Crysis Wars Summer Trial next month

July 31st, 2009 No Comments   Posted in FPS, Free, PC, eSports


Crytek has announced via their Monthly Update feature that a “Crysis Wars Summer Trial” will be starting next month, allowing players to try out Crysis Wars for free. Competitions and giveaways will be held throughout the trial, so even more incentive has been thrown out there for you. No word on an exact date.

For those of you who are already Crysis fans, a 3vs3 PowerStruggle Tournament, powered by Multiplay, has been detailed, along with an interesting interview with Senior Sound Designer Florian Fusslin.

Read (MyCrysis)

Crysis Wars trial launched, Crysis Maximum Edition en route

April 9th, 2009 No Comments   Posted in Multiplayer, Online, PC

Just as previously reported, the trial for Crysis Wars has officially went live today. The will will run until April 17th and will allow players to play both online multiplayer along with LAN multiplayer.

That’s not all as Crytek has went ahead and announced the entrance of Crysis Maximum Edition marketed towards latecomers on the Crysis scene, hitting May 5th. Included in the Maximum Edition is Crysis, Crysis Warhead, and Crysis Wars priced at an honest $39.99.

Honestly though, Crytek, will all of your games have titles that are just variations of “Crysis“?

You can get more information on the Crysis Wars trial, here.

Read (Joystiq)

Crytek doesn’t think OnLive is realistic until 2013

April 2nd, 2009 No Comments   Posted in Console, Online, PC

One of the most intriguing titles that was announced to be provided by OnLive is Crysis, the game that makes consumer computers cower in fear.

Well, it looks like Crytek, (the guys behind Crysis) aren’t very confident in OnLive’s ability to, well, work properly.

Crytek CEO Cevat Yerli argues that since the service relies so heavily on broadband connection which aren’t very cheap or accesible at the moment, OnLive won’t be able to reach a big enough market that would help turn a profit.

However, Yerli believes that sometime between 2013 and 2015 these connections will be readily available and a service like OnLive will actually work. I guess we’ll just have to wait and see.

Read (GamesIndustry.biz)

Crysis Warhead SDK in the Works

September 27th, 2008 1 Comment   Posted in Action, FPS, PC

crysis-warhead Crysis wasn’t exactly known for its modding prowess, but Crytek hopes Crysis Warhead will be, as the studio announced that the tools needed to make modifications or new levels for the game will be released soon.

"As most of you will already be aware we have not included our Sandbox Editor or MOD SDK with the disc for Crysis Warhead or Crysis Wars," reads a post from a Crytek community manager.

He writers further, stating that the studio focused on delivering the gameplay experience and to get both single and multiplayer modes perfect. However, they are now working on the editor and SDK solution for the recently-released semi-sequel, adding that it will be released “as soon as it is complete and available.”

EA Games Prez: Spore, Crysis Warhead DRM to be Relaxed

September 20th, 2008 No Comments   Posted in Action, FPS, PC, Simulation

crywar The controversial DRM included in Spore and Crysis Warhead will be revamped and loosened, according to EA Games president Frank Gibeau.

Writing to MTV Multiplayer, Gibeau promised that the DRM will be relaxed, also taking the chance to make a few backhanded comments on the very vocal anti-DRM community.

"We’re extremely pleased with the reception Spore has received from critics and consumers but we’re disappointed by the misunderstanding surrounding the use of DRM software," he wrote. In his note, he revealed that Spore would soon gain the ability to be authorized on five computers instead of three.

Gibeau also mentioned that the coming deactivation capability is in the works and that it will be applicable to Crysis Warhead, too.

"We assumed that consumers understand piracy is a huge problem," he wrote. "We felt that limiting the number of machine authorizations to three wouldn’t be a problem… we assured consumers that if special circumstances warranted more than three machines, they could contact our customer service team."

"And while it’s easy to discount the noise from those who only want to post or transfer thousands of copies of the game on the Internet, I believe we need to adapt our policy to accommodate our legitimate consumers," he concluded.

Warhead has Spore DRM, Limited Installs

September 18th, 2008 4 Comments   Posted in Action, FPS, PC

424px-crysis_warhead Keeping in line with its other titles, EA has included the same DRM with Crysis Warhead that was built-in with Spore, disallowing the user to install on no more than three computers.

Additionally, the company’s EULA for the game states that “CRYTEK reserves the right to periodically validate your license through subsequent online authentication.”

So, it’s confirmed then: EA doesn’t trust its customers any more. Or maybe PC piracy is so bad that even those who buy the original copies are not to be trusted anymore.

Crysis Warhead to Hit Shelves This Week

September 16th, 2008 No Comments   Posted in FPS, PC, Shooter

EA and Crytek are gearing for the launch of Crysis Warhead, their latest foray into the world of PC gaming.

Touted as a parrallel story to that of the original Crysis, Crysis Warhead will follow Sergeant Michael ‘Psycho’ Sykes through his story which is taking place on the opposite side of the island from the first game.

While the original game was often criticized for requiring a macho-beefy gaming rig, it was noted by the developers that CryEngine2 (what the game runs on) has been optimized for Crysis Warhead, giving the game the ability to run on less decked-out PCs. The only thing is means, however, is that the High and Very High settings will run better on lesser PCs, the minimum and recommended requirements will be identical to those of the original.

The game will be available on DVD as well as on Valve’s Steam service for virtual download. The game will go on sale the 18th and is expected to retail for less than your run of the mill computer game.

Crysis Freezes Steam

September 13th, 2008 1 Comment   Posted in Action, FPS, PC

Crysis_Warhead_News With September 16 in close proximity, Valve and Crytek have jointly announced that Crysis and its expansion Crysis Warhead will be sold through Steam, the former’s digital distribution platform.

The games are already up for pre-order, with a special bonus for those purchasing both games at once.

Crysis Warhead is an expansion, letting gamers take control of a character, witnessing his exploits on the opposite side of the island during the events of Crysis.

Crysis Warhead PC Specs

September 11th, 2008 No Comments   Posted in Action, FPS, PC

crywar Having just reported of the Crysis Warhead PC yesterday, EA has officially disclosed further information on the computer, which will also be known as the Ultra Optimized PC by Ultra PC.

The game was reportedly developed using the following specifications as a benchmark for 30fps smooth gameplay at high settings, though screen resolution wasn’t disclosed.

  • Intel Core 2 Duo E7300 2.66 GHz 3M CPU
  • NVIDIA GeForce 9800GT 512MB GPU
  • G31 mATX Motherboard
  • 2 GB RAM
  • 250GB 7200RPM 3G SATAII Hard Drive
  • 16X DVD-ROM
  • Integrated 10/100/1000 Network Adapter
  • Integrated Realtek High-Def Audio
  • Keyboard & Mouse Included
  • Ultra X-Blaster ATX Mid-Tower Black Case
  • 1 Year Parts & Labor Warranty

The computer will sell for $699 and is expected to launch alongside the game on September 16.

First Details on Crysis PC

September 9th, 2008 1 Comment   Posted in Action, FPS, PC

warhead
The first Crysis game met with much trepidation from gamers due to its high system requirements. While developer Crytek is working on optimizing Crysis Warhead, an expansion pack of sorts, to run on lesser machines, they are also working on readying a line of Crysis-ready computers, though details were nonexistent till today.

Shacknews got the chance to play the coming game on their Crysis-ready PC, which will be priced at $699 and is being developed by EA, Crytek, NVIDIA and system builder UltraPC.

The computer packs a Core Duo E7300 (2.66GHz) processor coupled with a 9800GT GPU and 2GB. This system was reportedly the internal benchmark the developer used when developing the game; it is said to run the game at an average of 30 frames per second, though resolution wasn’t specified.

More details are expected soon. This system is expected to launch alongside the game on September 16.

Crysis Warhead System Requirements Similar to Original Crysis

August 15th, 2008 1 Comment   Posted in Action, FPS, PC

crysiswarhead
The official minimum system requirements for Crysis Warhead have been revealed by EA’s online store. They are nearly identical to the minimum requirements of the original Crysis, with the only significant difference being a 3GB jump in required hard drive space.

Despite all this, Crytek CEO Cevat Yerli has repeatedly stated that Warhead has been “optimized to run better on a wider range of PCs.” We will have to wait till September 16 to find out.

Hit the jump for the specs.

More »

Crysis Warhead Gets Release Date

August 13th, 2008 1 Comment   Posted in Action, FPS, PC

crysis warhead
Publisher EA announced today that Crysis Warhead, the expansion pack to their tropical island shooter, will be shipped to retailers in North America on September 16 and to Europe on September 12.

Carrying a $29.99 price tag, the game will offer a new take on the events presented in the original. It is a standalone game, but is noted to be an expansion pack by the publisher.

“Fans of Crysis are going to enjoy more of the open-ended gameplay, cutting-edge visuals and huge, epic battles from the first game, while also finally finding out what kind of havoc Psycho was wreaking on the other side of the island,” said Crytek CEO Cevat Yerli.

The game will come with an expanded multiplayer mode dubbed Crysis Wars. It offers 3 modes – Team Instant Action, Instant Action and Power Struggle – in 21 maps, six of which are new for TIA and IA, while Power Struggle gets one new map.