<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>DigitalBattle.com &#187; gdc</title>
	<atom:link href="http://www.digitalbattle.com/tag/gdc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
	<lastBuildDate>Mon, 23 Nov 2009 21:30:32 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language></language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Batman: Arkham Asylum showcased at GDC</title>
		<link>http://www.digitalbattle.com/2009/03/28/batman-arkham-asylum-showcased-at-gdc/</link>
		<comments>http://www.digitalbattle.com/2009/03/28/batman-arkham-asylum-showcased-at-gdc/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 23:41:23 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arkham]]></category>
		<category><![CDATA[asylum]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[game developers conference]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=20441</guid>
		<description><![CDATA[
It&#8217;s been a while since we last heard about Batman: Arkham Asylum but with the Game Developer&#8217;s Conference comes new information about gameplay.
Showcased in the above video is what the developers call &#8220;invisible predator gameplay&#8221; which is essentially using Batman&#8217;s skillset and gadgets to stealthily take down the Joker&#8217;s henchmen.
Batman: Arkham Asylum is shaping up [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=47318" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=47318" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<p>It&#8217;s been a while since we last heard about <em>Batman: Arkham Asylum</em> but with the Game Developer&#8217;s Conference comes new information about gameplay.</p>
<p>Showcased in the above video is what the developers call &#8220;invisible predator gameplay&#8221; which is essentially using Batman&#8217;s skillset and gadgets to stealthily take down the Joker&#8217;s henchmen.</p>
<p><em>Batman: Arkham Asylum</em> is shaping up to be a true blockbuster but we&#8217;ll hold full judgement until it hits the shelves June 9th for the Xbox 360, PS3, and PC.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/03/28/batman-arkham-asylum-showcased-at-gdc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DSi specific game cards on the way</title>
		<link>http://www.digitalbattle.com/2009/03/25/dsi-specific-game-cards-on-the-way/</link>
		<comments>http://www.digitalbattle.com/2009/03/25/dsi-specific-game-cards-on-the-way/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 01:56:13 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[09]]></category>
		<category><![CDATA[game cards]]></category>
		<category><![CDATA[game developers conference]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=20290</guid>
		<description><![CDATA[
It was recently announced at the Game Developers Conference by Nintendo&#8217;s Masato Kuwahara that new game cards are on the way that will favor the Nintendo DSi.
In fact, one of these mentioned cards will only work on the Nintendo DSi handheld. The other, however, will work on the previous generation consoles but will have features [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-20291 aligncenter" title="nintendodsi" src="http://www.digitalbattle.com/wp-content/uploads/2009/03/nintendodsi.jpg" alt="" width="500" height="266" /></p>
<p>It was recently announced at the Game Developers Conference by Nintendo&#8217;s Masato Kuwahara that new game cards are on the way that will favor the Nintendo DSi.</p>
<p>In fact, one of these mentioned cards will <em>only</em> work on the Nintendo DSi handheld. The other, however, will work on the previous generation consoles but will have features that will only be playable if you are using a DSi.</p>
<p>Let&#8217;s just hope this doesn&#8217;t mean that Nintendo is going to throw in some gimmicky mini games utilizing the DSi&#8217;s built in camera.</p>
<p><a href="http://www.joystiq.com/2009/03/25/gdc09-dsi-only-and-dsi-enhanced-cards-announced/" target="_blank">Read</a> (Joystiq)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/03/25/dsi-specific-game-cards-on-the-way/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mass Effect 2 Details at GDC</title>
		<link>http://www.digitalbattle.com/2009/01/09/mass-effect-2-details-at-gdc/</link>
		<comments>http://www.digitalbattle.com/2009/01/09/mass-effect-2-details-at-gdc/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 18:20:56 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[mass effect 2]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=16924</guid>
		<description><![CDATA[The event schedule for this year&#8217;s Game Developers Conference reveals that BioWare will provide new details on its sci-fi action RPG sequel Mass Effect 2 at the event.
The studio&#8217;s project manager Corey Andruko and lead technical designer Dusty Everman will host an hour-long session that will explore the design process of levels in the coming [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i43.tinypic.com/2n80aj7.jpg" align="right" title="" border="0" hspace="2">The <a href="https://www.cmpevents.com/GD09/a.asp?option=C&#038;V=11&#038;SessID=8854" target="_blank">event schedule</a> for this year&#8217;s Game Developers Conference reveals that BioWare will provide new details on its sci-fi action RPG sequel <i>Mass Effect 2</i> at the event.</p>
<p>The studio&#8217;s project manager Corey Andruko and lead technical designer Dusty Everman will host an hour-long session that will explore the design process of levels in the coming game.</p>
<p>The GDC will run from March 23 to 27 at its usual venue &#8211; the San Fransisco Moscone Center. The event is geared towards developers, so the information revealed may only be understood or appreciated by tech-heads themselves; it&#8217;s not known how much of the details will be of interest to gamers.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/01/09/mass-effect-2-details-at-gdc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
