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	<title>DigitalBattle.com &#187; crackdown</title>
	<atom:link href="http://www.digitalbattle.com/tag/crackdown/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
	<lastBuildDate>Mon, 23 Nov 2009 21:30:32 +0000</lastBuildDate>
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		<title>More Crackdown 2 details emerge</title>
		<link>http://www.digitalbattle.com/2009/06/01/more-crackdown-2-details-emerge/</link>
		<comments>http://www.digitalbattle.com/2009/06/01/more-crackdown-2-details-emerge/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 22:47:26 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[crackdown 2]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[pacific city]]></category>
		<category><![CDATA[ruffian games]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23602</guid>
		<description><![CDATA[
Just as we promised, more Crackdown 2 details for you to sink your teeth into &#8212; Microsoft and Ruffian Games have recently announced that Crackdown&#8217;s sequel will in fact include both cooperative and competitive multiplayer, a feature that was absent from the first title.
They also say that &#8220;you and your friends with the complete freedom [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-23603 aligncenter" title="crackdown2" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/crackdown2.jpg" alt="" width="500" height="281" /></p>
<p>Just as we <a href="http://www.digitalbattle.com/2009/06/01/crackdown-2-unveiled/" target="_blank">promised</a>, more <em>Crackdown 2</em> details for you to sink your teeth into &#8212; Microsoft and Ruffian Games have recently announced that <em>Crackdown</em>&#8217;s sequel will in fact include both cooperative and competitive multiplayer, a feature that was absent from the first title.</p>
<p>They also say that &#8220;you and your friends with the complete freedom to explore, destroy and play as  you return to restore justice and peace to Pacific City &#8211; by any means  necessary.&#8221; Soun</p>
<p>Expect <em>Crackdown 2</em> to hit store shelves sometime in 2010.</p>
<p><a href="http://kotaku.com/5274493/crackdown-2-adds-competitive-multiplayer-hits-in-2010" target="_blank">Read</a> (Kotaku)</p>
]]></content:encoded>
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		<item>
		<title>Ruffian games expands by 15, still won&#8217;t say what they&#8217;re working on</title>
		<link>http://www.digitalbattle.com/2009/05/22/ruffian-games-expands-by-15-still-wont-say-what-theyre-working-on/</link>
		<comments>http://www.digitalbattle.com/2009/05/22/ruffian-games-expands-by-15-still-wont-say-what-theyre-working-on/#comments</comments>
		<pubDate>Fri, 22 May 2009 21:04:00 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[crackdown 2]]></category>
		<category><![CDATA[fable 2]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[realtime worlds]]></category>
		<category><![CDATA[ruffian games]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23237</guid>
		<description><![CDATA[
It seems that a game studio founded by developers working on Fable II, Crackdown and GTA entitled Ruffian Games, has announced their expansion. 
The infant game studio will expand their employee base by 15 but still are unable to let the world know what they are working on. Joystiq quoted Ruffian exec Gaz Liddion as saying [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-23238 aligncenter" title="ruffiangames" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/ruffiangames.jpg" alt="" /></p>
<p>It seems that a game studio founded by developers working on <em>Fable II</em>, <em>Crackdown</em> and <em>GTA</em> entitled Ruffian Games, has announced their expansion. </p>
<p>The infant game studio will expand their employee base by 15 but still are unable to let the world know what they are working on. Joystiq <a href="http://www.joystiq.com/2009/05/22/ruffian-games-expands-team-by-15-itching-to-reveal-first-proj/" target="_blank">quoted</a> Ruffian exec Gaz Liddion as saying &#8220;Now we&#8217;re in full production, we&#8217;re itching to share the fantastic work these guys have been producing,&#8221; going on to say that the announcement &#8220;won&#8217;t bee to far away&#8221;.</p>
<p>Hmm, I wonder what the project could be? <em>Crackdown 2</em> anyone?</p>
]]></content:encoded>
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		<title>Take Two exec joins Realtime Worlds as CEO</title>
		<link>http://www.digitalbattle.com/2009/04/27/take-two-exec-joins-realtime-worlds-as-ceo/</link>
		<comments>http://www.digitalbattle.com/2009/04/27/take-two-exec-joins-realtime-worlds-as-ceo/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 21:04:53 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[all points bulletin]]></category>
		<category><![CDATA[ceo]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[gary dale]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[realtime worlds]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22030</guid>
		<description><![CDATA[
It was recently announced that Take Two executive Gary Dale has taken the seat as Realtime Worlds new CEO. If you&#8217;re not familiar with Realtime Worlds, you may be familiar with its debut title Crackdown; you know, the game that came with a Halo 3 multiplayer beta key? Yeah, that one.
Co-founder and creative director of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-22031 aligncenter" title="realtime-worlds-logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/realtime-worlds-logo.jpg" alt="" width="432" height="233" /></p>
<p>It was recently announced that Take Two executive Gary Dale has taken the seat as Realtime Worlds new CEO. If you&#8217;re not familiar with Realtime Worlds, you may be familiar with its debut title Crackdown; you know, the game that came with a Halo 3 multiplayer beta key? Yeah, that one.</p>
<p>Co-founder and creative director of Realtime Worlds, David Jones, had this to say about Mr. Dale:</p>
<blockquote><p>“Having worked with Gary earlier in his career at BMG Interactive, I am deeply  impressed with his management style and profound understanding of the  entertainment business. As RTW transitions from being a traditional developer to an  online publisher I could not be happier that Gary will lead us through this  exciting phase of our growth.&#8221;</p></blockquote>
<p>The real growth we will see from Realtime Worlds, however, is with their upcoming GTA-esque MMO <a href="http://www.digitalbattle.com/2008/10/06/apb-gets-criminal-arresting-possibly-stealth/" target="_blank">All Points Bulletin</a>.</p>
<p>Press release after the break.<span id="more-22030"></span></p>
<blockquote>
<blockquote><p>Realtime Worlds Names Leading Video Game Industry<br />
Executive Gary Dale as  new CEO</p>
<p>Former Take-Two Exec Assumes Helm of Innovative Interactive Entertainment  Company on Verge of First Online Game Launch</p>
<p>            BOULDER, Colo. – April 27, 2009– Realtime Worlds, Inc., a leading  independent video game developer and publisher, has chosen respected interactive  entertainment executive Gary Dale as its new chief executive officer. A video  game business expert with more than 25 years of executive experience, Dale will  oversee the day-to-day operations and drive strategic direction of Realtime  Worlds and its products, commencing with the highly-anticipated urban-themed  online game All Points Bulletin.<br />
“Having worked with Gary earlier in his  career at BMG Interactive, I am deeply impressed with his management style and  profound understanding of the entertainment business,” said David Jones,  co-founder and creative director, Realtime Worlds.  “As RTW transitions from  being a traditional developer to an online publisher I could not be happier that  Gary will lead us through this exciting phase of our growth. His years of  experience at companies such as Capcom and Take-Two will prove invaluable in  ensuring we meet our goals of becoming a world leading next-generation online  publisher. My focus going forward will be on ensuring we continue to deliver  quality innovative experiences as with our debut title, Crackdown.”<br />
“Realtime  Worlds is one of the most innovative game companies in the world,” said Gary  Dale, CEO, Realtime Worlds, Inc. “The Company is on the verge of launching  products that will change current conceptions of what MMO games are about. I  can’t imagine a more exciting opportunity than to join this talented and  creative team as we prepare to deliver such ground-breaking and high quality  online entertainment to gamers around the globe.”<br />
A seasoned professional  with considerable publishing, business, marketing and operations experience,  Dale most recently served as the chief operating officer and executive vice  president of Take-Two Interactive Software, Inc. In this capacity, he focused on  optimizing the sales, marketing and distribution business, coordinated new  opportunities in emerging genres and markets and served as the corporate liaison  for the publisher’s various labels. Prior to this role at Take-Two, Dale was  chief operating officer of the company’s Rockstar Games publishing  label.<br />
Previously, Dale served as the European managing director of Capcom  Co. Ltd., a Japanese interactive entertainment company. He was also the CEO of  Broadband Studios, a subsidiary of Take-Two focused on the creation of broadband  interactive entertainment software and technology.<br />
Earlier in his career,  Dale held various executive positions at BMG, including senior vice president of  International Marketing at BMG Music, and president of BMG’s Interactive  Software and Video Division. In addition, he’s held marketing and executive  positions at some of the most renowned companies, including Nabisco, Duracell  and Walt Disney Company’s Buena Vista Home Entertainment, where he served as  vice president of Asia Pacific and vice president sales and marketing for  Europe.</p>
<p>About Realtime Worlds<br />
Founded in 2002 by Creative Director David Jones  alongside gaming industry veterans Ian Hetherington and Tony Harman, Realtime  Worlds is one of the largest and most successful independent game developers in  the world. With an exceptionally talented staff of more than 230, the company’s  experienced teams have a tremendous history of creating some of the world’s  bestselling video games, including the global hit franchises “Lemmings” and  “Grand Theft Auto.”<br />
In an exclusive partnership with Microsoft Game Studios,  Realtime Worlds launched its first title, Crackdown, on Xbox 360 in early 2007.  The debut game broke records for demo downloads, sold approximately 1.5 million  copies, and won multiple awards including prestigious BAFTA and Develop Industry  Excellence awards.<br />
With offices in Boulder, Colo. and Dundee, Scotland,  Realtime Worlds is currently working on All Points Bulletin, a multi-player  online game in the urban action genre.<br />
For more information on Realtime  Worlds, visit www.realtimeworlds.com.</p>
<p># # #</p>
<p>All trademarks are the property of their respective owners. </p></blockquote>
</blockquote>
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		<item>
		<title>No More Crackdown DLC</title>
		<link>http://www.digitalbattle.com/2008/09/04/no-more-crackdown-dlc/</link>
		<comments>http://www.digitalbattle.com/2008/09/04/no-more-crackdown-dlc/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 13:43:42 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apb]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[realtime worlds]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=13920</guid>
		<description><![CDATA[OXM reports that there  will be no more DLC for Crackdown, which has been confirmed by Realtime  Worlds.
The news comes straight from community relations manager Chris Dye who said  in a post on the game&#8217;s forums that the studio has completely moved on to APB,  its upcoming cops-and-robbers MMO.
However, he does [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" style="float: right;" src="http://img151.imageshack.us/img151/6738/255pxcrackdownboxartac4.jpg" alt="" />OXM <a href="http://www.oxm.co.uk/article.php?id=5990">reports</a> that there  will be no more DLC for <em>Crackdown</em>, which has been confirmed by Realtime  Worlds.</p>
<p>The news comes straight from community relations manager Chris Dye who said  in a <a href="http://forums.crackdownoncrime.com/forums/permalink/35553/35553/ShowThread.aspx#35553">post</a> on the game&#8217;s forums that the studio has completely moved on to <em>APB</em>,  its upcoming cops-and-robbers MMO.</p>
<p>However, he does note that the company appreciates the support gamers have  provided for <em>Crackdown</em>, adding that the studio &#8220;hopes to repay that in  future&#8221;.</p>
<p>APB is expected to hit PC and Xbox 360 sometime next year.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Developer: Crackdown 2 Possible</title>
		<link>http://www.digitalbattle.com/2008/08/08/developer-crackdown-2-possible/</link>
		<comments>http://www.digitalbattle.com/2008/08/08/developer-crackdown-2-possible/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 16:33:08 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[all points bulletin]]></category>
		<category><![CDATA[crackdown]]></category>
		<category><![CDATA[realtime worlds]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/08/08/developer-crackdown-2-possible/</guid>
		<description><![CDATA[ Realtime Worlds studio manager Colin McDonald has said that there may yet be hope for a Crackdown sequel someday.
&#8220;I don&#8217;t think the door&#8217;s closed [on a sequel],&#8221; he said. &#8220;Obviously, right now we&#8217;re tied up with APB and everything else, but hopefully in the future we&#8217;ll have the resource and something can be worked [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 0px 3px 5px" height="264" alt="crackdown" src="http://www.digitalbattle.com/wp-content/uploads/2008/08/crackdown.jpg" width="470" border="0"> <br />Realtime Worlds studio manager Colin McDonald has said that there may yet be hope for a <i>Crackdown</i> sequel someday.
<p>&#8220;I don&#8217;t think the door&#8217;s closed [on a sequel],&#8221; he <a href="http://www.videogaming247.com/2008/08/07/crackdown-2-the-doors-not-closed-says-realtime-worlds/">said</a>. &#8220;Obviously, right now we&#8217;re tied up with APB and everything else, but hopefully in the future we&#8217;ll have the resource and something can be worked out with Microsoft.&#8221;
<p>The studio moved on to <i>All Points Bulletin</i>, an action-MMO that will pit cops against criminals, directly from <i>Crackdown</i>. He described the choice to be a “horrible, horrible decision that we still dwell on.”
<p><i>All Points Bulletin</i> is in development on PC and Xbox 360 for release in 2009; a public beta is expected to lead up to the game’s debut.</p>
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