Posts Tagged ‘CryEngine 3’
CryEngine 3 in action
Yesterday we wrote about the release of Crytek’s CryEngine 3, an now we have a video to back up the claims made about “Beauty, Speed, Interaction” (Crytek’s words). The video shows the engine in action, on all three major platforms; PC, Xbox 360 and PS3.
Tags: CryEngine 3
CryEngine 3 hits the scene

Crysis and more importantly CryEngine 2 has been known as one of the most graphic intensive game engines on the market today. That’s all about to change as Crytek has just come forward to let us know that CryEngine 3 has officially launched which means we should be seeing a whole slew of titles using the engine.
One of the most important features of CryEngine 3 is that it allows for painless mutliplatform development so if you can make something for the PC, chances are it will convert to PS3 code almost effortlessly.
Below Crytek head honcho Cevat Yerli comments on the engine’s release:
“With its scalable graphics and computation it is next-gen-ready and with new features like CryEngine 3 Live Create the best choice for game developers and companies developing serious games applications alike. It is the only game engine solution that enables real-time development and can ensure teams are able to maximize their own creativity, save budget and create greater gaming experiences.”
via joystiq
CryEngine 3 GDC trailer

CryTek is revealing a lot more details and demoing the new CryEngine 3 to developers at GDC, and the company has also released a new trailer, showcasing what the engine can do. Despite looking a lot like the old CryEngine 2 (which still pushes high-end PCs to the limit), the new engine looks to have some updates as well, both to graphics and physics.
Watch the trailer here.