Posts Tagged ‘developer’
Microsoft looking to hire 18 employees for Project Natal

If you’re looking to get in on what is sure to be one of the hottest game releases of 2010, you should check this out — Microsoft has recently put up a web page letting us know that they are looking to bring 18 new developers on board to develop exclusively for their forthcoming motion controller codenamed Project Natal.
Of course, the jobs are all based out of Redmond, Washington where Microsoft Game Studios is headquarter so those not willing to relocate need not apply.
via joystiq
Transformers: Revenge of the Fallen multiplayer caught on film
Despite being based on a movie of the same name, Transformers: Revenge of the Fallen is definitly shaping up to be a great game. Included above is a video walkthrough showcasing the multiplayer component featured in the game.
Transformers: Revenge of the Fallen will apparently feature 5 different multiplayer modes: Deathmatch, Team Deathmatch, Team Leader, Control Points and Battle for the Shards. Featured in the video is Control Points which looks to be a King of the Hill, Territories type game mode.
Transformers: Revenge of the Fallen will be out for the Xbox 360, PS3, PS2, PSP, PC, Wii and Nintendo DS on June 23rd.
Halo Wars devs explain Strategic Options’ small size

Yeah, the Halo Wars Strategic Options DLC pack wasn’t exactly a steal at 800 Microsoft Points (or $10) but what’s worse is the pack itself is only 2MB. This led gamers to believe that perhaps the content was already included on the original game disc which caused all sorts of an uproar.
Well, Dave Pottinger, lead game designer for Halo Wars, decided to sooth the anger and step in having been quoted the following on the official Halo Wars message boards:
None of the DLC was on the disc when it shipped. The game modes are a small download because they are rules. There is some new content, but it’s obviously a different type of content compared to a map. Also, the recent patch added a bunch of miss support/engine groundwork for both DLCs.
Yeah yeah, nice excuse Pottinger, but what about the price?
WoW player accidentally recieves dev item, one-shots final boss

Now here’s a funny story — A World of Warcraft user by the name of KarateChop recently was found to have been blowing through some of the game’s hardest instances without even breaking a sweat, even one-shotting the boss of Ulduar. But how?
Well, as the story goes, KarateChop logged on one day only to find a peculiar item (pictured above) sitting in his mailbox. Low and behold, the item was the Martin Fury, a developer only item that was accidently mailed to KarateChop.
Once Blizzard got wind of this they quickly proceeded to ban the offender’s entire guild; even guildies who weren’t present during Mr. Chop’s escapades. So a word of wisdom, if you find an item in your mailbox that gives you the possibility to take over the World of Warcraft, contact a GM.
Read (WoWInsider)
Atlus.com gets hacked, visitors urged to run antivirus software

Game developer/publish Atlus has recently announced that their website, Atlus.com, has been hacked by a “third-party entity” who also managed to embed a trojan within the website.
Atlus is saying that users who visited the website on April 25th should seriously consider running antivirus software because the trojan could have spread.
The company also issued an apology stating “The faith and trust of our fans is of the utmost importance to us, a responsibility we don’t take lightly.” Don’t worry Atlus, we won’t hold it against ya!
Read (Joystiq)