Posts Tagged ‘crystal defenders’
Crystal Defenders Game Review–Tower Defense, For Your Console!
I really love Square-Enix. I really do. I tell you, they can take what should be the worst crap imaginable and make it fun, engaging, and really, really pretty. Take, for example, the concept of desktop tower defense games. A dime a dozen, right? Exactly. But let Square-Enix put one on, as they did with their game Crystal Defenders now on Xbox Live Arcade for eight hundred Microsoft points, and it turns out to be a fun experience that looks really, really good.
The plot is pretty much as advertised–you defend crystals from being captured by various monsters, and you’ll do so by stationing various Final Fantasy figures like soldiers, black mages, monks and archers along paths leading to your crystal storehouse. Then, a series of monsters will walk those paths, and you’ve got to lay enough firepower out to make sure that the monsters can’t reach your crystal storehouse.
I know, you’ve already played this kind of game several times before, and sometimes you’ve even played it at work when you were supposed to be doing something else, but I definitely don’t remember ever being able to play it on my Xbox 360. So for the shockingly cheap price of eight hundred Microsoft points, you too can have an extremely pretty good time with a game you’ve played before, but never with one that’s looked this good.
Crystal Defenders on XBLA Too
In more Xbox Live Arcade news, Microsoft sent out word that it will be a double dose this week, as we are not only getting Peggle, we will also be exposed to a downloadable Final-Fantasy-esque tower defense force game called Crystal Defenders.
It will also sell for 800 Microsoft points ($10) and will have you strategically placing units and characters from Final Fantasy Tactics A2 along an enemy’s path. The objective is to stop your enemies before they reach your base and steal the crystal.
The game has been developed by Tose and is being published by Square Enix.