Dragon Age To Be “Massively Single Player” Game

July 9th, 2009 1 Comment   Posted in Action, Adventure, Console, Culture, MMO, News, RPG

Go to the website for any video game and along the base of the screen you’ll see logos for anyone and everyone involved from the publisher to the system(s) it’s being released on. Trailers also feature these helpful little reminders at the end and apparently in a trailer for Bioware’s upcoming Dragon Age: Origins two of the logos featured were somewhat unusual for a game: Twitter and Facebook.

It seems that as with Spore the overall aim is to blur the line between single player and multiplayer. With Spore you created creatures who existed in a universe populated by the creations of others. The developers are looking for some method of connecting the community of Dragon Age players through a ‘network of manually and automatically shared content’.

Some of that will be more passive, similar to the stat-tracking features of games like Halo 3 where you can nip over to Bungie’s and check out lifetime game stats for yourself and others. Given that they’ll be including a suite of content creation tools though there could be some other aspects to it. In-game merchants selling weapons and armor others have created is a possibility, as well as other people’s characters being used for NPCs or hirelings.

Dragon Age to Get Two Years of DLC Support

April 7th, 2009 1 Comment   Posted in Action, PC, PlayStation 3, RPG, Xbox 360

dragon age
Seeing as how DLC is all the rage these days, BioWare is taking no chances with Dragon Age, as company co-founder Greg Zeschuk has gone on record to say that the upcoming RPG might be supported by downloadable content for up to two years.

"With Dragon Age, our DLC strategy is doing it in maybe a year and-a-half or two years, planning exactly when you’re going to do it and how you’re going to do it," he said.

While he wouldn’t offer any details of the content itself, he had this to say: “Some of our fans would really like us to extend the world, so it’s going to be something that will make the world even bigger and more interesting."

Dragon Age is due out this fall on PC, PS3 and Xbox 360.

Dragon Age PC Delayed

February 4th, 2009 No Comments   Posted in Action, PC, PlayStation 3, RPG, Xbox 360

Previously slated to arrive before its console brethren, the PC version of Dragon Age: Origins has been delayed to the second half of 2009. It will now launch alongside the console versions.

“I’m really proud of our team, who are working very hard to make Dragon Age: Origins the biggest and most exciting BioWare game yet, and we will work to ensure it not only meets, but exceeds the expectations of our loyal audience,” said BioWare CEO Ray Muzyka.

Electronic Arts CEO John Riccitiello said that the delay was due to marketing, and that BioWare will continue to polish the PC release.

Dragon Age to Come to Consoles Following PC Release

August 18th, 2008 No Comments   Posted in Action, PC, PlayStation 3, RPG, Xbox 360

dragon age
Dragon Age: Origins
director Dan Tudge has revealed that the upcoming RPG will be released on unspecified consoles following its PC release.

“Yes. Dragon Age: Origins will be coming to consoles in the near future, yes,” he said. Eurogamer notes that he hinted at a late 2009 release for consoles, though a representative later stated that “plans for consoles haven’t been finalized yet.”

Dragon Age is being billed as the spiritual successor to BioWare’s hardcore RPG effort Baldur’s Gate. The game is expected to arrive on PC sometime between January and March of 2009.

Dragon Age Public Debut at Gen Con

August 14th, 2008 No Comments   Posted in Action, PC, PlayStation 3, RPG, Xbox 360

dragon_age_logo_desk_1024 BioWare sends word that they will be showing Dragon Age: Origins, their upcoming action-RPG, publicly for the first time at Gen Con in Indianapolis, which begins today. The game will also be shown at next week’s GCDC and at Penny Arcade Expo the week after that.

The first look will offer fans a sneak peek at the combat, magic and “digital actors” that make up the game. The studio will also reveal new details about combat, exploration, dialog and the game’s origin story, among other things. Select members will also be invited to a special lounge hosted by the studio.

Be sure to attend these expos, as well as Leipzig in Germany, if you want to be one of the first to see the game in person.