion for another time. As for Wii Sports Resort, the accessory offers great controls and showcases the possibilities.</p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/07/wsr500.jpg" alt="" /></p>
<p>As for the game, it takes place on a tropical island, with several available mini games, which include: Sword Play, where players duel out with swords, Power Cruising, a kind of WaveRace game, DiscDog, where players have to accurately throw discs to a dog who&#8217;ll catch it. Those are just some of the 12 new mini games players can play, including the Wii Sports classics, bowling and golf. One of the best games is Sword Play, which really showcases the new Motion Plus attachment&#8217;s capabilities, as you duel it out with an opponent. Equally fun is basketball, where players have to time the shots perfectly with the Wiimote. The updated Golf game is better than in Wii Sports, mainly because of better controls (with Motion Plus, of course) and 9 more holes than in the previous version.  </p>
<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/07/wsr1.jpg" alt="" align="left" />If you&#8217;ve played Wii Sports, you can rest assure that Wii Sports Resort features the same simplistic design, making it very easy to get into any one of the mini game, and the learning curve is is just right. Graphically, the game looks pretty much the same as Wii Sports, the cartoonish style is carried over and works well for the target audience (being the casual gamer). </p>
<p>In addition to ranking your Mii on a 1000 point scale for each of the mini games, Wii Sports Resort now offers &#8220;Stamps&#8221; as well, a kind of achievement system where player can unlock &#8220;Stamps&#8221; by completing certain parts of the game and meeting the criteria (and they&#8217;re not easy). It&#8217;s a great new addition, however, it only works offline, meaning you can&#8217;t show off for your friends online, which brings us to&#8230;</p>
<p>One thing that is missing from Wii Sports Resort is the complete lack is online capabilities. Because, unless you have a friend, or rather, three friends, it&#8217;s not really a lot of fun in the long run if you&#8217;re playing alone. Instead Nintendo should&#8217;ve offered online play for this game, it&#8217;s rather astonishing how they&#8217;re still lacking behind on online capabilities. <img src="http://www.digitalbattle.com/wp-content/uploads/2009/07/wsr2.jpg" alt="" align="right" />At least their first party titles, especially those designed for only multiplayer gaming (like Wii Sports Resort), could benefit greatly from online modes. It&#8217;s quite a shame, because Wii Sports Resort would definitely have been an online hit.</p>
<p><strong>The Good:</strong><br />
Great collection of mini games<br />
Fun multiplayer action<br />
Cute visuals, constant 60fps frame rate<br />
Includes Wii Motion Plus</p>
<p><strong>The Bad:</strong><br />
No online features<br />
Quickly gets boring in singleplayer</p>
<p>Final score: <strong>8/10</strong></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Rabbids Go Home on DS this holiday season</title>
		<link>http://www.digitalbattle.com/2009/07/20/rabbids-go-home-on-ds-this-holiday-season/</link>
		<comments>http://www.digitalbattle.com/2009/07/20/rabbids-go-home-on-ds-this-holiday-season/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 19:05:16 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[rabbids go home]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25785</guid>
		<description><![CDATA[It seems that the Wii isn&#8217;t the only Nintendo getting some Rabbids love as Ubisoft has just let us known that a Rabbids Go Home title will be released for the Nintendo DS this holiday season.
If you&#8217;re familiar with the Wii version of this game you&#8217;re in luck as the DS version shares the same [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" size-full wp-image-25786" title="rabidsgohomeds" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/rabidsgohomeds.jpg" alt="" width="256" height="192" align="right" />It seems that the Wii isn&#8217;t the only Nintendo getting some <a href="http://www.digitalbattle.com/2009/04/09/rabbid-go-home-on-wii-this-holiday-season/" target="_blank">Rabbids love</a> as Ubisoft has just let us known that a <em>Rabbids Go Home</em> title will be released for the Nintendo DS this holiday season.</p>
<p>If you&#8217;re familiar with the Wii version of this game you&#8217;re in luck as the DS version shares the same storyline. However, instead of the collecting gameplay featured in the console version players will find themselves in a puzzle-adventure oriented <em>Rabbids Go Home</em>. You will be tasked with completeing puzzles, collecting garbage and ultimately creating a tower to the moon.</p>
<p>Again, expect <em>Rabbids Go Home</em> to hit store shelves for the Nintendo DS sometime this holiday season.</p>
<p><a href="http://kotaku.com/5318669/rabbids-go-home-on-the-ds/gallery/" target="_blank">Read</a> (Kotaku)</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Portal iPhone port gets caught on video</title>
		<link>http://www.digitalbattle.com/2009/07/16/portal-iphone-port-gets-caught-on-video/</link>
		<comments>http://www.digitalbattle.com/2009/07/16/portal-iphone-port-gets-caught-on-video/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 18:46:48 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25605</guid>
		<description><![CDATA[
Featured in the above video is what looks to be an iPhone port of the popular Source-based puzzler, Portal. As you can see, the controls look a bit difficult to master but the same could be said for many other iPhone titles on the market.
While the above video may be fake, the iPhone (especially with [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/S302f77AB-k&amp;hl=en&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/S302f77AB-k&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Featured in the above video is what looks to be an iPhone port of the popular Source-based puzzler, <a href="http://www.digitalbattle.com/2008/07/15/e3-2008-portal-still-alive-announced/" target="_blank">Portal</a>. As you can see, the controls look a bit difficult to master but the same could be said for many other iPhone titles on the market.</p>
<p>While the above video may be fake, the <a href="http://digitalbattle.com/tag/iphone" target="_blank">iPhone</a> (especially with the 3GS&#8217; updated processor) could definitely handle the graphics rendering said video features.</p>
<p>I for one would love to give this game a go, let&#8217;s hope <a href="http://digitalbattle.com/tag/valve" target="_blank">Valve</a> makes note of this and considers an iPhone port.</p>
<p><a href="http://toucharcade.com/2009/07/15/the-cake-may-be-a-lie-but-this-video-exists/" target="_blank">via</a> touchArcade</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Bookworm Adventures 2 coming July 30th</title>
		<link>http://www.digitalbattle.com/2009/07/15/bookworm-adventures-2-coming-july-30th/</link>
		<comments>http://www.digitalbattle.com/2009/07/15/bookworm-adventures-2-coming-july-30th/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 17:35:32 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[adventures]]></category>
		<category><![CDATA[bookworm]]></category>
		<category><![CDATA[popcap games]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[word]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25544</guid>
		<description><![CDATA[
Just about every game PopCap has released has proven to be highly addicting and Bookworm Adventures is no exception, if you&#8217;re into that kind of thing, that is.
Anyways, fans of the abovementioned title will be happy to hear that PopCap will be releasing Bookworm Adventures 2 on July 30th for $19.99.
This is one of those [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25545" title="bookwormadventures" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/bookwormadventures.jpg" alt="" width="500" height="354" /></p>
<p>Just about every game PopCap has released has proven to be <a href="http://www.digitalbattle.com/2009/05/20/plants-vs-zombies-claims-title-of-popcaps-fastest-selling-game/" target="_blank">highly addicting</a> and <em><a href="http://www.digitalbattle.com/2009/02/25/popcap-goes-ds-crazy-reveals-plants-vs-zombies/" target="_blank">Bookworm Adventures</a></em> is no exception, if you&#8217;re into that kind of thing, that is.</p>
<p>Anyways, fans of the abovementioned title will be happy to hear that <a href="http://www.digitalbattle.com/tag/popcap/" target="_blank">PopCap</a> will be releasing <em>Bookworm Adventures 2</em> on July 30th for $19.99.</p>
<p>This is one of those world puzzlers so those who like to use the smallest portion of their brain as possible while gaming need not apply.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Small Trine update released</title>
		<link>http://www.digitalbattle.com/2009/07/14/small-trine-update-released/</link>
		<comments>http://www.digitalbattle.com/2009/07/14/small-trine-update-released/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 21:37:19 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[trine]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25500</guid>
		<description><![CDATA[
Updates to Trine have been released yesterday for the Steam platform. Included in the patch are some glitches fixes along with a repaired Steam Achievements feature. The physics platformer game was released earlier this month for the PC and will be released for the PlayStation Network this month. The full changelog follows:

Fixed alt-tab crash after [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25501" title="trine" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/trine.jpg" alt="" width="500" height="281" /><br />
Updates to <em>Trine</em> have been released yesterday for the Steam platform. Included in the patch are some glitches fixes along with a repaired Steam Achievements feature. The physics platformer game was released earlier this month for the PC and will be released for the PlayStation Network this month. The full changelog follows:</p>
<ul style="padding-bottom: 0px; margin-bottom: 0px;">
<li>Fixed alt-tab crash after 1.02 patch</li>
<li>Fixed developer controls that broke the game after 1.02 patch</li>
<li>Fixed Steam Achievements</li>
</ul>
<p><em>Trine</em> is probably the most underrated PC title this year, so you should definitely check it out. You can <a href="http://store.steampowered.com/app/35700/" target="_blank">buy</a> the game on Steam for $29.99, or try out the <a href="http://store.steampowered.com/app/35710/" target="_blank">demo</a> free of charge.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Shatter launch trailer</title>
		<link>http://www.digitalbattle.com/2009/07/13/shatter-launch-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/07/13/shatter-launch-trailer/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 20:15:08 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Shatter]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25440</guid>
		<description><![CDATA[
Shatter is a puzzle game to be released for the PlayStation Network. The game is all about box shattering and physics; pretty much a redone Breakout.
Besides the groovy music and Sidhe Interactive&#8217;s slogan, the trailer looks pretty mediocre. But I reserve judgment until I actually play the game, because puzzle games can be very fun [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=52664" /><embed type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=52664"></embed></object></p>
<p><em>Shatter</em> is a puzzle game to be released for the PlayStation Network. The game is all about box shattering and physics; pretty much a redone <em>Breakout</em>.</p>
<p>Besides the groovy music and Sidhe Interactive&#8217;s slogan, the trailer looks pretty mediocre. But I reserve judgment until I actually play the game, because puzzle games can be very fun and addictive regardless of how it looks.</p>
<p><em>Shatter</em> currently has no release date.</p>
]]></content:encoded>
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