Xbox 360 games no longer required to be HD

September 3rd, 2009 1 Comment   Posted in Hardware, Microsoft, Xbox 360

xbox360logo
Way back in 2005 when Microsoft first let the Xbox 360 loose they set a precedent that all games were required to run in a resolution of at least 720p. Well, if Black Rock Studios’ David Jefferies is to be believed (which he is), that is no longer the case.

Jefferies recently went on record to say that Microsoft has just recently given developers to go ahead to develop games that run below a 720p resolution. You’ll make note that we reported to you a while back that games like Halo 3: ODST and Modern Warfare 2 run at a resolution lower than 720p, although those developers most likely got special treatment considering the scale of both titles.

via kotaku

Halo 3: ODST won’t feature 720p resolution

July 24th, 2009 2 Comments   Posted in Console, FPS, Microsoft, Technology, Xbox 360


In an age where HD reigns supreme along comes Bungie to let everyone know that Halo 3: ODST will not feature a 720p resolution. In fact, it will run at the same resolution that Halo 3 did, 1152×640.

Now, you can’t really get on Bungie’s case about this as ODST is essentially just an add-on for Halo 3 which means it’s running on the exact same engine. But for those of you who think the improved graphics of the ODST mean enhanced technology, think again.

Bungie elaborates on the subject:

“Everything that existed in Halo 3’s engine was there from the beginning. So the graphical differences that you’re seeing in ODST is really testament to the artists, because they were able to just take the tools that we had from the beginning, and just make awesome looking stuff.”

Halo 3: ODST will hit store shelves exclusivly for the Xbox 360 on September 22nd, 2009.

Read (GamesWire)