Posts Tagged ‘Addicting Games’
DJ Fest 2 Game Review–An Out of Nowhere Surprise
Addicting Games brings us another interesting and unique title in the form of DJ Fest 2, a game with one simple premise, to keep the needle on the record.
You play as one of two characters, Male, or Female, to which you can provide names based on whatever you think a cool DJ name would be. I went with DJ Sinapze, myself, because misspelled body parts always sound cool. So I pulled up my sweatshirt hood, and bent low over my…mouse…and set about my task of moving my mouse slightly up and down to keep in line with a shifting line on the screen.
This is not as easy as it may sound, and actually results in a surprisingly engaging casual game with plenty of replay value and lots of great music. It’s strange how I seem to notice the sequels first, but that’s just the way the ball bounces. At any rate, DJ Fest 2 is a fun and satisfying romp, especially for how simple it is.
Bubble Quod Review – Bursting Bubbles Never So Fun
If interesting puzzles that play quickly are to your taste, then you’ll love the new game from Addicting Games, Bubble Quod.
In Bubble Quod. due to outside dangers that are poorly defined, you’ve sealed yourself in a bubble that provides you with invulnerability to all dangers. But, the downside to this is that soon, your bubble comes to feel like a prison, and thus you’ll have to free yourself by popping the bubble on various nails and hooks sticking out of the walls around you.
So apparently you’re invulnerable to all harm except pointy things. But we’re not here for the story, we’re here for the bubble. You’ll have to roll your bubble around and use springboards and fans and oil slicks and everything in between to burst your bubble for thirty full stages. The result is actually fairly entertaining, and plays rapidly with a solid fun factor. Decent music and fair quality graphics keep the experience from souring.
You could definitely play a whole lot worse than Bubble Quod–I know I have–especially for the whopping price of free.
Gazzoline Game: Like High School All Over Again
If you liked all those little casual cake baking and waitressing games, then you might just enjoy Gazzoline from the folks at Addicting Games. Now you too can see just how badly the service industry sucks for yourself by waiting on idiots who want way too much too fast, dealing with drive-offs and trying to fit three sports cars at the one sports car pump.
Gazzoline is exactly like those other games–click on the pump to start it, click on the gas station hot dog someone’s feeling suicidal enough to eat (seriously, who eats gas station food unless they have to? Are there no McDonalds around? That’s at least supposed to serve food.), click on the car to bring the item to it, take the money, repeat until your index finger falls off.
It’s fast–maybe a little TOO fast–and it’s also a quick, engaging little play. You’ll have to survive ten days as a gas station jock in a station where people are really impatient, and you’ll discover that you can get pretty annoyed with customers really quickly. This is, of course, nothing new to anyone who’s actually worked retail (served five years in a video store, thank you very much), but just in case you’d like a lesson in how the other half works, then you’ll get it fairly nicely from Gazzoline. Otherwise, spare yourself the misery of reliving your part-time summer job.
Puzzle Picnic–A Snap, For A While
Addicting Games has put out yet another interesting game for you to blow some time with, and it may be one of the toughest I’ve tried to tackle.
If you’re a fan of jigsaw puzzles, chances are you’ve realized you’re in something of a minority. This is why Puzzle Picnic may well prove to be a welcome but unexpected oddity. Basically, it’s a jigsaw puzzle in Flash. And it’s also a head-to-head battle with a plot–you have to arrange various scenes of you and your friends out for a picnic, and you have to do so before your computer opponent can do the job.
I can’t remember the last time I played head-to-head jigsaw puzzles online, so Picnic Puzzle represents a new and fairly interesting direction. If you even vaguely enjoy jigsaw puzzles, swing by and give this one a try. But only if you’re deeply, DEEPLY, into jigsaw puzzles.
Trillion Dollar Bailout Review – Games Can Have Politics Too!
Proving that games can have political agendas too, we take a look at Trillion Dollar Bailout, fresh off the line from the folks at Addictive Games.
How can I tell that the game has an agenda, you ask? Well, it’s not tough. Basically, you have two options–hand out bags of loot or slap petitioners for cash upside the head. Seriously–your buttons are “bag” and “slap”, with accompanying sound effects. Meanwhile, at the bottom of the screen is a bar, ostensibly the economy. You watch as your choices cause the bar to go up and down. It’s interesting that most of the time, when you hand out large wads of cash to businesses, the bar goes down, whilst handing out the loot to homeowners (who ask for relatively little alongside the corps) usually makes the bar trend up.
Circumstancial evidence, you might say, indignantly. All hearsay! Well, if you still don’t think there’s an agenda from my admittedly roundabout proofs, how about this quote about the game’s description?
Punish greedy fat cats and save honest peoples! Hand out moneys to homeowners. Put the hurt on dudes in suits! Do it right and save the world!
Agenda? Oh yeah. The problem with this, of course, is that the agenda was the overmastering point of the game, to the point that they forgot to make a game. If you play it exactly as described, you will win. The economy will recover. Try it in a contrarian fashion (back the businesses) and it’ll be bread lines for all. It’s a bad sign when they actually tell you how to win in the game’s description, and doesn’t make for much fun. I like a hint when I’m stuck, not when I walk in.
The Shotgun Princess–Should Be Put Down, Really
So I tried a little puzzle game over at Addicting Games, which I soon discovered is definitely overstating some of their titles, including the oddly flawed The Shotgun Princess.
When I first took a run at the young maiden with the heavy firepower, I’d expected an action game, with lots of shotgunning. But what I got instead was a deeply flawed puzzler that I didn’t find to be intuitive at all. Basically, you’re a young woman who doesn’t KNOW she’s a princess. You’ve come home to your hunting cabin to find something very wrong has gone on in your absence, and may well still be going on. You enter your cabin and attempt to solve a series of puzzles based around clicking on things, and making things out of other things.
Sounds a bit confusing, I know–and that’s mostly because the game’s supporting documentation has about as many holes in it as a block of Swiss cheese that someone took a shotgun to. There’s a video walkthrough, but what’s the point in that? I wouldn’t mind a text walkthrough, something I could check in a tight spot, but it’s a little ridiculous that my sole way to make sense of this clickfest gone awry is to watch someone else beat the game first.
Well, they all can’t be good, folks–and this is half my purpose. I’m here to fill you in on the crap just as much as the good stuff.