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	<title>DigitalBattle.com &#187; konami</title>
	<atom:link href="http://www.digitalbattle.com/tag/konami/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
	<lastBuildDate>Mon, 23 Nov 2009 04:17:59 +0000</lastBuildDate>
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		<title>Konami looking for motion sensing input for PES</title>
		<link>http://www.digitalbattle.com/2009/10/05/konami-looking-for-motion-sensing-input-for-pes/</link>
		<comments>http://www.digitalbattle.com/2009/10/05/konami-looking-for-motion-sensing-input-for-pes/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 03:54:19 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[PES 2010]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27515</guid>
		<description><![CDATA[
Konami has pretty much offered the only viable contender to EA&#8217;s FIFA series, the PES, or Pro Evolution Soccer series, which has been a torn in EA&#8217;s eye for almost a decade. Developer and publisher Konami has revealed that they&#8217;re looking to add motion controller input to the series, as PES producer Shingo Takatsuka mentioned [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/10/pes.jpg" alt="" /><br />
Konami has pretty much offered the only viable contender to EA&#8217;s FIFA series, the PES, or Pro Evolution Soccer series, which has been a torn in EA&#8217;s eye for almost a decade. Developer and publisher Konami has revealed that they&#8217;re looking to add motion controller input to the series, as PES producer Shingo Takatsuka <a href="http://uk.ps3.ign.com/articles/103/1030821p1.html">mentioned</a> to IGN, saying that the company is &#8220;aggressively&#8221; looking into both Project Natal of Xbox 360 and the PS3 motion controller as well. However, the most obvious choice for motion controllers, the Wii, wasn&#8217;t mentioned. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/10/05/konami-looking-for-motion-sensing-input-for-pes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Contra ReBirth PAX 2009 trailer</title>
		<link>http://www.digitalbattle.com/2009/09/05/contra-rebirth-pax-2009-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/09/05/contra-rebirth-pax-2009-trailer/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 02:05:05 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiiware]]></category>
		<category><![CDATA[contra]]></category>
		<category><![CDATA[contra rebirth]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[m2]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[sidescroller]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26725</guid>
		<description><![CDATA[
The twelfth Contra game is coming out in the United States in only two days, so we&#8217;re all getting excited for some side-scrolling action. Contra ReBirth is much like Contra 4; old school 16-bit action. Remixes of songs from previous titles in the series are also featured in the game.
European and Japanese residents can already [...]]]></description>
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<p>The twelfth <em>Contra</em> game is coming out in the United States in only two days, so we&#8217;re all getting excited for some side-scrolling action. <em>Contra ReBirth</em> is much like <em>Contra 4</em>; old school 16-bit action. Remixes of songs from previous titles in the series are also featured in the game.</p>
<p>European and Japanese residents can already grab the title if you&#8217;re wondering. <em>ReBirth</em> was developed by M2 exclusively as a WiiWare title.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/09/05/contra-rebirth-pax-2009-trailer/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Shadow of Destiny PSP port coming to US, à la ESRB</title>
		<link>http://www.digitalbattle.com/2009/07/31/shadow-of-destiny-psp-port-coming-to-us-a-la-esrb/</link>
		<comments>http://www.digitalbattle.com/2009/07/31/shadow-of-destiny-psp-port-coming-to-us-a-la-esrb/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 19:48:39 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[shadow of destiny]]></category>
		<category><![CDATA[shadow of memories]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26338</guid>
		<description><![CDATA[
An ESRB listing of the Shadow of Destiny port for the PlayStation Portable reveals that the game will be getting a North American release. The game was rated Teen for Alcohol Reference, Animated Blood, and Violence. Nothing official from Konami says anything about the release, but at least we know that it&#8217;s definitely on its [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26339" title="shadowofdestiny" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/shadowofdestiny.jpg" alt="" width="500" height="287" /><br />
An ESRB <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=Shadow+of+Destiny&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=43&amp;newSearch.y=12">listing</a> of the <em>Shadow of Destiny</em> port for the <a href="http://www.digitalbattle.com/category/psp/">PlayStation Portable</a> reveals that the game will be getting a North American release. The game was rated Teen for Alcohol Reference, Animated Blood, and Violence. Nothing official from <a href="http://www.digitalbattle.com/tag/konami">Konami</a> says anything about the release, but at least we know that it&#8217;s definitely on its way.</p>
<p>The <a href="http://www.digitalbattle.com/tag/japan">Japanese</a> version is set to debut on October 1st, so it could be possible that it&#8217;ll be released not too far after. Unfortunately, no word on a European or Australian release yet.</p>
<p>[Thanks, Leland!]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Konami employee demoted for becoming a mother</title>
		<link>http://www.digitalbattle.com/2009/06/21/konami-employee-demoted-for-becoming-a-mother/</link>
		<comments>http://www.digitalbattle.com/2009/06/21/konami-employee-demoted-for-becoming-a-mother/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 17:52:34 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[konami]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24428</guid>
		<description><![CDATA[ Being a mother can be bad news for the mother herself: sleepless nights, listening to constant crying and whining and almost dying from exhaustion. Add to that the fact that in Japan you could also be demoted from your job.
This has happened to an employee of Konami in Japan. She is suing the company [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" title="Konami" alt="Konami" align="right" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/konami.jpg" width="165" height="174" /> Being a mother can be bad news for the mother herself: sleepless nights, listening to constant crying and whining and almost dying from exhaustion. Add to that the fact that in Japan you could also be demoted from your job.</p>
<p>This has happened to an employee of Konami in Japan. She is suing the company after she allegedly had her wage lowered and was demoted upon returning from her maternity leave. Yoko Sekiguchi is seeking $343,000 in damages, stating that she was moved to a domestic position and had her salary cut by $2,080 a month after she returned.</p>
<p>Apparently, Konami changed her position to create a better child-rearing environment for her. Sekiguchi, as one can expect, was not pleased: &#8220;Being forced to lessen your career to raise a child is sexual discrimination.&#8221;</p>
<p>Sekiguchi&#8217;s job had her travelling all over the world to acquire licensing deals. The <i>Winning Eleven</i> series comes to mind.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalbattle.com/2009/06/21/konami-employee-demoted-for-becoming-a-mother/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Konami will hold Metal Gear Online tournament June 26th</title>
		<link>http://www.digitalbattle.com/2009/06/20/konami-will-hold-metal-gear-online-tournament-june-26th/</link>
		<comments>http://www.digitalbattle.com/2009/06/20/konami-will-hold-metal-gear-online-tournament-june-26th/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 07:27:21 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Online]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[guns of the patriot]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear online]]></category>
		<category><![CDATA[metal gear solid 4]]></category>
		<category><![CDATA[prize]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24393</guid>
		<description><![CDATA[
To finish off a week of Metal Gear announcements Konami has announced an officially sponsored Metal Gear Online tournament. While no prizes have been announced yet Konami says that you should hurry up and register as space is limited. Below are the directions to register for said tournament:
1) Log into MGO with the character you [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24394 aligncenter" title="metalgearonline1" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/metalgearonline1.jpg" alt="" width="500" height="317" /></p>
<p>To finish off a week of Metal Gear announcements Konami has announced an officially sponsored Metal Gear Online tournament. While no prizes have been announced yet Konami says that you should hurry up and register as space is limited. Below are the directions to register for said tournament:</p>
<blockquote><p>1) Log into <em>MGO</em> with the character you wish to enter into the Tournament  (starting June 23rd) &#8211; but hurry, only a limited number of players can  participate<br />
2) Go to Lobby Select and choose Tournament Registration<br />
3) On  the Lobby Screen select one of the 4 tournament lobbies to register (i.e. US  TOURNEY 1, US TOURNEY 2, etc.)<br />
4) Select either Join Team (pick a team off  the list to join), Create Team and Submit Entry (set up the team name and  password), or Solo Entry (assigned to a random team)</p></blockquote>
<p>Entry will apparantly begin on the 23rd while the actual tournament will begin on the 26th. We&#8217;ll keep you posted as more information is released.</p>
<p><a href="http://www.gamingshogun.com/Article/4570/Konami_Announces_Metal_Gear_Online_Tournament_for_June_26th.html" target="_blank">Read</a> (GamingShogun)</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Six Days in Fulljah 2/3 of the way done, still doesn&#8217;t have a publisher</title>
		<link>http://www.digitalbattle.com/2009/06/12/six-days-in-fulljah-23-of-the-way-done-still-doesnt-have-a-publisher/</link>
		<comments>http://www.digitalbattle.com/2009/06/12/six-days-in-fulljah-23-of-the-way-done-still-doesnt-have-a-publisher/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 22:33:56 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[atomic games]]></category>
		<category><![CDATA[completion]]></category>
		<category><![CDATA[fox news]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[six days in fallujah]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24122</guid>
		<description><![CDATA[
Six Days in Fulljah was dropped by its publisher, Konami, back in April but that didn&#8217;t discourage the guys over at Atomic Games who have continued with development just as planned.
Apparantly, Atomic Games president Peter Tamte along with the game&#8217;s consultant Captain Read Omohundro appeared on Fox News to talk a bit about the game. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24123 aligncenter" title="sixdaysinfallujah" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/sixdaysinfallujah.jpg" alt="" width="500" height="282" /></p>
<p><em>Six Days in Fulljah </em>was <a href="http://www.digitalbattle.com/2009/04/27/konami-cancels-six-days-in-fallujah/" target="_blank">dropped</a> by its publisher, Konami, back in April but that didn&#8217;t discourage the guys over at Atomic Games who have continued with development just as planned.</p>
<p>Apparantly, Atomic Games president Peter Tamte along with the game&#8217;s consultant Captain Read Omohundro appeared on Fox News to talk a bit about the game. Other than saying how they are currently looking for a publisher for the game, he also told us that the game is about 2/3 of the way done.</p>
<p>Well, Mr. Tamte it doesn&#8217;t matter how far done with Six Days in Fulljah you are unless you find a publisher so get on that!</p>
<p><a href="http://news.bigdownload.com/2009/06/12/fox-news-takes-on-six-days-in-fallujah/" target="_blank">Read</a> (Big Download)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Metal Gear Arcade caught in its debut trailer</title>
		<link>http://www.digitalbattle.com/2009/06/12/metal-gear-arcade-caught-in-its-debut-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/06/12/metal-gear-arcade-caught-in-its-debut-trailer/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 22:28:01 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[kojima]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear arcade]]></category>
		<category><![CDATA[metal gear solid 4]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24120</guid>
		<description><![CDATA[
Yesterday we found out what the Metal Gear Arcade&#8217;s hardware would look like and now we know what the its gameplay will look like.
If you didn&#8217;t know Metal Gear Arcade is basically just Metal Gear Solid 4&#8217;s online component. The different with the arcade version, however, is that you will be using a new kind [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=51470" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=51470" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<p>Yesterday we found out what the <em>Metal Gear Arcade</em>&#8217;s <a href="http://www.digitalbattle.com/2009/06/11/famitsu-puts-metal-gear-arcade-on-display/" target="_blank">hardware</a> would look like and now we know what the its gameplay will look like.</p>
<p>If you didn&#8217;t know <em>Metal Gear Arcade</em> is basically just <em>Metal Gear Solid 4</em>&#8217;s online component. The different with the arcade version, however, is that you will be using a new kind of controller specifically designed for this application along with the fact that its completely in 3D. So yes, you will be wearing some kind of 3D glasses goggles while playing this game.</p>
<p>Still no word on if <em>Metal Gear Arcade</em> will ever hit American arcades but it is set to his Japanese arcades sometime later this year.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Famitsu puts Metal Gear Arcade on display</title>
		<link>http://www.digitalbattle.com/2009/06/11/famitsu-puts-metal-gear-arcade-on-display/</link>
		<comments>http://www.digitalbattle.com/2009/06/11/famitsu-puts-metal-gear-arcade-on-display/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 15:52:25 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[co op]]></category>
		<category><![CDATA[hideo kojima]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[kojima productions]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear arcade]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24016</guid>
		<description><![CDATA[
First announced at EA, Kojima and Konami have kept their Metal Gear Arcade under wraps pretty well. Well, those wraps are still tightly bound but at least we have a few details and the above picture to hold us over thanks to the latest issue of Famitsu.
According ot the magazine, players will control the arcade [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24017 aligncenter" title="metalgeararcade" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/metalgeararcade.jpg" alt="" width="500" height="363" /></p>
<p>First announced at EA, Kojima and Konami have kept their <em>Metal Gear Arcade</em> under wraps pretty well. Well, those wraps are still tightly bound but at least we have a few details and the above picture to hold us over thanks to the latest issue of Famitsu.</p>
<p>According ot the magazine, players will control the arcade while sitting down, wearing 3D glasses using a controller that allows for seperate movement and viewpoint control. Better yeah, in addition to being able to play solo players will get the chance to participate in up to 16-player co-op. Sounds awesome.</p>
<p>Unfortunately, there is no word on if <em>Metal Gear Arcade</em> will ever make it stateside but for those in Japan, it is set to hit arcades over there later this year.</p>
<p><a href="http://www.joystiq.com/2009/06/11/famitsu-lifts-camouflage-off-metal-gear-arcade/" target="_blank">Read</a> (Joystiq)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Original Metal Gear Solid coming to PSN</title>
		<link>http://www.digitalbattle.com/2009/06/04/original-metal-gear-solid-coming-to-psn/</link>
		<comments>http://www.digitalbattle.com/2009/06/04/original-metal-gear-solid-coming-to-psn/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 20:20:50 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23779</guid>
		<description><![CDATA[There has been a lot of Metal Gear Solid news at this year&#8217;s E3, and they seem to keep rolling in. Konami has announced that the original Metal Gear Solid game, which was released on the PlayStation back in 1998, would find its way to the PlayStation Network, and will be offered on June 18 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/06/game_mgs1.jpg" alt="" width="500" height="450" />There has been a lot of Metal Gear Solid news at this year&#8217;s E3, and they seem to keep rolling in. Konami has <a href="http://www.1up.com/do/newsStory?cId=3174622">announced</a> that the original Metal Gear Solid game, which was released on the PlayStation back in 1998, would find its way to the PlayStation Network, and will be offered on June 18 for $10. </p>
<p>This E3 has been busy for Konami, where the publisher has announced several Metal Gear games, inclduing Metal Gear Solid Rising, Metal Gear Solid: Peace Walker, and Metal Gear Solid Arcade.</p>
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		<title>Elebits Game Review&#8211;Deranged Plot, Weirder Play</title>
		<link>http://www.digitalbattle.com/2009/06/03/elebits-game-review-deranged-plot-weirder-play/</link>
		<comments>http://www.digitalbattle.com/2009/06/03/elebits-game-review-deranged-plot-weirder-play/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 18:37:15 +0000</pubDate>
		<dc:creator>Steve Anderson</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[capture gun]]></category>
		<category><![CDATA[casual game]]></category>
		<category><![CDATA[Elebits]]></category>
		<category><![CDATA[family friendly]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[solid rental]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23639</guid>
		<description><![CDATA[I have to hand it to the Wii, I really do, because this is the system that seems bound and determined to, at all costs, take CHANCES.  They will do the strangest things for little or no more reason than THEY CAN.  And the perfect evidence of that concept is found in a little game [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/06/eleibits.jpg"><img class="alignright size-medium wp-image-23642" title="eleibits" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/eleibits.jpg" alt="" width="280" height="280" align="right" /></a>I have to hand it to the <a href="http://www.digitalbattle.com/category/wii/" target="_blank">Wii</a>, I really do, because this is the system that seems bound and determined to, at all costs, take CHANCES.  They will do the strangest things for little or no more reason than THEY CAN.  And the perfect evidence of that concept is found in a little game from Konami called Elebits, out now for the <a href="http://www.digitalbattle.com/category/nintendo/" target="_blank">Nintendo</a> Wii.</p>
<p>See, this game may have one of the most insane plots EVER.  A vaguely earthlike society&#8211;I say this because there are some sheer impossibilities going on here&#8211;has advanced to about twentieth-century technology because they discovered electricity a long time ago.  Nothing odd there, except their electricity doesn&#8217;t come from wind or solar or coal.  This society gets its electricity thanks to a race of tiny little creatures called Elebits, which fell to the planet&#8217;s surface on a giant lightning bolt.  The people of the planet promptly enslaved the Elebits by jamming them into their appliances and using their electrical power to run their blenders and heaters and computers and whatnot.  Oh, sure, the game SAYS that the people and Elebits were FRIENDS, but I don&#8217;t buy a word of it.  After all, who&#8217;s coming out ahead in that little arrangement?  It sure isn&#8217;t the Elebits.</p>
<p>But anyway&#8211;you&#8217;ll be playing an eight year old kid of such spectacular shortsightedness that he wishes the Elebits didn&#8217;t exist, throwing the planet into a pitch black barbarism just so his Elebit-researcher parents would spend more time with him.  It&#8217;s about the time he actually articulates that wish that the entire town goes dark.  The Elebits are asleep on the job, and its up to you, armed with your dad&#8217;s capture gun, to tear the house apart in search of the Elebits so you can get them back to work and watch your favorite TV show.</p>
<p>See what I mean?  This game couldn&#8217;t be more deranged if you were required to wear the Wiimote like a hat.</p>
<p>You&#8217;ll be blundering around your house, using your &#8220;<a href="http://www.digitalbattle.com/category/technology/" target="_blank">capture gun</a>&#8220;, which is basically a portable tractor beam that apparently doesn&#8217;t require Elebit power to work at the lowest levels, to lift things and shake things and throw things around so you can find those lazy little bastards and return them to their electrical enslavement.</p>
<p>This is actually fairly entertaining, at least for a while, until you start getting into narrow rooms and get hampered by a &#8220;breakage limit&#8221; in which you&#8217;re suddenly no longer allowed to smash things open in search of Elebits.  I call that a cheat, myself&#8211;I was gleefully throwing potted plants around the room without consequence and now, all of a sudden, I break open that vase to look for Elebits and it&#8217;s game over?  Screw that, says I, with all the emphasis it deserves.</p>
<p>But still, Elebits is absolutely a departure from literally everything that came before it.  I can&#8217;t think of anything even vaguely resembling a parallel on this one and it shows.  This is a fun game that does start getting in its own way after a while, but there&#8217;s still fun enough in this one to make it a solid rental, if nothing else.</p>
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		<title>Metal Gear Solid: Peace Walker coming to the PSP</title>
		<link>http://www.digitalbattle.com/2009/06/03/metal-gear-solid-peace-walker-coming-to-the-psp/</link>
		<comments>http://www.digitalbattle.com/2009/06/03/metal-gear-solid-peace-walker-coming-to-the-psp/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 18:01:49 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[hideo kojima]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[peace walker]]></category>
		<category><![CDATA[stealth]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23727</guid>
		<description><![CDATA[
It looks like Sony has finally taken a hint and contracted one of their most loyal developers, Konami, to give the PSP&#8217;s game library a little wake up call &#8212; Recently announced during E3 is Metal Gear Solid: Peace Walker, a PSP exclusive that isn&#8217;t a port in any way shape or form.
Peace Walker apparantly [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0chmJjO8xT4&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/0chmJjO8xT4&amp;hl=en&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>It looks like Sony has finally taken a hint and contracted one of their most loyal developers, Konami, to give the PSP&#8217;s game library a little wake up call &#8212; Recently announced during E3 is <em>Metal Gear Solid: Peace Walker</em>, a PSP exclusive that isn&#8217;t a port in any way shape or form.</p>
<p><em>Peace Walker</em> apparantly takes place 10 years after the happenings of Metal Gear Solid 3 and stars none other than Solid Snake. The best part, however, is that Hideo Kojima will be diverting his attention away from the <a href="http://www.digitalbattle.com/2009/06/01/metal-gear-rising-coming-to-xbox-360/" target="_blank">Xbox 360 </a><em><a href="http://www.digitalbattle.com/2009/06/01/metal-gear-rising-coming-to-xbox-360/" target="_blank">Metal Gear</a></em> to focus completely on Peace Walker which means it&#8217;s sure to be a hit.</p>
<p><em>Metal Gear Solid: Peace Walker</em> will be released for the PSP sometime in 2010.</p>
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		<title>Sony announces PSN title Zombie Apocalypse</title>
		<link>http://www.digitalbattle.com/2009/05/19/sony-announces-psn-title-zombie-apocalypse/</link>
		<comments>http://www.digitalbattle.com/2009/05/19/sony-announces-psn-title-zombie-apocalypse/#comments</comments>
		<pubDate>Wed, 20 May 2009 04:49:07 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[gore]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[nihilistic]]></category>
		<category><![CDATA[survival]]></category>
		<category><![CDATA[zombie apocalypse]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23084</guid>
		<description><![CDATA[
If you just can&#8217;t get enough zombie mayhem you&#8217;re going to want to check this one out &#8212; Konami and Nihilstic have recently announced on the Official Playstation Blog that a new game entitled Zombie Apocalypse is set to hit the Playstation Network sometime next month.
As you can see from the above screenshot Zombie Apocalypse [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-23085 aligncenter" title="zombieapocalypse" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/zombieapocalypse.jpg" alt="" width="500" height="281" /></p>
<p>If you just can&#8217;t get enough zombie mayhem you&#8217;re going to want to check this one out &#8212; Konami and Nihilstic have recently announced on the <a href="http://blog.us.playstation.com/2009/05/19/zombie-apocalypse-coming-to-psn/" target="_blank">Official Playstation Blog</a> that a new game entitled <em><a href="http://www.digitalbattle.com/2009/02/18/nihilistic-working-up-zombie-apocalypse/" target="_blank">Zombie Apocalypse</a></em> is set to hit the Playstation Network sometime next month.</p>
<p>As you can see from the above screenshot <em>Zombie Apocalypse</em> is exactly what it sounds like, a run around and kill as many zombies as you can game. It may seem cliche but this is exactly what the developers were getting at; they wanted a fun to play party game full of gore and fun. </p>
<p>Multiplayer of course will be included in the form of 4 player co op with 55 increasingly difficult levels to survive. Konami and Nihilistic really focused on creating a game that will appeal to arcade, casual, and hardcore gamers a like and it looks to me like they succeeded with <em>Zombie Apocalypse</em>.</p>
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		<title>Contra Rebirth coming to WiiWare?</title>
		<link>http://www.digitalbattle.com/2009/05/08/contra-rebirth-coming-to-wiiware/</link>
		<comments>http://www.digitalbattle.com/2009/05/08/contra-rebirth-coming-to-wiiware/#comments</comments>
		<pubDate>Fri, 08 May 2009 21:15:27 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiiware]]></category>
		<category><![CDATA[contra rebirt]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[product listing]]></category>
		<category><![CDATA[Rumor]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22655</guid>
		<description><![CDATA[
Now, there has been no official word from Konami regarding the release of a Contra: ReBirth, but if a Japanese product listing on their official website is to be believed, this game may actually be on its way.
The listing has the game priced at 1000 Wii Points and from the looks of the above screenshots [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-22656 aligncenter" title="contra" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/contra.jpg" alt="" width="500" height="370" /></p>
<p>Now, there has been no official word from Konami regarding the release of a <em>Contra: ReBirth</em>, but if a Japanese product listing on their official website is to be believed, this game may actually be on its way.</p>
<p>The listing has the game priced at 1000 Wii Points and from the looks of the above screenshots will be a more modern take on the hugely popular 1987 title <em>Contra</em>.</p>
<p>If you can decipher Japanese, which I can&#8217;t, head over to the <a href="http://www.konami.jp/products/dl_wii_contra_re_ww/" target="_blank">product listing</a> and see what information you can come up with.</p>
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		<title>Metal Gear Solid Touch Lite hits App Store</title>
		<link>http://www.digitalbattle.com/2009/05/04/metal-gear-solid-touch-lite-hits-app-store/</link>
		<comments>http://www.digitalbattle.com/2009/05/04/metal-gear-solid-touch-lite-hits-app-store/#comments</comments>
		<pubDate>Mon, 04 May 2009 21:43:07 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[lite]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22404</guid>
		<description><![CDATA[
If you share my distate in shelling out any amount of cash for iPhone apps but want to give Metal Gear Solid Touch a go, you&#8217;re in luck &#8212; Konami evidentally wanted more people to get a taste of the game as they have recently released a trial version onto the App Store.
Entitled Metal Gear [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-22405 aligncenter" title="metalgearsolidtouch" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/metalgearsolidtouch.jpg" alt="" width="500" height="326" /></p>
<p>If you share my distate in shelling out any amount of cash for iPhone apps but want to give <a href="http://www.digitalbattle.com/2009/04/22/metal-gear-solid-touch-completed-free-update-issued/" target="_blank"><em>Metal Gear Solid Touch</em></a> a go, you&#8217;re in luck &#8212; Konami evidentally wanted more people to get a taste of the game as they have recently released a trial version onto the App Store.</p>
<p>Entitled <em>Metal Gear Solid Touch Lite</em>, the trial will run 84.4 MB and feature 3 full levels of tap-shooting action.</p>
<p>After fiddling with the game for a bit I&#8217;ve discovered it to be quite fun but found my finger getting in the way causing me to miss my target. I probably won&#8217;t be buying the game but perhaps after trying the Lite version, you will.</p>
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		<title>Atomic Games responds to Fallujah cancellation</title>
		<link>http://www.digitalbattle.com/2009/04/28/atomic-games-responds-to-fallujah-cancellation/</link>
		<comments>http://www.digitalbattle.com/2009/04/28/atomic-games-responds-to-fallujah-cancellation/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 21:20:20 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[atomic games]]></category>
		<category><![CDATA[cancellation]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[six days in fallujah]]></category>
		<category><![CDATA[third-person shooter]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22122</guid>
		<description><![CDATA[
Imagine waking up one morning only to find out that your hopes and dreams were smashed; a bit dramatic, but Atomic Games was quoted to have felt similiar when Konami told them they weren&#8217;t going to publish Six Days in Fallujah:
We were informed on Thursday night that Konami had decided to pull out of Six [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-22123 aligncenter" title="sixdaysinfallujah" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/sixdaysinfallujah.jpg" alt="" width="500" height="305" /></p>
<p>Imagine waking up one morning only to find out that your hopes and dreams were smashed; a bit dramatic, but Atomic Games was quoted to have felt similiar when Konami told them they weren&#8217;t going to publish <em><a href="http://www.digitalbattle.com/2009/04/27/konami-cancels-six-days-in-fallujah/" target="_blank">Six Days in Fallujah</a><span style="font-style: normal;">:</span></em></p>
<blockquote><p>We were informed on Thursday night that Konami had decided to pull out of <em>Six Days in Fallujah</em>.  This caught us by surprise. Development of the game had been progressing very  well and on schedule. We would very much like the opportunity to complete the  game.</p></blockquote>
<p>Followers of the controversial title will be happy to hear that when <a href="http://kotaku.com/5231287/fallujah-developer-surprised-by-cancellation" target="_blank">contacted</a> by Kotaku about whether or not they would find a new publisher, Atomic Games responded with &#8220;stay tuned&#8221;.</p>
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		<title>Konami Cancels Six Days In Fallujah</title>
		<link>http://www.digitalbattle.com/2009/04/27/konami-cancels-six-days-in-fallujah/</link>
		<comments>http://www.digitalbattle.com/2009/04/27/konami-cancels-six-days-in-fallujah/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 15:11:23 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[cancelled]]></category>
		<category><![CDATA[Controversy]]></category>
		<category><![CDATA[Criticism]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[six days in fallujah]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=21991</guid>
		<description><![CDATA[The video games industry is used to criticism and controversy, yet no title in history has come under fire as heavily and as quickly as Six Days In Fallujah. Within mere days of its announcement soldiers, veterans and family members were protesting the game, calling it tasteless in its planned depiction of the invasion of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/04/six-days-in-fallujah1.jpg"><img class="aligncenter size-full wp-image-21992" title="six-days-in-fallujah1" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/six-days-in-fallujah1.jpg" alt="" width="480" height="300" /></a>The video games industry is used to criticism and controversy, yet no title in history has come under fire as heavily and as quickly as <em>Six Days In Fallujah</em>. Within mere days of its announcement soldiers, veterans and family members were protesting the game, calling it tasteless in its planned depiction of the invasion of Fallujah a mere five years ago.</p>
<p>There were some soldiers who when asked said they had no problem with a historically accurate and realistic game; many even included that there are possible benefits to the game including greater understanding of the stresses of war and training new recruits in the rules of engagement. Unfortunately however these soldiers aren&#8217;t out stumping for the game, so the publicity circling is still vastly negative.</p>
<p>Faced with endless complaints, petitions and accusations of poor taste Konami has decided to save face and<a href="http://www.asahi.com/english/Herald-asahi/TKY200904270177.html" target="_blank"> pull out</a> of the project. Despite the fact that developer Atomic Games collaborated with soldiers via diaries and satellite images to get the game as close to the actual events of the battle as possible none of its detractors seemed to think there could be any validity to the game.</p>
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		<title>Metal Gear Solid Touch completed, free update issued</title>
		<link>http://www.digitalbattle.com/2009/04/22/metal-gear-solid-touch-completed-free-update-issued/</link>
		<comments>http://www.digitalbattle.com/2009/04/22/metal-gear-solid-touch-completed-free-update-issued/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 00:24:57 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=21735</guid>
		<description><![CDATA[
It seems that the original release of Metal Gear Solid Touch for the iPod Touch and iPhone wasn&#8217;t complete, ending almost randomly leaving players in the dust.
Well, Konami has announced that the game has official been finished and an update has been sent to the App Store for all to download for free
Joystiq reports that [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-21736 aligncenter" title="metalgearsolidtouch" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/metalgearsolidtouch.jpg" alt="" width="500" height="315" /></p>
<p>It seems that the original release of <em>Metal Gear Solid Touch</em> for the iPod Touch and iPhone wasn&#8217;t complete, ending almost randomly leaving players in the dust.</p>
<p>Well, Konami has announced that the game has official been finished and an update has been sent to the App Store for all to download for free</p>
<p>Joystiq <a href="http://www.joystiq.com/2009/04/22/metal-gear-solid-touch-is-complete-free-update-adds-eight-sta/" target="_blank">reports</a> that the update adds 8 new stages along with new unlockable wallpapers and a bunch of bug fixes.</p>
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		<title>Some Iraq War Vets Support Konami Game</title>
		<link>http://www.digitalbattle.com/2009/04/10/some-iraq-war-vets-support-konami-game/</link>
		<comments>http://www.digitalbattle.com/2009/04/10/some-iraq-war-vets-support-konami-game/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 16:06:31 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Controversy]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[six days in fallujah]]></category>
		<category><![CDATA[Veterans]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=21128</guid>
		<description><![CDATA[It&#8217;s always interesting when a game generates controversy before it&#8217;s even released. Usually it&#8217;s because of gratuitous, over-the-top violence but in the case of Konami&#8217;s Six Days In Fallujah it&#8217;s because of the stark realism of the violence that took place not very long ago. Veterans, families of slain Iraq war veterans and peace groups [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/04/six-days-in-fallujah.jpg"><img class="aligncenter size-full wp-image-21129" title="six-days-in-fallujah" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/six-days-in-fallujah.jpg" alt="" width="480" height="300" /></a>It&#8217;s always interesting when a game generates controversy before it&#8217;s even released. Usually it&#8217;s because of gratuitous, over-the-top violence but in the case of Konami&#8217;s Six Days In Fallujah it&#8217;s because of the stark realism of the violence that took place not very long ago. Veterans, families of slain Iraq war veterans and peace groups have all come out against the game, but not everyone is against the game.</p>
<p>After looking at the arguments coming from the &#8216;con&#8217; side G4 <a href="http://g4tv.com/thefeed/blog/post/694612/Soldiers-Respond-To-Six-Days-in-Fallujah-Controversy.html" target="_blank">contacted </a>some members of the military who are also gamers themselves to get their thoughts on the issue. Sgt. Casey J. McGeorge, a veteran of the Iraq war who served for thirty six months over three tours of duty says that he has no problems with the game, speaking as a combat veteran as well as a gamer, stipulating that it should be made as realistically as possible.</p>
<p><span id="more-21128"></span></p>
<p>Marine Corps. Gunnery Sergeant John Mundy points out the substantial differences between video games and real-life combat situations, citing that the Rules of Engagement dictate what weapons you can use and when. In most video games you have no such restrictions, so putting in these rules and consequences for violating them could be useful in training new Marines but points out that these restrictions would probably frustrate the average civilian used to playing games where you can &#8220;&#8230; lob a frag down the street or launch a RPG at a couple of guys if you have to reload&#8221;. He goes on to point out that the unfortunate &#8216;human factor&#8217; of multiplayer could go a long ways towards dampening the usefulness of the experience though.</p>
<p>Both men pointed out that if made in a realistic enough fashion the game could be helpful in helping civilians understand the stresses of war. Many veterans return shaken and nervous, used to a life where getting too close to a seemingly innocuous car or stepping into an alley to relieve yourself could be fatal. More public understanding and support could make reintegration easier for veterans and lower their alarmingly high suicide rates.</p>
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		<title>Six Days in Fallujah Announced</title>
		<link>http://www.digitalbattle.com/2009/04/07/six-days-in-fallujah-announced/</link>
		<comments>http://www.digitalbattle.com/2009/04/07/six-days-in-fallujah-announced/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 11:07:27 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[six days in fallujah]]></category>
		<category><![CDATA[third-person shooter]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=20916</guid>
		<description><![CDATA[     Bringing the Iraq war into your home, Konami has announced Six Days in Fallujah, a third-person shooter being developed by Atomic Games.
The game is being billed as a realistic take on the United States&#8217; attack on the Iraqi city, told over a period of six days.
&#34;We mean six days literally,&#34; [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" title="fallujah" alt="fallujah" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/fallujah.jpg" width="475" height="297" />    <br /> Bringing the Iraq war into your home, Konami has announced <em>Six Days in Fallujah</em>, a third-person shooter being developed by Atomic Games.</p>
<p>The game is being billed as a realistic take on the United States&#8217; attack on the Iraqi city, told over a period of six days.</p>
<p>&quot;We mean six days literally,&quot; said Atomic Games president Peter Tamte to the <a href="http://online.wsj.com/article/SB123902404583292727.html">Wall Street Journal</a>. &quot;We track several units through the process and you get to know what it was like from day to day.&quot;</p>
<p>Apparently, a lot of research was conducted for the game, alongside consulting more than three dozen US soldiers who fought in the war. It is being tailored around the experiences of the soldiers, though the developers aren&#8217;t aiming for &#8220;social commentary,&#8221; according to Konami marketing VP Anthony Crouts.</p>
<p>&quot;We&#8217;re not pro-war. We&#8217;re not trying to make people feel uncomfortable. We just want to bring a compelling entertainment experience. At the end of the day, it&#8217;s just a game.&quot;</p>
<p>You&#8217;ll be spending six days in Fallujah sometime in 2010.</p>
]]></content:encoded>
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		<title>Saw Game Alive, Coming Out This Fall</title>
		<link>http://www.digitalbattle.com/2009/04/03/saw-game-alive-coming-out-this-fall/</link>
		<comments>http://www.digitalbattle.com/2009/04/03/saw-game-alive-coming-out-this-fall/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 13:07:27 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[saw]]></category>
		<category><![CDATA[zombie studios]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=20675</guid>
		<description><![CDATA[     Remember the almost-cancelled Saw video game? That game now lives on, courtesy of Konami, who has signed the project and plans to release it this fall.
Developed by Zombie Studios, the game is now set for release alongside the theatrical release of Saw VI. Gameplay will revolve around players finding themselves [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" title="sawgame" alt="sawgame" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/sawgame.jpg" width="477" height="292" />     <br />Remember the almost-cancelled <em>Saw </em>video game? That game now lives on, courtesy of Konami, who has signed the project and plans to release it this fall.</p>
<p>Developed by Zombie Studios, the game is now set for release alongside the theatrical release of <em>Saw VI</em>. Gameplay will <a href="http://weblogs.variety.com/the_cut_scene/2009/04/silent-hill-say-hello-to-your-new-brother-jigsawkonami-has-confirmed-an-earlier-cut-scene-report-that-it-has-bought-the-pub.html">revolve around</a> players finding themselves in an asylum filled with devious traps by series antagonist Jigsaw. It is up to the players to solve puzzles and save folks, or leave them to the tortuous devices.</p>
<p>The fate of the game had become murky last year after former publisher Brash imploded. But now the game is safe and sound at Konami. It will be released on PC, PS3 and Xbox 360.</p>
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