Dead Space: Extraction met with lackluster results

October 21st, 2009 No Comments   Posted in Wii

deadspaceextraction

Dead Space: Extraction made its way onto store shelves for the Nintendo Wii on September 29th and considering the reviews and media, we figured it would be met with some critical acclaim. Well, the numbers are in and to Visceral Games’ dismay, it was not met with the critical acclaim they had hoped for.

In fact, in its first week on store shelves (Sep. 29th – Oct. 3rd) the game only managed to push 9,000 copies. EEDAR analyst Jesse Divinch comments on the game’s less than stellar launch:

“Electronic Arts didn’t market Dead Space Extraction as much as it does with other titles. And the success or failure of a Wii title usually correlates directly to marketing spend. If Electronic Arts spent little on marketing, I am sure the sell through was no surprise to them. So I do not believe sell through was a disappointment to EA.”

Let’s wait until Visercal comments to see if what this analyst says is true.

via edge-online

Dead Space Extraction box art revealed

July 1st, 2009 2 Comments   Posted in FPS, Nintendo, Wii

Visceral Games and EA are happy to reveal the box art for their upcoming Wii on-rails survival-FPS, Dead Space: Extraction.

There’s not much to be said about the above box art other than that it looks cool which means the game will be cool right? All I know is that that woman looks to be kickin’ a lot more ass than the dude lurkin’ in the shadows.

Anyways, Dead Space: Extraction will be out for the Nintendo Wii on September 29th of this year.

EA Redwood Shores changes name to Visceral Games

May 5th, 2009 1 Comment   Posted in Business, PC, PlayStation 3, Wii, Xbox 360

It was recently announced that the EA division responsible for Dead Space, and the upcoming Wii title Dead Space: Extraction would be dropping the EA moniker and branching off to form Visceral Games.

Now, EA will still own the studio but everything they do from here on out will be branded with the Visceral Games logo, pictured above.

You can check out Visceral’s introductory statement along with check up on their progress here.