Killzone 3 already in development, on store shelves by 2010?

October 19th, 2009 No Comments   Posted in FPS, PlayStation 3

killzone2

Killzone 2 only just hit store shelves earlier this year and just now reports are coming to light that says Killzone 3 is already in development.

News comes to us from the Official Playstation Magazine who says Killzone 3 is to be one of Guerilla Games‘ secret projects for 2010 and is under heavy development over at the studio.

Just how much stock should you put into this report? Well, the Official Playstation Magazine is pretty credible considering the obvious but Killzone 2 took 4 years to get onto store shelves so I think it’s safe to say we will be seeing a delay, or two.

via destructoid

Capcom working on “PC-lead” projects

September 4th, 2009 No Comments   Posted in Business, Industry, PC, Software

capcom_logoUsually, Capcom develops games on console platforms, and later ports them to the PC months later. This is one of the attributing factors of the recent downfall of PC gaming.

In an interview with VG247, Capcom’s Christian Svensson revealed that there are a few development teams teams that are working on a few “PC-lead” projects. This means that the games’ development is focused around the PC. Of course, the games will be be ported over to consoles in time.

Svensson did not reveal any information about the projects, but it’s good to know that there are at least a few companies out there who still want to keep PC gaming alive.

Valve wants to develop for PS3, hasn’t found a good team yet

July 3rd, 2009 1 Comment   Posted in News

Considering some of Valve’s flagship titles such as Left 4 Dead never made their way onto the Playstation 3 would lead one to think that Valve had no intentions of ever bringing titles to the platform. However, this is not the case.

In a recent interview with Valve’s Doug Lombardi, done by Joystiq, he said that despite the titles not coming to the PS3, the company still wants to develop for the platform. What’s blocking the way? Well, a group of “decent PS3 coders”, of course.

So, once Valve secures a team of what they are calling “talented PS3 guys” they will again develop for the PS3 but until then, not a chance.

Duke Nukem Forever dev team reaches milestone

April 15th, 2009 1 Comment   Posted in FPS, PC

It seems that Duke Nukem is taking Forever is getting closer and closer to completetion. George Broussard, a member of the development team over at 3D Realms, has recently revealed via Twitter that the team has surpassed a milestone this week:

Closing out a milestone this week. 71 more tasks to do and we started with probably 800-900. Been a good push. Next one starts Monday.

71 more to go, huh? Well let’s see, the game was announced in April of 1997 which means it has been in development for about 12 years now. If we go by what Mr. Bourssard is saying by starting off with 800-900 tasks, we can calculate that the team has completed about 70 tasks per year. So, if they keep it up, we might actually be seeing Duke Nukem Forever hit shelves sometime within the next 2 years. Then again, probably not.

Konami seeks developers for new Metal Gear title(s)

March 9th, 2009 No Comments   Posted in Mobile, PC, PlayStation 3, Wii, Xbox 360

A new job recruitment page recently went live on Konami’s website seeking developers for, what else, a continuation of the Metal Gear series.

According to Joystiq, that mess of Japanese characters displayed on the recruitment page states that Konami is looking for developers for console and mobile Metal Gear titles.

Since Metal Gear Touch is on it’s way, it’s safe to assume that this listing will help in the development of more games like that. But what about the console? Metal Gear Solid 5 anyone? Hell, maybe we’ll see a Metal Gear Wii title.

Creative Coast Alliance offers free rent for new game studios

March 2nd, 2009 No Comments   Posted in Culture, Online, PC, PlayStation 3, Wii, Xbox 360

The Savannah Economic Development Authority has recently announced that they will offer a years worth of free rent to up-and-comping game developers in an under construction office building along the Savannah River.

This is a breath of fresh air given the current climate of the economy. The SEDA is really looking to help a start-up game developer get through these tough times and potentially climb to the top.

“Having seen one company close after another, I know there are a lot of amazingly talented developers out there who would like to continue developing games. These are my friends in many cases, and I started to think of possible things that I could do to help.” says Savannah game designer Brenda Brathwaite, the brains behind this operation.

Read more about it here.

Read (Joystiq)

Rare next victim of economical recession

February 17th, 2009 No Comments   Posted in Business, Console, Culture, Media, Microsoft, Wii, Xbox 360

Microsoft recently announced plans to restructure the fabled Rare due to the current economical climate. But why restructure such a great development studio?

Well, Microsoft says:

“As the entire industry struggles to address the increasing scale and cost of development, we too have felt a need to restructure our current approach so we can speed development and better manage the scale required to create high quality games,” commented Mark Betteridge, studio manager.

It’s also noted that this could possible result in a few Rare employees to pack their bags even though the studio apparently has 4 unannounced titles in the works. This is really too bad, I remember falling in love with Rare ever since the Donkey Kong titles for SNES and the Banjo-Kazooie series for N64.
Read (GamesIndustry.Biz)

Resident Evil 5 first game to use virtual camera

February 16th, 2009 No Comments   Posted in PlayStation 3, Technology, Xbox 360

Fox News’ Gamers Week recently put up a video taking a look into the making of the super-realistic cutscences featured in Resident Evil 5.

Apparently, to produce the cut-scences Capcom used 1-of-4 virtual cameras in existence. What is a virtual camera you ask? Watch the above video to find out.

This marks the first video game ever to use a virtual camera during development, according to Capcom. Capcom’s Resident Evil 5 recently went on sale the 13th so go ahead and grab that to check out these amazing cut scenes we’re talking about.