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	<title>DigitalBattle.com &#187; open world</title>
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		<title>Midway Makes Last Push At Avoiding Closure</title>
		<link>http://www.digitalbattle.com/2009/06/17/midway-makes-last-push-at-avoiding-closure/</link>
		<comments>http://www.digitalbattle.com/2009/06/17/midway-makes-last-push-at-avoiding-closure/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 13:39:01 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bankruptcy]]></category>
		<category><![CDATA[crime]]></category>
		<category><![CDATA[midway]]></category>
		<category><![CDATA[Necessary Force]]></category>
		<category><![CDATA[open world]]></category>
		<category><![CDATA[sandbox]]></category>
		<category><![CDATA[Shooter]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24260</guid>
		<description><![CDATA[The once high and mighty development studio Midway is facing imminent closure. Though they weren&#8217;t the first company to put blood and guts into video games, they were the first ones to accomplish it in so stylistic a manner that others followed suit soon after, with Mortal Kombat&#8217;s &#8216;fatality&#8217; becoming something of a gamer buzzword. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/06/necessary-force.jpg"><img class="aligncenter size-full wp-image-24261" title="necessary-force" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/necessary-force.jpg" alt="" width="480" height="187" /></a>The once high and mighty development studio Midway is facing imminent closure. Though they weren&#8217;t the first company to put blood and guts into video games, they were the first ones to accomplish it in so stylistic a manner that others followed suit soon after, with Mortal Kombat&#8217;s &#8216;fatality&#8217; becoming something of a gamer buzzword. Unfortunately they&#8217;ve been on a steady decline for some time and the lukewarm reception of <em>Mortal Kombat vs DC Universe</em> and the absolute flop of <em>Wheelman</em> have pushed the company to the grim precipice.</p>
<p>Many of the branches have already been They&#8217;re not going quietly into that good night- their Newcastle studio has revealed their last hope at getting a financial backer who can help them pull out of their slump. It&#8217;s an open-world action game called <em>Necessary Force</em>, set in the film cliche of a maverick cop in the city who makes his own rules. They&#8217;re looking to explore the &#8216;troubled morality&#8217; of the situation with the game and feature the sort of choice/consequence idea that&#8217;s becoming increasingly popular these days.</p>
<p>The website for the game is up and features a trailer which looks good so far, though it seems to be long on rendered environments, concept art and cutscenes and short on actualy gameplay footage, but it does look good. Will this be enough to get someone interested in the studio? Can a non-fantastic open world title that lacks the familiar <em>GTA</em> branding succeed?</p>
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