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<channel>
	<title>DigitalBattle.com &#187; Microsoft</title>
	<atom:link href="http://www.digitalbattle.com/tag/microsoft/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
	<lastBuildDate>Sat, 21 Nov 2009 19:34:27 +0000</lastBuildDate>
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		<title>Microsoft testing Xbox Live rewards program</title>
		<link>http://www.digitalbattle.com/2009/10/21/microsoft-testing-xbox-live-rewards-program/</link>
		<comments>http://www.digitalbattle.com/2009/10/21/microsoft-testing-xbox-live-rewards-program/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 23:50:32 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=28270</guid>
		<description><![CDATA[
Rumors began circulating yesterday that Microsoft was preparing to test an Xbox Live rewards program and today emails have been sent out confirming that fact.
Below a Microsoft spokesperson comments on the program:
&#8220;We are always exploring ways to provide the most value for our members and are  currently testing a pilot rewards program with a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-28271 aligncenter" title="xboxliverewards" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/xboxliverewards.jpg" alt="xboxliverewards" width="500" height="456" /></p>
<p>Rumors began circulating yesterday that <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a> was preparing to test an <a href="http://digitalbattle.com/tag/xbox-live">Xbox Live</a> rewards program and today emails have been sent out confirming that fact.</p>
<p>Below a Microsoft spokesperson comments on the program:</p>
<blockquote><p>&#8220;We are always exploring ways to provide the most value for our members and are  currently testing a pilot rewards program with a select base of our Xbox LIVE  community in the US. We have no further details to  share at this time.&#8221;</p></blockquote>
<p>Yup, same deal, they let us know what they are doing but refuse to give us any details on the matter. <a href="http://kotaku.com/5386864/microsoft-confirms-they-are-testing-live-reward-program" target="_blank">Kotaku</a> says there will be a sign-up period to test the program out that ends on October 21st.</p>
<p>As always, we&#8217;ll keep you posted.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Michael Pachter predicts Project Natal to cost 50 bucks</title>
		<link>http://www.digitalbattle.com/2009/10/16/michael-pachter-predicts-project-natal-to-cost-50-bucks/</link>
		<comments>http://www.digitalbattle.com/2009/10/16/michael-pachter-predicts-project-natal-to-cost-50-bucks/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 08:40:58 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Michael Pachter]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[playstation motion controller]]></category>
		<category><![CDATA[project natal]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27994</guid>
		<description><![CDATA[
Now I&#8217;ve never been one to put much stock into the speculations of industry analysts but Michael Pachter has a good track record and his latest analysis is one I like, so I shall tell you about it &#8212; Pachter predicts that the motion sensing technology from Microsoft currently entitled Project Natal will cost no [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-27995" title="projectnatal" src="http://www.digitalbattle.com/wp-content/uploads/2009/10/projectnatal1.jpg" alt="projectnatal" width="600" height="388" /></p>
<p>Now I&#8217;ve never been one to put much stock into the speculations of industry analysts but Michael Pachter has a good track record and his latest analysis is one I like, so I shall tell you about it &#8212; Pachter predicts that the motion sensing technology from <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a> currently entitled <a href="http://digitalbattle.com/tag/project-natal">Project Natal</a> will cost no more than $50.</p>
<p>He elaborates by saying that Natal is just a single camera and when compared to the <a href="http://digitalbattle.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> it will most likely cost a great deal less as Sony&#8217;s offering is both a controller and a camera.</p>
<p>Whatever the case, Microsoft is going to have to price Project Natal very competitively as it is essentially an add on for the Xbox 360 and they will have to do so to keep up with both Sony and Nintendo.</p>
<p><a href="http://www.industrygamers.com/galleries/pachters-podium-natal-just-50-will-outsell-playstation-motion/" target="_blank">via</a> industrygamers</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Halo 3: ODST third fastest selling 360 game</title>
		<link>http://www.digitalbattle.com/2009/09/28/halo-3-odst-third-fastest-selling-360-game/</link>
		<comments>http://www.digitalbattle.com/2009/09/28/halo-3-odst-third-fastest-selling-360-game/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 02:00:43 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[odst]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27272</guid>
		<description><![CDATA[
VGChartz has recently posted up the results for the first week of sales for Halo 3: ODST and the results are sure to have both Bungie and Microsoft a bit excited. It seems that judging by &#8220;week one&#8221; sales alone, Halo 3: ODST is now the third fastest selling game of all time behind only [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://news.vgchartz.com/news.php?id=5352" target="_blank"><img class="alignnone size-full wp-image-27273" title="odst" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/odst.jpg" alt="odst" width="600" height="363" /><br />
VGChartz</a> has recently posted up the results for the first week of sales for <a href="http://digitalbattle.com/tag/odst">Halo 3: ODST</a> and the results are sure to have both Bungie and Microsoft a bit excited. It seems that judging by &#8220;week one&#8221; sales alone, <em>Halo 3: ODST</em> is now the third fastest selling game of all time behind only <em>Halo 3 </em>and <em>GTA IV</em> with <em>Gears of War 2</em> close behind in 4th.</p>
<p>However, you have to make note that <em>ODST</em> was released on a Tuesday while <em>Gears of War 2</em> was released on a Friday, giving <em>ODST</em> 5 days in their first week of sales while <em>Gears 2</em> only had 2. So, literally, it&#8217;s the 4th fastest selling Xbox 360 game but technically. it&#8217;s the third. Get it?</p>
<p>Anyways, sales were right around 1.8 million with 1.7 million of those copies being taken off store shelves in North America, 230,000 in the UK, 50,000 in France and about 20,000 in Japan.</p>
<p>So, it&#8217;s official, put <a href="http://digitalbattle.com/tag/halo"><em>Halo</em></a> on anything and it&#8217;ll sell like hot cakes!</p>
]]></content:encoded>
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		<title>XBLA title size limit increased to 2GB</title>
		<link>http://www.digitalbattle.com/2009/09/27/xbla-title-size-limit-increased-to-2gb/</link>
		<comments>http://www.digitalbattle.com/2009/09/27/xbla-title-size-limit-increased-to-2gb/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 00:57:59 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[storage]]></category>
		<category><![CDATA[tgs]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[xbox live arcade]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27241</guid>
		<description><![CDATA[
We may be seeing much more feature extensive titles hitting the Xbox Live Arcade as it was recently announced that the file size limit for titles offered on the service will now be capped at 2GB.
News comes to us from Microsoft&#8217;s Scott Austin who took center stage at TGS &#8216;09 to say the following:
In order [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-27242 aligncenter" title="xboxlivearcade" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/xboxlivearcade.jpg" alt="xboxlivearcade" width="470" height="266" /></p>
<p>We may be seeing much more feature extensive titles hitting the <a href="http://digitalbattle.com/tag/xbla">Xbox Live Arcade</a> as it was recently announced that the file size limit for titles offered on the service will now be capped at 2GB.</p>
<p>News comes to us from <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a>&#8217;s Scott Austin who took center stage at <a href="http://digitalbattle.com/tag/tgs">TGS</a> &#8216;09 to say the following:</p>
<blockquote><p>In order to continue fostering the creation of great titles on the platform,  Microsoft has increased the file size limit of XBLA titles to 2 GB. We pride  ourselves in being the premier destination for downloadable games, and the new  file size limit allows developers to push their creative boundaries.</p></blockquote>
<p>With this new file size increase the line between an Xbox Live Arcade title and a full fledged title will be drawn even thinner.</p>
<p><a href="http://www.destructoid.com/tgs-09-2gb-is-the-new-ceiling-for-xbla-games-150113.phtml" target="_blank">via</a> destructoid</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Forza Motorsport 3 250GB Xbox 360 officially coming to the UK</title>
		<link>http://www.digitalbattle.com/2009/09/17/forza-motorsport-3-250gb-xbox-360-officially-coming-to-the-uk/</link>
		<comments>http://www.digitalbattle.com/2009/09/17/forza-motorsport-3-250gb-xbox-360-officially-coming-to-the-uk/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 12:15:13 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Driving]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[250gb]]></category>
		<category><![CDATA[elite]]></category>
		<category><![CDATA[forza motorsport 3]]></category>
		<category><![CDATA[sku]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26945</guid>
		<description><![CDATA[
Yet another game inspired Xbox 360 SKU has been announced, this time for Forza Motorsport 3. This announcement is basically just Microsoft coming clean about the 250GB Xbox 360 Elite that we saw appear on Amazon late last month.
Inside the box you will find the 250GB Xbox 360, of course, in addition to 2 wireless [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26946" title="forza3logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/forza3logo.jpg" alt="forza3logo" width="500" height="323" /><br />
Yet another game inspired Xbox 360 SKU has been announced, this time for <em><a href="http://digitalbattle.com/tag/forza">Forza Motorsport 3</a></em>. This announcement is basically just Microsoft coming clean about the <a href="http://www.digitalbattle.com/2009/08/28/250gb-xbox-360-with-forza-3-spotted-on-amazonde/">250GB Xbox 360 Elite</a> that we saw appear on Amazon late last month.</p>
<p>Inside the box you will find the 250GB Xbox 360, of course, in addition to 2 wireless controllers, an Xbox 360 headset and <em>Forza Motorsport 3</em>. American gamers need not get excited as this SKU is currently exclusive to the European market when it drops on October 23rd for £249.99 or about $413.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Halo 3: ODST Xbox 360 to hit Europe</title>
		<link>http://www.digitalbattle.com/2009/09/16/halo-3-odst-xbox-360-to-hit-europe/</link>
		<comments>http://www.digitalbattle.com/2009/09/16/halo-3-odst-xbox-360-to-hit-europe/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 02:07:41 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[Halo 3: odst]]></category>
		<category><![CDATA[halo reach]]></category>
		<category><![CDATA[odst]]></category>
		<category><![CDATA[sku]]></category>
		<category><![CDATA[Special Edition]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26921</guid>
		<description><![CDATA[
Considering Modern Warfare 2 is gearing up to be such a big launch Microsoft and Infinity Ward have announced a special edition Xbox 360 console that we showed you earlier today. Well, you didn&#8217;t they wouldn&#8217;t give Halo 3: ODST the same kind of treatment, did you? OK, good, for what you see above is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://imgshack.info/images/p7e203siq9w3efhhr3d.jpg" alt="" width="500" height="452" /><br />
Considering <a href="http://www.digitalbattle.com/2009/09/16/modern-warfare-2-xbox-360-250gb-console/"><em>Modern Warfare 2</em></a> is gearing up to be such a big launch Microsoft and Infinity Ward have announced a special edition Xbox 360 console that we showed you earlier today. Well, you didn&#8217;t they wouldn&#8217;t give <em>Halo 3: ODST</em> the same kind of treatment, did you? OK, good, for what you see above is a <a href="http://digitalbattle.com/tag/odst"><em>Halo 3: ODST</em></a> Xbox 360 Elite SKU currently schedule for launch only in Europe.</p>
<p>Unfortunately, there will be no <em>ODST</em> brandings on the console itself but it will include <em>Halo 3</em>, <em>Halo 3: ODST</em> and the <em>Halo: Reach</em> beta in addition to a Xbox Live 1-month membership card.</p>
<p>There&#8217;s no word if us Americans will ever be seeing this SKU but European gamers can expect it to hit store shelves sometime in early October.</p>
]]></content:encoded>
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		<title>No standalone 250GB Xbox 360 hard drive</title>
		<link>http://www.digitalbattle.com/2009/09/16/no-standalone-250gb-xbox-360-hard-drive/</link>
		<comments>http://www.digitalbattle.com/2009/09/16/no-standalone-250gb-xbox-360-hard-drive/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 11:12:01 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[250gb]]></category>
		<category><![CDATA[hard drive]]></category>
		<category><![CDATA[storage]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26918</guid>
		<description><![CDATA[
With the release of 250GB hard drive touting Xbox 360 consoles, one would only believe that Microsoft would release a standalone version of the 250GB hard drive for users who aren&#8217;t looking to purchase a new console. Well, if you thought this, you&#8217;d be wrong as it was recently made known today that Microsoft has [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26919" title="250gbharddrive" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/250gbharddrive.jpg" alt="250gbharddrive" width="500" height="371" /><br />
With the release of 250GB hard drive touting <a href="http://www.digitalbattle.com/2009/09/16/modern-warfare-2-xbox-360-250gb-console/">Xbox 360 consoles</a>, one would only believe that <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a> would release a standalone version of the 250GB hard drive for users who aren&#8217;t looking to purchase a new console. Well, if you thought this, you&#8217;d be wrong as it was recently made known today that Microsoft has no intentions to release the hard ware.</p>
<p>Of course, with the 120GB hard drive priced at $150, you could only assume a 250GB hard drive would be $300 or more. And who would want that, right?</p>
<p><a href="http://kotaku.com/5360510/360-250gb-hdd-wont-be-sold-separately" target="_blank">via</a> kotaku</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>802.11n Xbox 360 WiFi adapter spotted at the FCC</title>
		<link>http://www.digitalbattle.com/2009/09/14/802-11n-xbox-360-wifi-adapter-spotted-at-the-fcc/</link>
		<comments>http://www.digitalbattle.com/2009/09/14/802-11n-xbox-360-wifi-adapter-spotted-at-the-fcc/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 06:23:56 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[802.11n]]></category>
		<category><![CDATA[Adapter]]></category>
		<category><![CDATA[fcc]]></category>
		<category><![CDATA[wifi]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26891</guid>
		<description><![CDATA[
The current Microsoft licenensed Xbox 360 WiFi adapter only supports 802.11b, 802.11g, and 802.11a which is quickly becoming obsolete due to the prominence of 802.11n. Microsoft has evidentally made note of this as an Xbox 360 WiFi adapter has made its way through the FCC featuring 802.11n compatibility.
There&#8217;s no word on when we will see [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26893" title="wifiadapter" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/wifiadapter.jpg" alt="wifiadapter" width="500" height="347" /><br />
The current <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a> licenensed Xbox 360 <a href="http://digitalbattle.com/tag/wifi">WiFi</a> adapter only supports 802.11b, 802.11g, and 802.11a which is quickly becoming obsolete due to the prominence of 802.11n. Microsoft has evidentally made note of this as an Xbox 360 WiFi adapter has made its way through the FCC featuring 802.11n compatibility.</p>
<p>There&#8217;s no word on when we will see this hardware hit the streets but let&#8217;s hope it&#8217;s soon.</p>
<p><a href="http://www.engadget.com/2009/09/15/xbox-360-802-11n-wifi-adapater-floats-through-the-fcc/" target="_blank">via</a> engadget</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Xbox 360 games no longer required to be HD</title>
		<link>http://www.digitalbattle.com/2009/09/03/xbox-360-games-no-longer-required-to-be-hd/</link>
		<comments>http://www.digitalbattle.com/2009/09/03/xbox-360-games-no-longer-required-to-be-hd/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 12:52:22 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[720p]]></category>
		<category><![CDATA[black rock studios]]></category>
		<category><![CDATA[resolution]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26678</guid>
		<description><![CDATA[
Way back in 2005 when Microsoft first let the Xbox 360 loose they set a precedent that all games were required to run in a resolution of at least 720p. Well, if Black Rock Studios&#8217; David Jefferies is to be believed (which he is), that is no longer the case.
Jefferies recently went on record to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26679" title="xbox360logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/xbox360logo.jpg" alt="xbox360logo" width="500" height="350" /><br />
Way back in 2005 when <a href="http://digitalbattle.com/tag/microsoft">Microsoft</a> first let the Xbox 360 loose they set a precedent that all games were required to run in a resolution of at least 720p. Well, if Black Rock Studios&#8217; David Jefferies is to be believed (which he is), that is no longer the case.</p>
<p>Jefferies recently went on record to say that Microsoft has just recently given developers to go ahead to develop games that run below a 720p resolution. You&#8217;ll make note that we reported to you a while back that games like <a href="http://www.digitalbattle.com/2009/07/24/halo-3-odst-wont-feature-720p-resolution/"><em>Halo 3: ODST</em></a> and <a href="http://www.digitalbattle.com/2009/07/28/modern-warfare-2-will-have-a-600p-resolution/">Modern Warfare 2</a> run at a resolution lower than 720p, although those developers most likely got special treatment considering the scale of both titles.</p>
<p><a href="http://kotaku.com/5351403/360-games-no-longer-have-to-be-in-high-definition" target="_blank">via</a> kotaku</p>
]]></content:encoded>
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		<title>Overlord 2 &#8220;Battle Rock Nemesis&#8221; DLC out now</title>
		<link>http://www.digitalbattle.com/2009/07/29/overlord-2-battle-rock-nemesis-dlc-out-now/</link>
		<comments>http://www.digitalbattle.com/2009/07/29/overlord-2-battle-rock-nemesis-dlc-out-now/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 18:30:09 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[playstation store]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26238</guid>
		<description><![CDATA[
The new Overlord II downloadable content, titled &#8220;Battle Rock Nemesis&#8221;, is now available for purchase on Xbox Live and PlayStation Store.
The add-on will allow players to venture into a new arena, where they will be pitted against new foes for a chance at new items and spells. For 360 owners, new achievements have also been [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26239" title="overlord" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/overlord.jpg" alt="" width="500" height="313" /><br />
The new <a href="http://www.digitalbattle.com/tag/overlord-ii/"><em>Overlord II</em></a> downloadable content, titled &#8220;Battle Rock Nemesis&#8221;, is now available for purchase on Xbox Live and PlayStation Store.</p>
<p>The add-on will allow players to venture into a new arena, where they will be pitted against new foes for a chance at new items and spells. For 360 owners, new achievements have also been unlocked. Word on the Windows DLC will be announced soon, but no word as of yet.</p>
<p>The DLC will cost you 400 Microsoft Points, or $4.99.</p>
]]></content:encoded>
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		<title>Halo Legends shown off via video</title>
		<link>http://www.digitalbattle.com/2009/07/24/halo-legends-shown-off-via-video/</link>
		<comments>http://www.digitalbattle.com/2009/07/24/halo-legends-shown-off-via-video/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 18:21:52 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo legends]]></category>
		<category><![CDATA[miniseries]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26026</guid>
		<description><![CDATA[
Yesterday Microsoft let us know that there would be an anime miniseries inspiried by their flagship franchise, Halo entitled Halo Legends.
Today, the internets are a buzz over the miniseries&#8217; debut trailer, included above. As you can see, there are segments produced by all 5 Japanese studios that are signed onto the project.
But wait, during Casio [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=53158" /><embed type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=53158" align="middle" name="gtembed"></embed></object></p>
<p>Yesterday <a href="http://digitalbattle.com/tag/microsoft" target="_blank">Microsoft</a> let us know that there would be an anime miniseries inspiried by their flagship franchise, <em>Halo</em> entitled <em><a href="http://www.digitalbattle.com/2009/07/23/halo-legend-anime-to-debut-early-2010/" target="_blank">Halo Legends</a></em>.</p>
<p>Today, the internets are a buzz over the miniseries&#8217; debut trailer, included above. As you can see, there are segments produced by all 5 Japanese studios that are signed onto the project.</p>
<p>But wait, during Casio Entertainment&#8217;s segment there are the beginnings of a CG swordfight. I don&#8217;t remember Master Chief moving so nimbly in the video games. Oh well, let&#8217;s hope <em>Halo Legends</em> does the franchise justice and isn&#8217;t just an attempt by Microsoft to milk the franchise.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Xbox Live dashboard preview now available to testers</title>
		<link>http://www.digitalbattle.com/2009/07/24/xbox-live-dashboard-preview-now-available-to-testers/</link>
		<comments>http://www.digitalbattle.com/2009/07/24/xbox-live-dashboard-preview-now-available-to-testers/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 18:10:30 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[beta testers]]></category>
		<category><![CDATA[dashboard]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26018</guid>
		<description><![CDATA[It seems that those who were given the chance to test out the forthcoming Xbox Live dashboard update will be today greeted with a notice.
A notice offering you none other than the update&#8217;s beta version. Now, the full update&#8217;s not expected to go live until next month, so the offerings are subject to change, but [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" size-full wp-image-26019" title="xboxlivesmall" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/xboxlivesmall.jpg" alt="" width="147" height="75" align="right" />It seems that those who were given the chance to test out the forthcoming <a href="http://digitalbattle.com/tag/xbox-live" target="_blank">Xbox Live</a> dashboard update will be today greeted with a notice.</p>
<p>A notice offering you none other than the update&#8217;s beta version. Now, the<a href="http://www.digitalbattle.com/2009/07/21/xbox-360-dashboard-update-dated-for-august-detailed/" target="_blank"> full update</a>&#8217;s not expected to go live until next month, so the offerings are subject to change, but below is a list, courtesy of <a href="http://www.engadget.com/2009/07/24/the-new-xbox-live-dashboard-update-preview-is-live/" target="_blank">Engadget</a>, detailing some of the new features:</p>
<ul>
<li>Netflix now has way, way more options. You can actually browse content via the app, which is great. As a commenter points out, HD content is now denoted with a tag.</li>
<li>There isn&#8217;t any avatar prop content available just yet &#8212; hopefully we&#8217;ll get to pick out an awesome gun to carry around soon though.</li>
<li>No Games on Demand content from the current gen console is available, but apparently the games will start rolling out in early August (sigh).</li>
<li>As we noted in previous posts, the preview doesn&#8217;t boast any of the Last.fm, Facebook, or Twitter additions yet.</li>
<li>We know they&#8217;re still working the kinks out, but there seems to be noticeable slowdown when shifting between pages, something we&#8217;ve never noticed before in the NXE.</li>
</ul>
<p>So far they seem to be satisfied with the update although we will all have to hold judgement on the New-New Xbox Experience until it&#8217;s actually released to the masses.</p>
]]></content:encoded>
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		<title>Halo Legend anime to debut early 2010</title>
		<link>http://www.digitalbattle.com/2009/07/23/halo-legend-anime-to-debut-early-2010/</link>
		<comments>http://www.digitalbattle.com/2009/07/23/halo-legend-anime-to-debut-early-2010/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 20:05:27 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[343 industries]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Comic-Con]]></category>
		<category><![CDATA[halo legends]]></category>
		<category><![CDATA[miniseries]]></category>
		<category><![CDATA[warner bros]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25968</guid>
		<description><![CDATA[
Comic-Con is in full swing and Microsoft is in attendance. The company recently took center stage to let everyone know that there will be a Halo themed anime minseries entitled Halo Legends.
Halo Legends will apparantly make its way onto DVD and digital platforms (Xbox Live?) in early 2010 courtesy of Warner Bros. The show will [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25969" title="halolegends" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/halolegends.jpg" alt="" width="500" height="305" /><a href="http://digitalbattle.com/tag/comic-con" target="_blank"><br />
Comic-Con</a> is in full swing and <a href="http://digitalbattle.com/tag/microsoft" target="_blank">Microsoft</a> is in attendance. The company recently took center stage to let everyone know that there will be a <em>Halo</em> themed anime minseries entitled <em>Halo Legends</em>.</p>
<p><em>Halo Legends</em> will apparantly make its way onto DVD and digital platforms (Xbox Live?) in early 2010 courtesy of Warner Bros. The show will be produced by 5 Japanese anime studios which include Bones, Casio Entertainment, Studio4 C, Toei Animation and Production I.G.</p>
<p>Frank O&#8217;Conner, creative director of 343 Industries, let us know that <em>Halo Legends</em> will exist to give viewers a further insight into the <em>Halo</em> universe and along with giving it a new direction. A new direction? You mean to set us up for the impending release of <em><a href="http://www.digitalbattle.com/2009/06/29/halo-reach-may-use-natal/" target="_blank">Halo: Reach</a></em>.</p>
<p>via <a href="http://www.joystiq.com/2009/07/23/microsoft-announces-halo-anime-miniseries/" target="_blank">Joystiq</a></p>
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		<title>Microsoft patents 3D advertising environment</title>
		<link>http://www.digitalbattle.com/2009/07/21/microsoft-patents-3d-advertising-environment/</link>
		<comments>http://www.digitalbattle.com/2009/07/21/microsoft-patents-3d-advertising-environment/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 05:02:09 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3d environments]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Patent]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25870</guid>
		<description><![CDATA[
If you thought Sony&#8217;s Playstation Home was stupid, get ready for this &#8212; A recent patent filed by Microsoft details a 3D advertising environment that is somewhat similar to the abovementioned Home.
However, instead of a fully fuctional 3D environement players will instead take the form of an avatar that is determined based on the advertisment. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25871" title="3dadvertisingenvironmen" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/3dadvertisingenvironmen.jpg" alt="" width="500" height="319" /><br />
If you thought Sony&#8217;s <a href="http://digitalbattle.com/tag/playstation-home" target="_blank">Playstation Home</a> was stupid, get ready for this &#8212; A recent patent filed by <a href="http://digitalbattle.com/tag/microsoft" target="_blank">Microsoft</a> details a 3D advertising environment that is somewhat similar to the abovementioned Home.</p>
<p>However, instead of a fully fuctional 3D environement players will instead take the form of an avatar that is determined based on the advertisment. Still don&#8217;t get it? Below is an excerpt from the patent filing that might give you a better picture:</p>
<blockquote><p>In one example, to advertise the movie TRANSFORMERS, an advertiser may provide  the robot BUMBLEBEE, which is a popular character in the movie, as the  advertiser-generated avatar. The BUMBLEBEE avatar may include functionality to  &#8220;transform&#8221; between the robot and the CHEVROLET CAMARO depicted in the movie. In  another example, to advertise the cereal TRIX, an advertiser may provide the  TRIX RABBIT as the advertiser-generated avatar. The TRIX RABBIT avatar may  include functionality to say the popular catchphrase &#8220;SILLY RABBIT, TRIX ARE FOR  KIDS.&#8221; In yet another example, to advertiser the ZUNE digital media player from  MICROSOFT CORPORATION, an advertiser may provide an image of the ZUNE digital  media player as the advertiser-generated avatar. The ZUNE digital media player  avatar may include functionality to change colors, change models, and play  various digital media.</p></blockquote>
<p>But what will Microsoft give us in return for participating in these 3D advertisment environments? I&#8217;ll take Microsoft Points.</p>
<p>via <a href="http://kotaku.com/5319849/microsoft-patents-home+like-advertising-space" target="_blank">Kotaku</a></p>
]]></content:encoded>
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		<title>Race Pro Game Review&#8211;Like Driving A Brick Through Wet Cement</title>
		<link>http://www.digitalbattle.com/2009/07/08/race-pro-game-review-like-driving-a-brick-through-wet-cement/</link>
		<comments>http://www.digitalbattle.com/2009/07/08/race-pro-game-review-like-driving-a-brick-through-wet-cement/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 17:21:54 +0000</pubDate>
		<dc:creator>Steve Anderson</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Driving]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[driving game]]></category>
		<category><![CDATA[race pro]]></category>
		<category><![CDATA[racing game]]></category>
		<category><![CDATA[sim]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[simulation game]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25083</guid>
		<description><![CDATA[Yes, it&#8217;s yet another in a long, long, LONG series of racing games currently available for the Xbox 360.  This time, we&#8217;re talking about Race Pro, a game that breathlessly promises to be &#8220;the ultimate racing simulation experience&#8221;, and I&#8217;m sure that is the case on planets where no one has discovered driving, video games, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/07/race-pro.jpg"><img class="alignright size-medium wp-image-25084" title="race-pro" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/race-pro.jpg" alt="" width="280" height="280" align="right" /></a>Yes, it&#8217;s yet another in a long, long, LONG series of racing games currently available for the Xbox 360.  This time, we&#8217;re talking about Race Pro, a game that breathlessly promises to be &#8220;the ultimate racing simulation experience&#8221;, and I&#8217;m sure that is the case on planets where no one has discovered driving, video games, the internal combustion engine or the wheel.</p>
<p>That&#8217;s the thrust of the review today, folks&#8211;this IS in fact the ultimate racing <a href="http://www.digitalbattle.com/category/simulation/" target="_blank">simulation</a> experience if you&#8217;ve either never actually had a racing simulation experience before or you&#8217;ve never actually driven anything before.</p>
<p>Basically, the plot of the game, such as it is, is exactly that. You&#8217;re going to drive cars.  No, this doesn&#8217;t exactly have the same literary quality of Ridge Racer&#8217;s young up-and-comer looking to burn his way through the ranks of the professional driving circuit, or the various underground racers where you&#8217;re out to gather pinks and impress hot chicks who like to wave flags half-naked for little or no conceivable reason.  You&#8217;re just here to go fast and turn left, except for when, on occasion, you will be called upon to turn RIGHT.</p>
<p>You may be asking yourself at this point, hey, if that&#8217;s all I&#8217;m supposed to do, then why even bother?  I mean, if I wanted to be stuck in traffic for twenty minutes while I tried to drive a car down a twisty, windy track, then why don&#8217;t I just jump in my car and actually, you know, go somewhere?  At least then everybody on the Internet&#8217;ll stop calling me a basement dweller because I haven&#8217;t left the house in months.</p>
<p>Sadly, I don&#8217;t have much of an answer for that.  Oh, sure, with Race Pro you&#8217;ll get to try out various different kinds of cars, on various different types of tracks, with various different types of options.  I give Race Pro due credit for having an almost OBSCENE number of options&#8211;not only can you tweak the difficulty, you can also tweak subclasses of the difficulty as well.  For instance, if you&#8217;re racing on hard mode and find the AI&#8217;s just a little TOO aggressive with the competing drivers, you can actually dial down the racers&#8217; AI difficulty level.  It&#8217;s an absolutely customizable racing experience.</p>
<p>Absolutely customizable, yes&#8230;but worthwhile?  That&#8217;s where I&#8217;m going to have to say no.  I had SERIOUS problems with the controls on this one&#8211;even something that should be video-game simple, the drift maneuver, I couldn&#8217;t manage to pull off.  In fact, driving the Mini Cooper in the first level felt exactly like the headline described, like driving a brick through wet cement.  I remember trying to pull off a turn, so naturally, I decelerate so I can jam on the gas after I&#8217;ve started to pitch my nose a bit.  The car promptly decides that it prefers going straight, and thusly goes COMPLETELY OFF THE TRACK and into the dirt.  The game then warns me that I&#8217;m &#8220;cutting track&#8221;, to which I respond with a torrent of obscenities detailing the fact that, one, I already KNOW I&#8217;m off the track and, two, that I wouldn&#8217;t have been if the game had done what it was told to do in the first place.</p>
<p>This is, of course, profoundly irritating, but there&#8217;s probably a workaround if you&#8217;re desperate enough for a new <a href="http://www.digitalbattle.com/category/racing/" target="_blank">racing</a> game to try.  I personally say that there are better racing games out there&#8211;vastly better, in fact&#8211;but if you want a <a href="http://www.digitalbattle.com/category/driving/" target="_blank">driving</a> sim that&#8217;ll give you a huge fight, then Race Pro is the game you want.</p>
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		<title>Call of Juarez: Bound In Blood Game Review&#8211;Good But Only In Isolation</title>
		<link>http://www.digitalbattle.com/2009/07/07/call-of-juarez-bound-in-blood-game-review-good-but-only-in-isolation/</link>
		<comments>http://www.digitalbattle.com/2009/07/07/call-of-juarez-bound-in-blood-game-review-good-but-only-in-isolation/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 19:01:40 +0000</pubDate>
		<dc:creator>Steve Anderson</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[call of juarez]]></category>
		<category><![CDATA[Call of Juarez Bound In Blood]]></category>
		<category><![CDATA[first person shooter]]></category>
		<category><![CDATA[FPS game]]></category>
		<category><![CDATA[shooter game]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25053</guid>
		<description><![CDATA[I&#8217;ll admit up front today, folks, that I actually enjoyed Call of Juarez: Bound In Blood on the Xbox 360 for what it was&#8211;a surprisingly well-done, a surprisingly intuitive, first person shooter that brought plenty of action right from the word go, and a story that actually held my interest.  But there are still problems [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/07/call-of-juarez-bound-in-blood.jpg"><img class="alignright size-medium wp-image-25056" title="call-of-juarez-bound-in-blood" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/call-of-juarez-bound-in-blood.jpg" alt="" width="280" height="280" align="right" /></a>I&#8217;ll admit up front today, folks, that I actually enjoyed Call of Juarez: Bound In Blood on the <a href="http://www.digitalbattle.com/category/microsoft/xbox360/" target="_blank">Xbox 360</a> for what it was&#8211;a surprisingly well-done, a surprisingly intuitive, <a href="http://www.digitalbattle.com/category/fps/" target="_blank">first person shooter</a> that brought plenty of <a href="http://www.digitalbattle.com/category/action/" target="_blank">action</a> right from the word go, and a story that actually held my interest.  But there are still problems to be had here, and we&#8217;ll get into those directly.</p>
<p>First, the plot itself.  A prequel to the original Call of Juarez, this time we&#8217;re with the McCall brothers as they fight their way through Georgia at about the same time William Tecumseh Sherman began his infamous March to the Sea.  With Georgia in slowly burning ruins, the McCalls, despite their spectacular valiance, aren&#8217;t able to repulse the invasion.  It even gets personal when Sherman&#8217;s March takes the McCall family farm with it.  Thus, two out of the three brothers McCall turn outlaw and go off to find the legendary gold of Juarez.  Along the way, they&#8217;ll tackle a variety of enemies&#8211;an Apache connected to the gold, a Mexican bandit and his lovely concubine, and even the Confederate army they went AWOL from in otder to turn outlaw.  The McCall brothers will thus launch a swath of lawlessness and destruction that will in turn leave its mark on the entirety of the old West forever.</p>
<p>I know, it sounds like an awesome story.  And watching it unfold, it really IS an awesome story.  But this is not where the aforementioned problems come into play.  The problems themselves come in on the actual gameplay end of things.</p>
<p>The controls are solid enough&#8211;no real problem there&#8211;but the biggest problem is that Call of Juarez: Bound In Blood is so very limited.  For instance, in the first level, you&#8217;re mostly crawling around in some trenches, trying to piece together where exactly you&#8217;re supposed to go.  Sure, you&#8217;ve got a marker giving you some idea where to go, but it&#8217;s still tough to tell if you need to take this corner or that corner back there and go around the long way, if you get my drift.</p>
<p>I&#8217;m convinced that I&#8217;ve become somewhat spoiled by Fallout 3 as I wind up comparing every first person shooter I play to it.  And sure enough, stacked up against an opening act like that, pretty much everything else will have to pale in comparison.  There&#8217;s just no two ways about it&#8211;you can&#8217;t eat a porterhouse steak then go chow down on meatloaf and say it&#8217;s on par with the best beef ever.  So what you have to do in response is take everything in isolation.  By itself, Call of Juarez has a decent multiplayer mode with lots of options, plenty of wild action, lots of gunplay and explosivesplay and all the things that make a shooter game solidly entertaining.  The graphics are at least fair, and the sound is solidly done.</p>
<p>And yet I still find myself somewhat let down, because I&#8217;ve seen what first person shooters actually can be. I&#8217;ve seen the kind of fun that can be had when you put someone behind the gun and let them roam wild and free over a huge map.  Every maze-crawler, every railroad run, every point-a-to-point-b game that follows is just a sad, sorry imitation.  Call of Juarez: Bound In Blood may be good enough for a play, but it&#8217;s definitely not as good as it could be.</p>
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		<title>Fuel Game Review&#8211;Freedom to Ride</title>
		<link>http://www.digitalbattle.com/2009/07/02/fuel-game-review-freedom-to-ride/</link>
		<comments>http://www.digitalbattle.com/2009/07/02/fuel-game-review-freedom-to-ride/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 19:53:34 +0000</pubDate>
		<dc:creator>Steve Anderson</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[alternate present]]></category>
		<category><![CDATA[fuel]]></category>
		<category><![CDATA[PC game]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[PS3 game]]></category>
		<category><![CDATA[racing game]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[sports game]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox 360 game]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24850</guid>
		<description><![CDATA[Racing games and I generally do not get along.  I find them somewhat dull and repetitive, even after the initial adrenaline shock wears off.   This left me with something of a quandary as I discovered a racing game that was actually pretty entertaining, and it&#8217;s a new one out for the Xbox 360, PS3 and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/07/fuel.jpg"><img class="alignright size-medium wp-image-24851" title="fuel" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/fuel.jpg" alt="" width="280" height="280" align="right" /></a>Racing games and I generally do not get along.  I find them somewhat dull and repetitive, even after the initial adrenaline shock wears off.   This left me with something of a quandary as I discovered a racing game that was actually pretty entertaining, and it&#8217;s a new one out for the <a href="http://www.digitalbattle.com/category/microsoft/xbox360/" target="_blank">Xbox 360</a>, <a href="http://www.digitalbattle.com/category/ps3/" target="_blank">PS3</a> and PC called Fuel.</p>
<p>Fuel assumes a future in which Al Gore is allowed by Federal law to laugh and point at everybody who can&#8217;t produce a receipt for a copy of An Inconvenient Truth.  Seriously, though&#8211;it&#8217;s an &#8220;alternate present&#8221; in which the weather has only very recently gone completely insane, turning large areas of the United States into &#8220;no-go&#8221; zones, or areas where no human being can safely live.  Thus, humans pack themselves into huge megacities, a la Judge Dredd, except these human hives are apparently warm and comforting places powered by wind and solar and biodiesel, and thus everyone lives in Al Gore&#8217;s fantasyland.</p>
<p>There are, however, a few mavericks who realize that, the sudden cessation of gasoline usage has left a whole LOT of spare capacity just sort of lying around, and thus, this gives them the opportunity to take it for their own use.  Hey, why not?  Not like anyone ELSE is using the stuff anyway!  So they appropriate large quantities of fuel and use it to stage quasi-legal offroad joyride races.</p>
<p>To that end, you&#8217;re dropped into a scale area of roughly five thousand square miles and set to race.  You&#8217;ll be able to select various races against other competitors, as well as having an opportunity to engage in &#8220;free riding&#8221; but more on that in a minute.  First, we have to deal with the races themselves.  In this way, Fuel is a lot like literally every other racing game on the market.  You drive around trying desperately to pass other people and reach the finish line.  In this way, Fuel is just as good as any other.  The graphics are solid enough, the controls are a little twitchy and take a little getting used to but still do fairly well, and the background music is appropriately rock.</p>
<p>Fuel would be a game much like any other if it weren&#8217;t for one critical difference&#8211;the free ride mode.  Free ride does just what it sounds like it does; free ride allows you to tear around the map in literally any direction you please, pulling tire-squealing turns on roads, donuts on the beach, whatever you like,  There&#8217;s even some structure here as your free ride mode allows you to drive to places where challenges are being held.  Completing these challenges nets you extra fuel, which in turn allows you to buy other vehicles.  Plus, you&#8217;ll be able to obtain new parts for your livery, find fantastic views at so-called vista points, and just generally run riot all over the map.</p>
<p>Fuel is, therefore, a game of surprising depth and substance, as well as plenty of fun.  For those of you who already like <a href="http://www.digitalbattle.com/category/racing/" target="_blank">racing</a> games, you may well have found the ultimate in racers right there.  But for those of you who haven&#8217;t been very fond of the racing game subgenre, then you may well want to give Fuel a try.  This is the game that just might change your mind about racers.</p>
]]></content:encoded>
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		<title>1 vs 100 open to cheapskates</title>
		<link>http://www.digitalbattle.com/2009/06/27/1-vs-100-open-to-cheapskates/</link>
		<comments>http://www.digitalbattle.com/2009/06/27/1-vs-100-open-to-cheapskates/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 18:33:08 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[1 vs 100]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24685</guid>
		<description><![CDATA[ If you are one of those cheapskates who would not cough up money for buying a Xbox Live Gold subscription, your free Silver account is in luck today, as the beta for Microsoft&#8217;s television-inspired online quiz show 1 vs. 100 will be temporary open to you until tomorrow.
Only open to US and Canadian gamers, [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" title="1vs100" alt="1vs100" align="right" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/1vs100.jpg" width="240" height="134" /> If you are one of those cheapskates who would not cough up money for buying a Xbox Live Gold subscription, your free Silver account is in luck today, as the beta for Microsoft&#8217;s television-inspired online quiz show <i>1 vs. 100</i> will be temporary open to you until tomorrow.</p>
<p>Only open to US and Canadian gamers, the beta previously required gamers to have bought or redeemed a Xbox Live Gold subscription.</p>
<p>The beta of the trivia game is unique in the sense that it will provide real-life skill-based prizes, including virtual Microsoft Point funds and Xbox Live Arcade games. The basic formula is this: the more members of the 100-person mob that &#8220;The One&#8221; outlasts by correctly answering questions, the higher payout he/she gets, with the remaining mob receiving prizes if they outsmart &#8220;The One&#8221;.</p>
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		<title>Windows 7 pricing revealed</title>
		<link>http://www.digitalbattle.com/2009/06/25/windows-7-pricing-revealed/</link>
		<comments>http://www.digitalbattle.com/2009/06/25/windows-7-pricing-revealed/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 00:45:18 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[windows 7]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24641</guid>
		<description><![CDATA[Many have feared that Microsoft would increase the price of Windows 7 compared to Vista, but that has turned out to be false, as Windows 7 will actually be cheaper than Vista, which is always a good thing, especially if you&#8217;re upgrading from Vista or XP.
If you&#8217;re buying a new copy, the price will be:

Windows [...]]]></description>
			<content:encoded><![CDATA[<p>Many have feared that Microsoft would increase the price of Windows 7 compared to Vista, but that has turned out to be false, as Windows 7 will actually be cheaper than Vista, which is always a good thing, especially if you&#8217;re upgrading from Vista or XP.</p>
<p>If you&#8217;re buying a new copy, the price will be:</p>
<ul>
<li>Windows 7 Home Premium &#8211; $199.99</li>
<li>Windows 7 Professional &#8211; $299.99</li>
<li>Windows 7 Ultimate &#8211; $319.99</li>
</ul>
<p>If you&#8217;re upgrading from Vista or XP, the price is:</p>
<ul>
<li>Windows 7 Home Premium &#8211; $119.99</li>
<li>Windows 7 Professional &#8211; $199.99</li>
<li>Windows 7 Ultimate &#8211; $219.99</li>
</ul>
<div>Windows 7 will launch this holiday season.</div>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Splinter Cell &amp; Xbox Gaming BFFs</title>
		<link>http://www.digitalbattle.com/2009/06/19/splinter-cell-xbox-gaming-bffs/</link>
		<comments>http://www.digitalbattle.com/2009/06/19/splinter-cell-xbox-gaming-bffs/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 17:00:24 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24365</guid>
		<description><![CDATA[Ubisoft&#8217;s forums are abuzz with talk about the upcoming Splinter Cell: Conviction. People are discussing features, plotlines, whether they enjoy the idea of a character actually aging as games go by (Sam Fisher is in his fifties in this title), the usual sorts of pre-release forum chatter. Ubisoft has started a thread allowing fans to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/06/splintercellconviction.jpg"><img class="aligncenter size-full wp-image-24366" title="splintercellconviction" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/splintercellconviction.jpg" alt="" width="480" height="270" /></a>Ubisoft&#8217;s forums are abuzz with talk about the upcoming <em>Splinter Cell: Conviction</em>. People are discussing features, plotlines, whether they enjoy the idea of a character actually aging as games go by (Sam Fisher is in his fifties in this title), the usual sorts of pre-release forum chatter. Ubisoft has started a thread allowing fans to pose questions to the developers, with some of them being <a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/1911036467" target="_blank">answered</a> in the weeks to come.</p>
<p>Of course, one of the first questions posed had to do with whether or not we&#8217;d be seeing the game released for PS3 as well as the Xbox 360. Though the<em> Splinter Cell </em>games so far have been exclusive to Microsoft consoles, most third party developers and publishers are putting out their games for any capable system. Most have cited this as a better business practice, so it would seem that Ubisoft could be going down the same path.</p>
<p>Ubisoft has put paid to any rumors about a multiplatform release, citing that <em>Splinter Cell</em> is a &#8216;true Microsoft exclusive title&#8217;. They begin with pointing out that there&#8217;s a historical link between the console and the games, saying that the original<em> Splinter Cell</em> was the first game to truly utilize the Xbox&#8217;s potential. In response Microsoft was excited about the game and supported it heavily, leading to what they referred to as a &#8220;link of heart&#8221; between the two. Finally they point out that by focusing on a single console they can devote more time to completely optimizing the game for its single system.</p>
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