
I need to make a confession before heading deeper into this review. This was my first romp through the Half Life universe, one that I was by and large unfamiliar with. While some careful reading was required in order to catch up to speed on the events of the original Half Life, Half Life 2 welcomed me like a long lost brother, with open arms.
Half Life 2’s game of the year status is written all over it. With the three-year release anniversary coming up this week, it’s unbelievable to think that this was a game released in 2004. That’s not to say it doesn’t show some signs of aging, but put against even some of the critically rated titles of this year, Half Life 2 holds its own.
Half Life 2
Arriving in a train after the events of Black Mesa, the story of Half Life 2 puts you in the role of Doctor Gordon Freeman. Someone who apart from appearing on the cover and title screens, you will never actually see. For many this game was their big title during the holiday 2004 season and for some the following year making an Xbox debut. Which really means one thing; those picking up The Orange Box with no experience of Half Life 2 are probably the minority. Instead, Portal, Team Fortress 2 and the episodes are the new content for the general consumer.
There is little point in preaching to the choir on this one, Half Life 2 is an amazing title: graphically, cinematically and game play wise, it raised the bar for its time. If like me, you have yet to experience Half Life, now is definitely the time. You can get your hands on the best-valued and most complete package around this holiday season.
For the rest of you, how does this title hold up after a few years? Quite well. The thing about most titles that push the envelope is that they always tend to be a few steps ahead of the more mediocre titles. Artistically, Half Life 2 is something that can never be broken down. While some of the newer experiences like Gears of War or Bioshock visually blow the game out of the water, that’s not to say Half Life 2 doesn’t hold its own. With the eternal debate about gameplay versus graphics, Half Life 2 still rocks both. The polygon count might not run as high, but even few current generation games actually look and are designed this well.
Something that to Half Life 2’s credit doesn’t feel so fresh is a lot of the game play mechanics. This is actually not a knock against the game, but just to say that something that was revolutionary in the gravity gun has been successfully reused in other titles – Elebits being a prime example. Similar to how unique Wii Sports first felt, if played for the first time a few years down the road, it certainly would have the same wow factor, mostly because so many minigame spin-offs have copied the formula. The other biggest competitor probably comes from the same package, where the Portal Gun tips out the gravity gun in sheer fun factor.
While occasionally you may hit an area, which completely boggles you with where to head next, Half Life 2 is an easy game. More often than not, death is a result of stupidity or a boss battle than the actual difficulty, and can usually be overcome with a single retry. That is probably the biggest issue, for those who will be re-treading the title, you are probably not going to be challenged as much as you should be. But there is a single saving grace, in the form of achievements.
All but two achievements are visible from the get go, and create an enticing replay value with the title. The other important decision I think they made was that all can be achieved in a single play through. Most of the achievements are quite entertaining and provide a good deal of challenge to some areas. One of my favourites was the achievement that doesn’t allow you to use a bullet in Ravenholme. You have to get pretty creative with the gravity gun, which certainly lets you quickly pick up the ropes. In the second episode you may choose to carry a garden gnome along the entire episode, for what may be the most cumbersome, but rewarding achievement around. Truly, the developers have designed some of the best achievements I have yet to run into, and all are possible for the dedicated.

Episodes One and Two
Both episodes are probably of bigger appeal to Xbox owners who are likely experiencing them for the first time. There are truly few other examples of decent episodic content, even with the huge push in that direction, and Half Life blows most of them away. Not everyone may be a fan of that push, and they do arguably have their strengths and flaws.
Episodes One and Two for lack of a better description might as well just be considered the extension of Half Life Two, in every way. In fact, apart from the time that separated their releases, if played back to back for the first time, there is little to distinguish them. That is both a good and a bad thing. Half Life 2 is a stellar title, so the episodes continue the positive trend. At the same time however, little is done in the way of innovation.
You will encounter most of the same enemies, the same puzzles, and all of the same guns. If Half Life 2 didn’t quench your appetite for the series, the bite sized portions will help, but if you’ve tired of the concept, little will drag you back. The locales are new, and the great storyline continues, and for most, that’s all that is needed. Valve could have incorporated the Portal gun to make episode two truly unique, but instead they developed another title completely. For better or worse, I feel that was the correct decision.
The thing to understand with episodic content is that it does not strive to be something new, but a continuation of what already works. It’s a means of taking an entire title, and delivering further installments without the wait for another numbered sequel. In that respect, the episodes achieve exactly what they set out to do, and it’s hard to speak negatively of something that is exactly what it ought to be.
Concluding Statements
When choosing to jump into the world of Half Life 2, the launching ground is the original game. There is little decision in playing the episodes, because you either already are addicted to the series, or will make the call with the original on whether to dive in, or hold out. Fortunately, the Episodes nail absolutely everything that they got right with Half Life 2, and makes the entire package all the more worthwhile. Should you take the plunge? With Half Life 2, the answer is unquestionably and irrevocably yes.
Half Life 2 – 97/100
Episodes One and Two – 95/100
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