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	<title>DigitalBattle.com &#187; pikmin</title>
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		<title>Pikmin, Mario Tennis Remakes to be More than Port</title>
		<link>http://www.digitalbattle.com/2008/12/11/pikmin-mario-tennis-remakes-to-be-more-than-port/</link>
		<comments>http://www.digitalbattle.com/2008/12/11/pikmin-mario-tennis-remakes-to-be-more-than-port/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 19:44:13 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[mario tennis]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[pikmin]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=16129</guid>
		<description><![CDATA[Hoping to make it worth your money, Nintendos upcoming remakes of Pikmin and Mario Tennis for the Wii will be more than a simple port, as Famitsu has revealed that the Gamecube remakes will include new features.
Pikmin will feature a new day-by-day saving mechanism, allowing you to restart play from any day of your choice. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i37.tinypic.com/2llojv5.jpg" align="right" title="" border="0">Hoping to make it worth your money, Nintendos upcoming remakes of <i>Pikmin</i> and <i>Mario Tennis</i> for the Wii will be more than a simple port, as Famitsu has revealed that the Gamecube remakes will include new features.</p>
<p><i>Pikmin</i> will feature a new day-by-day saving mechanism, allowing you to restart play from any day of your choice. As expected, <i>Mario Tennis </i>will feature support for the Wii remote, allowing for full control over swings. In addition to the Wiimote-mode, the game will also support a Wiimote/Nunchuk controller combination for full character movement.</p>
<p>The games are due out over the next months in Japan. North American release dates are yet to be announced.</p>
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		<title>New Pikmin Confirmed</title>
		<link>http://www.digitalbattle.com/2008/10/03/new-pikmin-confirmed/</link>
		<comments>http://www.digitalbattle.com/2008/10/03/new-pikmin-confirmed/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 21:10:47 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[pikmin]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/10/03/new-pikmin-confirmed/</guid>
		<description><![CDATA[ Nintendo has confirmed that a Pikmin sequel is on the way after the announcement of a Pikmin re-release had some questioning an earlier statement by creator Shigeru Miyamoto.
In an interview with IGN, Nintendo of America sales VP Cammie Dunaway referred to the statement by Miyamoto, stating that it wasn’t the same Pikmin that he [...]]]></description>
			<content:encoded><![CDATA[<p><img title="pikmin" style="display: inline; margin: 0px 0px 3px" height="131" alt="pikmin" src="http://www.digitalbattle.com/wp-content/uploads/2008/10/pikmin.jpg" width="240" align="right" border="0" /> Nintendo has confirmed that a <i>Pikmin</i> sequel is on the way after the announcement of a Pikmin re-release had some questioning an earlier statement by creator Shigeru Miyamoto.</p>
<p>In an <a href="http://au.wii.ign.com/articles/915/915864p1.html" target="_blank">interview</a> with IGN, Nintendo of America sales VP Cammie Dunaway referred to the statement by Miyamoto, stating that it wasn’t the same Pikmin that he was talking about.</p>
<p>She clarified that Miyamoto was referring to a “new Pikmin, as opposed to the classics that are being rereleased for the Wii.”</p>
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		<title>Nintendo Announces &#8220;Play For Wii&#8221;</title>
		<link>http://www.digitalbattle.com/2008/10/02/nintendo-announces-play-for-wii/</link>
		<comments>http://www.digitalbattle.com/2008/10/02/nintendo-announces-play-for-wii/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 02:30:39 +0000</pubDate>
		<dc:creator>Erich Jurgens</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[pikmin]]></category>
		<category><![CDATA[play for wii]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=14540</guid>
		<description><![CDATA[There are a lot of GameCube games that fans would like to see remade on Wii. Most often they argue that it would be simple, leave the game alone and add motion controls. Nintendo was obviously reading the message boards because they are planning to do just that. Nintendo has released a list of a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-14544" title="pikmin-wii" src="http://www.digitalbattle.com/wp-content/uploads/2008/10/pikmin-wii.jpg" alt="" width="470" height="209" />There are a lot of GameCube games that fans would like to see remade on Wii. Most often they argue that it would be simple, leave the game alone and add motion controls. Nintendo was obviously reading the message boards because they are <a href="http://wii.ign.com/articles/915/915529p1.html">planning</a> to do just that. Nintendo has released a list of a set of games under the brand &#8220;Play for Wii&#8221;, or &#8220;Wii de Asobu&#8221; depending on the language you speak. What a &#8220;Play for Wii&#8221; game is, is a GameCube game, but with Wii controls. The games that will be re-released as a &#8220;Play for Wii&#8221; titles are in 2009: <em>Donkey Kong Jungle Beat</em> (which is coming out first on the 11th of December), <em>Pikmi, Pikmin 2, Chibi Robo, Mario Tennis, Metroid Prime,</em> and <em>Metroid Prime 2</em>.</p>
<p>If you didn&#8217;t notice, Nintendo included both <em>Pikmin</em> titles in the group. This means fans will be able to play the first <em>Pikmin</em> as a Wii title on December 25. The dates of all other titles are unknown, but if you are dying to see how this would work, you can always pick up a copy of <em>Twilight Princess</em> for Wii.</p>
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