Call of Duty: World at War: Zombies hits iPhone App Store

November 16th, 2009 No Comments   Posted in DLC, FPS, Portable

nazizombiesiphoneapp

I don’t know about you guys but my favorite mode in Call of Duty: World at War is none other than Nazi Zombies. Sure, the other modes are cool but there’s nothing like being locked in a room with a never ending supply of zombies to destroy. However, the only problem with this is that only PS3, Xbox 360 or PC gamers could get down on the fun.

Today, Call of Duty: World at War: Zombies has hit the App Store for the iPhone and iPod touch allowing for the zombie slaying game play we’ve all come to know and love on a handheld platform. The gave will allow for 4 player WiFi or 2 player Bluetooth multiplayer gameplay with Achievements, Leaderboards and future support for DLC.

All of this can be yours for just $9.99, what are you waiting for?

via joystiq

CoD: WaW PC 1.5 Patch and Map Pack now live

July 17th, 2009 1 Comment   Posted in DLC, FPS, PC, eSports


Treyarch Studios has given word that the new Call of Duty: World at War patch is now live and can be downloaded from several mirrors on the official website. If you used Steam to purchase the game, the download and installation will be automatic.

Along with the main patch, Mod Tools 1.3 is now out, in addition to the 1.5 Linux dedicated server bins. The new Mod Tools allows gamers to get started on their own Nazi Zombie maps, so expect a load of fun new environments to shoot some undead heads off soon.

The developers also gave the GGL and Clanbase a plug, encouraging competitive players to sign up for the new PC tournaments. The tournaments’ prizes offer up to $2,500 prizes and Call of Duty apparel.

Make the jump for the changelog.

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Newest COD Map Pack Sells One Million In First Week

June 18th, 2009 1 Comment   Posted in Action, DLC, FPS, News, PlayStation 3, Sales, Xbox 360

I continue to be amazed at the sheer number of World War II based shooters that can be put onto the market and still perform well. There have been countless digital reenactments of almost every important battle in the entire conflict yet it seems that gamers aren’t sick of them yet. Despite being jaded about the genre, I admit to being somewhat interested in Call of Duty: World of War.

Everyone else is too it seems because Treyarch announced that in the first weekend the second map pack was downloaded over a million times. The $9.99 content pack contains four maps, including Shi No Numa. Yes, that’s right, it’s another zombie level. That’s got a lot to do with the appeal of this game for many I’m guessing. If you’re unfamiliar with the mode, it’s an online co-op mode similar to the Gears of War horde mode where players face wave after wave of enemies, only this time they’re a combination of two popular video game enemies: Nazis and zombies.

CoD: WaW Map Pack 2 hits, devs will be online tomorrow

June 12th, 2009 1 Comment   Posted in DLC, FPS, PlayStation 3, Xbox 360

Just as we reported to you yesterday Map Pack 2 has official hit Xbox Live and PSN for 800 Microsoft Points and $9.99 respectively for Call of Duty: World at War.

This is the map pack that includes the multiplayer maps Banzai, Corrosion and Sub Pens along with the all new Nazi Zombie map Shi No Numa.

The real announcement here however is that Playstation 3 owners will get the chance to play with World at War developers on Saturday June 11th from 1-5PM PST. Below are the PSN IDs that the developers will be playing under:

codwwTAa
codwwTAb
codwwtac
codwwtad
codwwtae
codwwtaf
codwwtag
codwwtah
codwwtai
codwwtaj

Read (PS Blog)

Call of Duty: World at War Game Review–Leftovers In Shiny Foil

So by now you may have heard about Call of Duty: World at War, otherwise known as Call of Duty 5 for the PC, DS, Wii, Xbox 360, and Playstations two and three.  It’s a game that manages to fuse together the mundane and the unique.  The down side, of course, is that it mostly fuses the mundane to itself to make some horrible ironmongery of stuff you’ve already seen a couple hundred times before.

But before I get right down to business, it’s time for a plot rundown:  we follow a series of different soldiers in all different parts of the Allied forces as they rampage their way across the Pacific Theatre, up into Russia, BACK to the Pacific, back once again to Russia before taking on Berlin, and accomplishing a series of missions, including calling down rockets on Japanese Ha-Go tank forces, handling a Russian T-34 tank and running the guns on a PBY Catalina flying boat.  You will be effectively a part of the last and loudest hours of World War II.

And, in case you didn’t see this coming by the big number five on the title, yes, this is yet another in a long, long, LONG (and growing…) string of first person shooters.  Sure, they’ve got some additions of new gameplay in here—when’s the last time you got to drive a tank in first person?—but let’s face it; there’s only so much variety you can get out of this particular chopped salad mix.  There’s only so many ways you can make the same old baloney taste new and different.

However—if you’re willing to gut your way through a highly realistic, blood-spattered, downright gritty World War II simulation with more gunfire and explosions than even Saving Private Ryan could muster, presented in a format so eye-wateringly predictable that there’s almost no reason to play, then this time around, you’ll get a special bonus.   It’s called Nazi Zombies mode, and, though they may not specifically be members of the Party, the mode itself comprises a series of maps, some of which are downloadable, in which you and possibly some friends attempt to hold a building against a legion of zombies bound and determined to break in.

The down side of that, of course, is like I said: you have to play your way through the ENTIRE CAMPAIGN to get access.  I’m irritated by this.  I’d personally like to see more first person shooters involving zombies (and ZOMBIES, not second-rate 28 Days Later knockoffs like Left 4 Dead, thank you very much), and the fact that these bastards made me slog through a hell of their own making just to get a crack at some zombie killing fun makes me furious to the point of derangement.

So let’s sum it up:  Call of Duty World at War is not really a BAD game, it’s just more of the same.  They offer some excellent graphics, and some fantastic realism, and even some unique features buried in all the warmed over leftover crap that is their primary campaign mode, but let’s face facts—aside from a pretty new paintjob and some fancy bells and whistles, this really is just more of the same. It’s up to you if you want to take another foray into the same crap you’ve been playing over and over for years, but if you love the first person shooter and just can’t get enough, then this is definitely the game for you.

CoD: World at War DLC pack sells over 2 million

May 5th, 2009 No Comments   Posted in Business, DLC, FPS, PC, PlayStation 3, Sales, Xbox 360

Treyarch is excited to announce that their first map pack for Call of Duty: World at War has managed to sell more than 2 million copies downloads since its March release:

“This is a huge milestone and we are so appreciative of our incredibly supportive community who continue to play and enjoy the game,” said Mark Lamia, Studio Head of Treyarch. “We’re hard at work on Call of Duty: World at War Map Pack 2 and look forward to delivering that in June.”

Sure it’s a good game and all but everyone who’s anyone loves the Nazi zombie feature that Treyarch introduced to the Call of Duty series. And, considering the forthcoming Map Pack 2 is going to include a new Nazi zombie map, it’s probably safe to say it will sell as good if not better than Map Pack 1.

Read (Kotaku)