03 Oct
Posted by Rajiv Ashrafi as Action, FPS, PC, PlayStation 3, Xbox 360
Digital distribution is all the rage these days, and id Software doesn’t want to be left out of it, too. Company creative director Tim Willits has gone on record to say that Rage just might head to online distribution platforms, despite the game’s large reported size.
"We have not written off [...]
18 Sep
Posted by Rajiv Ashrafi as Action, PC, PlayStation 3, Xbox 360
Pissing off many gamers and modders, id Software’s Tim Willits let it out that Rage, the studio’s upcoming driving-action game, will not support user mods.
Willits comments that the horsepower required to process the megatextures used in the game may make full user modifications impractical. However, he sees gamers being able to create smaller mods [...]
17 Sep
Posted by Rajiv Ashrafi as Action, FPS, PC, PlayStation 3, Xbox 360
Moving on from the Xbox 360 Rage debacle, id Software talked about the title itself and its narrative, with Tim Willits admitting that id is not the first company one would really associate with the topic.
Willits goes on to suggest that the story as presented in the game is only part of its narrative [...]
17 Sep
Posted by Rajiv Ashrafi as Action, FPS, PC, PlayStation 3, Xbox 360
id Software has been very vocal about the limitations of the DVD medium and Xbox 360 hardware, noting that this version of the game would ship on multiple discs and feature marginally worse graphics than its PS3 and PC counterparts.
Naturally rumors rose that the studio was cutting content from the game due to the [...]
03 Aug
Posted by Rajiv Ashrafi as Action, FPS, PC, PlayStation 3, Xbox 360
Shacknews reports that the Xbox 360 version of Rage will look worse than its PS3 counterpart, thanks to the console’s lack of Blu-ray or other higher capacity optical drives. Compression will cause the game to look worse, with id noting that it will have to use a “different type of compression” to fit the [...]
03 Aug
Posted by Rajiv Ashrafi as Action, FPS, PC, PlayStation 3, Xbox 360
d’s John Carmack has proclaimed that work on the Rage engine is almost finished.
“We have very few things that are very significant left to be done [to the technology],” he said. “We are ‘light at the end of the tunnel,’ going into the home stretch.”
Carmack noted that a change in the animation system will be [...]
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