Capcom working on “PC-lead” projects

September 4th, 2009 No Comments   Posted in Business, Industry, PC, Software

capcom_logoUsually, Capcom develops games on console platforms, and later ports them to the PC months later. This is one of the attributing factors of the recent downfall of PC gaming.

In an interview with VG247, Capcom’s Christian Svensson revealed that there are a few development teams teams that are working on a few “PC-lead” projects. This means that the games’ development is focused around the PC. Of course, the games will be be ported over to consoles in time.

Svensson did not reveal any information about the projects, but it’s good to know that there are at least a few companies out there who still want to keep PC gaming alive.

God of War Collection announced, brings first two games in 720p glory

August 31st, 2009 1 Comment   Posted in Action, PlayStation 3


Sony Computer Entertainment has announced today that they will be porting the first two games in their God of War series to the PlayStation 3, dubbed as God of War Collection. The compilation will feature reworked 720p versions of the game, offered on a Blu-Ray disc.

“We are excited today to announce God of War Collection,” said Scott Rohde, vice president, Worldwide Studios America. “Our fans spoke and we listened; thanks to our partnership with Bluepoint Games, fans and newcomers to the series can experience the epic God of War and God of War II saga in stunning 720p on PS3. This Blu-ray Disc compilation brings Kratos to PS3 even earlier than expected.”

God of War Collection is scheduled for a holiday season release. As for the forthcoming third entry in the series, God of War III, will be making its debut March 2010.

More UFC games announced, coming to Wii and handhelds

July 28th, 2009 2 Comments   Posted in Fighting, Nintendo DS, PSP, Portable, Sports, Wii


The recent record June quarter results announced today by THQ have lead the publishers to expand their UFC franchise to other consoles. The financial success of last month was primarily driven by UFC: Undisputed, so it’s no question that it would be in the best interest to release the game for the Wii and handheld systems, which have been dominating the market lately.

No word on a date for the Wii version, or specifics on which handheld platforms will be developed for.

Along with the port, THQ also announced that the series will become an annual franchise, meaning a new game for the series will be released every year, with new gameplay features and modes. Hopefully the game will not turn into another Madden.

Resident Evil 4 hits App Store for iPhone/iPod touch

July 27th, 2009 No Comments   Posted in Apple, Portable


Early this month we let you know that Capcom was gearing up to launch an iPhone/iPod touch port of their popular Resident Evil 4 title. Well, the day has come as the game has officially been spotted on the App Store for $7.99.

Despite its somewhat high price (for an app, anyways) this game is sure to be a hit because well, it is Resident Evil 4 after all, right?

via Joystiq

Monkey Island now on App Store

July 24th, 2009 2 Comments   Posted in Adventure, Apple, Portable


After all the teasing by LucasArts, The Secret of Monkey Island: Special Edition has finally hit the App Store today. This means you can download the game for both the iPhone and iPod Touch.

According to the publisher, the portable version has the same improvements as the Xbox Live and PC versions of the game, including new visuals, voice acting, etc. I’m sure that there will be a few minor differences between the ports, seeing as the iPhone OS capability isn’t as powerful as its counterparts, but it’s still the game we all love.

You can download Monkey Island for $7.99.

via QJ

Portal iPhone port gets caught on video

July 16th, 2009 No Comments   Posted in Apple, DLC, Portable, Puzzle

Featured in the above video is what looks to be an iPhone port of the popular Source-based puzzler, Portal. As you can see, the controls look a bit difficult to master but the same could be said for many other iPhone titles on the market.

While the above video may be fake, the iPhone (especially with the 3GS’ updated processor) could definitely handle the graphics rendering said video features.

I for one would love to give this game a go, let’s hope Valve makes note of this and considers an iPhone port.

via touchArcade

No Tatsunoko vs Capcom ports, sequel possible

July 11th, 2009 No Comments   Posted in Fighting, PlayStation 3, Wii, Xbox 360

Speaking with VideoGamer, producer Ryota Niitsuma revealed that Capcom has no plans in bringing Tatsunoko vs. Capcom: Ultimate All Stars to the Xbox 360 or PS3. However, a sequel is possible if the game performs well in the western market.

“…the game is optimized for the Wii system, especially the graphics features,” Niitsuma explained. “So if we were to port it to PS3 or Xbox 360 we would have to make the game from scratch, and in that case we might as well just make a sequel of the series on those consoles rather than porting it.”

Tatsuonoko vs. Capcom has been out in Japan since December, but will be reaching North American shores this winter for the Wii. As for Europe, no release date has been given.

Read (VideoGamer)

Serious Sam getting XBLA remake

June 25th, 2009 1 Comment   Posted in DLC, FPS, Xbox 360

Fans of the popular Serious Sam franchise that first made its debut on the PC back in 2002 will be happy to hear that Croteam has announced a forthcoming XBLA version of the game.

Appropriately entitled Serious Sam HD, this port will apparently be a remastered version of the original title, The First Encounter. However it will include 4-player online-cop a feature that was absent from the original release.

You’ll be able to get Serious Sam HD for the XBLA towards the end of this summer for 1,200 Microsoft Points.

Read (Joystiq)

Modern Warfare 2 coming to cellphones thanks to Glu

June 25th, 2009 2 Comments   Posted in Mobile

Sure, Modern Warfare 2 is going to be one of the biggest console (and PC) launches to date but you didn’t think Activision would just forget about the portable market, did you? OK, good because the publisher has recently anounced that they have contracted Glu to develop a Modern Warfare 2 port for mobile phones.

There is absolutely no details on gameplay but we do know that Modern Warfare 2 will be workfor Blackberrys, the Android OS and Windows Mobile Phones when it is released towards the end of this year.

Activision must have something against Apple as they are missing out on a huge market by not releasing Modern Warfare 2 for the iPhone and iPod Touch.

Read (Joystiq)

Rockstar will port GTA: Chinatown Wars to PSP

June 22nd, 2009 1 Comment   Posted in Nintendo, Nintendo DS, PSP, Portable

GTA: Chinatown Wars had somewhat of a lackluster launch when it was released exclusively for the Nintendo DS on March 17th of this year. To make up for a poor performance Rockstar will turn to the PSP hoping that those who bought titles like GTA: Liberty City Stories will find Chinatown Wars a good experience.

However, the PSP version of Chinatown Wars won’t be a direct port as new story missions along with enhanced graphics will be featured.

There’s no telling when the Rockstar Leeds developed PSP version of GTA: Chinatown Wars will hit shelves but according to Yahoo! News it will be released in both a physical UMD form and over the PlayStation Network for PSP Go users.

Pop’n Music for Wii announced, doesn’t stay true to arcade version

June 3rd, 2009 No Comments   Posted in E3, Music, Wii

If you’ve ever played the arcade game Pop’n Music you’ll know that more than half the fun is smacking the different colored buttons in conjunction with the on screen happenings.

Well, Konami has just announced a Wii version Pop’n Music and unfortunately, it’s nothing like its arcade counterpart. Instead of smacking multi colored buttons you will be moving the Nunchuk and Wii Mote “up, down, left and right”.

Yup, the game’s been childified. If you still want to get your hands on this sure-to-be dissapointing version of Pop’n Music you can do so this fall.

Read (Joystiq)

Original Sonic hits App Store

May 21st, 2009 No Comments   Posted in Apple, DLC, Portable

Without saying anything, Sega has gone ahead and released an iPhone port of the original Sonic the Hedgehog.

When I say original I mean the Sonic the Hedgehog released in 1991 for the Sega Genesis. As you can vaguely see from the screenshot, you’ll control sonic using an onscreen dpad and set of facebuttons.

For those of you who want to check this out you’re going to have to pay the $5.99 as there is currently no trial version available in the App Store. Get on that, Sega.

Read (PocketGamer)

Jambo! Safari arcade port coming to Wii

May 20th, 2009 No Comments   Posted in Nintendo, Nintendo DS, Wii

If you’ve ever played Jambo! Safari as a kid in the arcade you’ll probably agree with me when I say this game kicked ass. Thankfully, Sega has decided to capitalize on the game’s ass-kickery and announced a Wii port.

If, however, you’ve never played this game all it basically is is driving around in various vehicles attempting to catch and/or photograph different African animals. Doesn’t sound fun? Well then you obviously haven’t played it.

The Wii port is said to be called Jambo! Safari Ranger Adventure with the Nintendo DS port titled Jambo! Safari Animal Rescue. Now if I can just dust off my Wii and find that Wiimote I misplaced after getting bored of Wii Sports months ago…

Read (Kotaku)

Lode Runner Game Review–An Near-Perfect Port, If You Care In The First Place

Way back when, in the depths of the eight-bit revolution and the good old straight-eight Nintendo Entertainment System, back when Mario was still a plumber and not a merchandising icon, I remember playing a little game called Lode Runner.  It was a strange little title, a kind of strange puzzle / platform action hybrid in which you ran around a maze, trying to lay hands on piles of gold while being pursued by robots who would have preferred it if you were dead.

You were unable to jump, and instead were given a blaster gun that didn’t work on your enemies, but rather on the floor to your immediate left or right.  I didn’t have a whole lot of fun with it, but maybe that’s because at the time I was like eight.

Now here’s the part that really got me.  Recently–like within the last couple days–I found a copy of Lode Runner on Xbox Live Arcade, for twelve hundred Microsoft points.  And except for the updated graphics, there’s virtually nothing that distinguishes it from my memories of the original.  And oddly, I STILL didn’t have a lot of fun with this.  Fully twenty years of growth and maturity still couldn’t make this canard be fun.

So if you’re looking for an almost completely intact copy of Lode Runner with a little bit of a graphics upgrade, then head on over to Xbox Live Arcade.  And if you’re not, then don’t worry–you’re not missing anything.

Banjo-Tooie Xbox Live Arcade release date announced

April 15th, 2009 1 Comment   Posted in DLC, Microsoft, Xbox 360

Rare has recently announced that 4J Studios’ Xbox Live Arcade port of popular N64 title, Banjo-Tooie is set to hit the service on April 29th.

The port will feature a “super-charged frame rate” along with a Stop ‘N’ Swop that was absent from the original release.

If you’re a real Banjo-Kazooie fan, you’ll be happy to hear that Rare will also release an appropriately themed Gamerpic pack for 80 Microsoft Points, featured above. Yippee!

Read (Banjo-Kazooie)