Direct2Drive holds $5 game sale

September 14th, 2009 No Comments   Posted in DLC, PC

direct2drivelogoDirect2Drive has today announced that they will be continuing their $5 game sale to celebrate their 5 year anniversay with a whole new batch of titles that will run through this entire week.

The list includes a full 10 games but a few ones to take note of are BioShock and Saints Row 2 seeing  as they are relatively new titles priced at just $5. Below is the full list of games:

  1. The Chronicles of Riddick: Assault on Dark Athena
  2. BioShock
  3. Sid Meier’s Pirates!
  4. Saint’s Row 2
  5. STALKER: Shadow of Chernobyl
  6. Frontlines: Fuel of War
  7. Thief: Deadly Shadows
  8. Serious Sam Gold
  9. Max Payne 2
  10. MLB 2K9

via direct2drive

BioShock action figures on their way

July 22nd, 2009 No Comments   Posted in Culture, PC, PlayStation 3, Xbox 360


Images of the NECA-made BioShock action figures have recently hit the web and, as you can see, they are pretty awesome.

Despite not being in their final stages, all three characters we’ve seen feature a high level of detail and intricacy. So, one could only except them to be even more highly detailed when they are ready for the market.

There’s no word on when these will actually go at sale or at what price but GamerVision suggests that they will be shown during Comic-Con this week in San Diego.

BioShock 2 delayed to fiscal year of 2010

July 13th, 2009 2 Comments   Posted in FPS, PC, PlayStation 3, Xbox 360


Take-Two Interactive software announced today that BioShock 2 will be pushed back to the fiscal year of 2010, as apposed to a November release this year.

“We concluded that moving the release of BioShock 2 into fiscal year 2010 was the right decision for the product,” stated Chairman Strauss Zelnick. “We believe the result will be a more compelling consumer experience and a better performing product in the marketplace.”

“The decision to shift a release date is never an easy one, especially with a product as highly anticipated as BioShock 2,” added Chief Executive Officer Ben Feder. “We felt that it was essential to invest the additional time to ensure that this title will deliver what its fans expect and deserve.”

More news about the delay will be updated as we get it.

BioShock and Oblivion bundled together

June 17th, 2009 1 Comment   Posted in Action, Adventure, FPS, PC, Xbox 360


It seems like an unlikely match, but nevertheless, 2K Games, publisher of both BioShock and Oblivion, has announced that it’s combining the two games in a bundle.

The new bundle will be released on July 7 on PC for $30 and on Xbox 360 for $40. A good value if you haven’t tried either game, which are both classics.

BioShock novel coming this Fall

May 27th, 2009 No Comments   Posted in Business


Sci-fi and fantasy book publisher Tor Books has announced that they will release a BioShock book — which will reportedly run 400 pages — later this Fall, as a possible tie-in with the release of BioShock 2.

Tor Book has previously published books based on game content, including Perfect Dark, Dragon Age and Halo. They also plan to publish a book after the EVE MMO, called EVE: The Burning Life, later this year.

Direct2Drive sale, 50 percent off 2K games

May 24th, 2009 1 Comment   Posted in Online, PC

Digital content distribution service Direct2Drive is offering a 50 percent off sale for a wide selection of 2K Games titles. Some games included are BioShock, Civilization IV, and Sid Meier’s Pirates. All of the games are selling for extremely cheap, so people itching for a bargain should definitely check these deals out. The sale ends on the 31st, so act fast.

via Joystiq

BioShock Film On Hold

April 27th, 2009 No Comments   Posted in Business, Culture, Movies, News

Unfortunately for men everywhere the film industry is cash driven, which is why we see so many terrible romantic comedies (they’re cheap and rake in a lot of ticket sales) instead of the action-packed extravaganzas we like so much. The more disconnected from the real world a film is, the higher the costs are. More atmosphere means more sets, more costumes, more everything. Coming off his huge success with the Pirates of the Caribbean films Gore Verbinski set his sights on the BioShock film.

Universal Pictures has been behind the project so far, but when the budget rose to over $160 million they halted production. Verbinski has said that he’s determined to get the film made. Universal hasn’t said they’re backing out completely but they are pushing the director to take filming outside of the USA to take advantage of tax credits and Verbinski said London is one of the locations they’re considering. With the incredible amount of special effects and scenery needed to truly portray the eerie underwater city of rapture it’s hard to guess how much Universal expected to be able to make the film for, especially given the epic quality of the Pirates trilogy.

BioShock Film Gets Director, Going Ahead

April 9th, 2009 1 Comment   Posted in Action, FPS, Movies, PC, PlayStation 3, Xbox 360

gore_verbinski This is awesome news: Pirates of the Caribbean series director Gore Verbinski has decided not to helm the fourth entry in the franchise, leaving his schedule open to accommodate the film adaptation of 2K’s BioShock.

The news comes from Latino Review, a site popular for its pre-release script reviews and early movie news. The movie is being geared up to begin production sometime next year.

Writer of The Aviator and Star Trek: Nemesis, John Logan is set to pen the screenplay for the film. Franchise creator Ken Levine is apparently being “regularly consulted” during pre-production.

Golden Axe Beast Rider: Has Next Gen Crapped Out To This?

It’s been the “next-gen” of gaming systems for some time now–we’ve had the Xbox 360 out on the market for better than three years now, and the Wii and Playstation 3 have been out for a good number of years too.  The Wii is still hard to find in some places, even–though word on Sony’s bounty of cash for available PS3s has not been seen to surface.  So where, I’m forced to wonder, are the truly next-gen games?  Games like Halo Wars and Bioshock and, once again, Fallout 3.

They’re sure not coming from Sega, I’ll tell you that much.

I got my hands on a copy of Golden Axe: Beast Rider today, and it really makes me sad that the great next-gen revolution has crapped out to THIS.

You take control of early video game hottie Tyris Flare, who’s just come in from fighting a handful of Death Adder’s minions to arrive just in time for the Axirian Priestesses’ ritual summoning of the Dragon Titan.  For reasons that aren’t terribly clear, Death Adder (the main bad guy of the whole Golden Axe series) is pants-wettingly terrified of the Dragon Titan, thus he sends out a legion of troops to capture it and bring it much, much closer to him.  This Dragon Titan that he’s so scared of is apparently sufficiently powerful to terrify him, but either not powerful enough or not smart enough to break a length of iron chain attached to him by a harpoon.  Apparently he’s ALSO forgot that he can breathe, at will, this stuff that’s called FIRE, which in sufficient quantities will turn iron chain into a viscous liquid.  I guess the Dragon Titan missed that session of Physics 101 that described the melting point of iron.

But if he’d have done that, then we couldn’t send Amazon hottie Tyrus Flare off into a rampage of blood across several lands in an attempt to finally jam something pointy and metallic into Death Adder once and for all until the next installment.

To this end, Tyrus will have various magic spells and control of several different beasts (hence the title) and will have to kill a whole bunch of enemies that look vaguely similar.  Apparently Death Adder has mastered cloning technology.

I’m making a lot of fun of Golden Axe: Beast Rider, and for good reason–it’s got it coming, frankly.  This is the kind of game we were playing back on our Super Nintendos, for crying out loud.  Having just played the original three Golden Axe installments thanks to one of Sega’s massive collection games, I’ve discovered that Golden Axe: Beast Rider is just a gigantic pile of more of the same, only prettied up and rendered in ever-popular 3-D instead of put on a flat screen. It’s dull, it’s repetitive, and frankly, if it weren’t for the pretty graphics it would be a total waste of time that I’d expect to have been released for PS2 or earlier.

Yes, it’s an action game–and as an action game it’s fair; there’s more than enough things that need killing, but after a while, your sword arm gets tired.  Not to mention your button thumb.  Golden Axe: Beast Rider is a long, drawn-out and monotonous experience that leaves me cold.

BioShock 2 to be released on all platforms simultaneously

March 20th, 2009 No Comments   Posted in Action, Adventure


When BioShock was released, PC and Xbox 360 owners got a head start on the PS3 crowd, who had to wait almost a year.

According to 2K Games, that won’t happen with BioShock 2, as the game will be released on the Xbox 360, PC and PS3 at the same time. The games is slated for release this holiday season.

Sea Of Dreams Dries Up

March 20th, 2009 1 Comment   Posted in Action, FPS, News, Xbox 360

To quote Douglas Adams, “don’t panic”. It’s not uncommon for video games to have some title changes between the initial announcement and the final release. Often it’s because they’re announced as Franchise 2 and are later amended to Franchise: Interesting Subtitle.

2K Games has announced today that following “a number of inquiries today regarding the official naming convention they’re dropping “Sea of Dreams” from the title of Bioshock 2. For now that’s the name that the sequel to their previous hit will be published under.

BioShock Game Review – A Real Shock All Around

February 27th, 2009 3 Comments   Posted in Action, Adventure, Console, FPS, Microsoft, Reviews, Shooter, Xbox 360

It’s another rarity for you this time around, folks–one of those handful of FPS shooters that didn’t leave me wanting to give back my lunch.  It’s BioShock, and it’s probably never been so relevant.

Positing an underwater city by the name of Rapture, a place where artists and scientists and industrialists can pursue their craft without fear of reprisal or societal backlash, in full accord with the principles of Ayn Rand’s objectivism movement.

You’ll have to go through Rapture and discover that maybe, just maybe, a little societal reprisal might not have been such a bad thing, in retrospect.  Especially when you consider just what they were up to down there in Rapture—they’ve developed weapons out of spare parts.  They’ve also been doing genetic research down there, leading to a line of personal genetic abilities called Plasmids.  And they sell them in VENDING MACHINES.  Anyone with a few bucks can basically buy a syringe full of genetically-altering whatnot, shoot themselves up, and be a pyrokinetic.  You literally have the ability to turn your forearms into hives for a race of killer bees, which you can telepathically order to attack targets on sight.
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Video of BioShock on a mobile phone

February 17th, 2009 No Comments   Posted in Hardware, Media, Mobile, PC, PlayStation 3, Xbox 360

Ever since 2K Games’ BioShock hit the shelves it was regarded as a huge success garnering high scores across the board. Well, if it did so well on your conventional video game consoles, and the PC, why not bring it to the mobile phone?

The above footage of BioShock Mobile(?) was taken at the World Mobile Congress in Barcelona. Apparently, there will be two different versions of the game- a 2D version and a 3D version, obviously tailoring to the different hardware capabilites of phones.

When will it be out? According to Pocketgamer, soon.

Rumor: BioShock heading to Mac

January 11th, 2009 1 Comment   Posted in Apple, FPS, Mac, Rumor

At Feral Interactive’s Macworld Expo booth at Macworld this Friday, staff were wearing some interesting apparel. The back of their shirts featured a picture of Big Daddy from the first person shooter BioShock. Macworld reporter Chris Holt asked the Feral Interactive representatitives, and they confirmed that the game will be heading to the Mac.

We’ve contacted Feral Interactive and are currently awaiting a response.

Update: Feral Interactive declined to comment on the rumor. It is to be noted that there was a smiley face accompanied with the response.

Read (Macworld)


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2K: BioShock Could Have Five Sequels

January 7th, 2009 1 Comment   Posted in Action, FPS, PC, PlayStation 3, Xbox 360

While one can normally assume that we hopefully won’t be seeing any more of BioShock beyond the upcoming sequel, 2K Games president breaks all assumptions by suggesting that we could actually see up to five sequels, though he notes that the company is taking care to ensure it won’t “cash in” on the franchise.

“If we spin [BioShock] the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did,” said 2K president Christoph Hartmann. “Look at Star Wars. It’s a fight between good and evil, just like BioShock.”

“But we have to be careful not to cash in,” he added. “Because [BioShock] is so story driven, the question obviously arises: how long can you do it without turning into The Matrix? The first Matrix was great, the second one was weird and the third one, you thought: ‘Who [making this] is on crack and who isn’t?’”

The second entry – Sea of Dreams – is due out on PC, PS3 and Xbox 360 later this year.