Posts Tagged ‘resident evil’
Resident Evil IV Movie Coming
I know I’m going to offend some Resident Evil fans when I say this, but let me make my case before you crucify me. I think the Resident Evil movies were the best video game movies so far. I’m well aware that they weren’t faithful to the actual plotline. There’s an incredible amount of inconsistencies, but when you ignore the specific details the spirit and general plot motivation remains the same, with Umbrella being a shadowy corporation conducting secret research for their own ends, the ultimate repercussions to the rest of the world be damned.
They also featured a ton of action sequences that were a delight to watch and a refreshing propensity for killing off characters. There must be some people out there who enjoyed the films as much as I did, because next year we’re going to see the fourth chapter of the game adaptation. Apparently an internal memo circulating in Sony’s offices says that they’re excited to get Resident Evil: Afterlife in theaters by September 17th 2010. Paul W.S. Anderson says he probably won’t be back to direct, but Milla Jovovich will likely reprise her role as Alice, especially when you consider this is likely the most profitable film series she’s done in some time.
Resident Evil Archives Game Review–Time For A Sleazy Cash Grab!
Wow, Nintendo–this might be a new low, even for you. First you had the nerve to release the original Resident Evil on the Gamecube with basically just enhanced difficulty and call it Resident Evil Zero. And now, you step it up a tick by releasing the original Resident Evil on the Wii with basically just enhanced graphics and calling it Resident Evil Archives.
Seriously, this is the second time you’ve rereleased a game from 1996 and called it good enough. Is there no limit?
But okay, you’ve done it, and now we have to live with it, so off I go, to review Resident Evil. Again. Thanks, Big N. Thanks ever so.
Resident Evil Archives is about a group of special forces types, the S.T.A.R.S (Special Tactics And Rescue Service) team, who’s gone off to investigate a rash of murders out in the wilds of the Arklay Mountains area just outside of Raccoon City. And when the S.T.A.R.S team doesn’t report in, Alpha Team is sent in to track them down. What they find is nothing short of horrifying, as genetically altered mutations now rule the Arklay Mountains region. When Alpha Team takes cover in a sprawling mansion after being chased by a pack of mutant dogs, they discover that their night of horror has only just begun. Now missing nearly half the team, the remnants of Alpha Team have to find out what happened to everyone else and get out alive, in the process discovering the truth behind what’s going on in the Arklay Mountains.
It’s no secret that the original Resident Evil was the start of something amazing. It’s no secret that Resident Evil was a spectacularly fun game and if you’ve never had the pleasure of trying it out then you definitely should. And I’ll even go so far as to admit that the Wii version really does have loads better graphics. I only WISH the original Resident Evil looked this good. But I’ve got serious problems with Resident Evil Archives.
One, there’s the obvious. i really question the value of this game’s existence to begin with. Considering that the PS2 is fully backward compatible with the PS1, and the PS2 is still selling like hotcakes, why would you need the Wii to play it in the first place? This just reeks of massive sleazy cash grab.
Two, holy hell, the CONTROLS. I don’t know where the nunchuk’s major malfunction was, but when it’s taking me a good three minutes to try to push the bureau into position in that damn sculpture room so I can snag the first floor map, I’ve got a serious problem here, and I don’t think it’s an issue of my own fine motor skills.
Three, there’s something very seriously wrong with the difficulty here. I run into that first zombie, just off the dining room? My first response has always been to back into the hall so I can line up my shot. And I’m firing into this thing in as rapid a fashion as possible, but it just shambles up and starts chewing on me. Next thing I know, I’m down two-thirds of my starting ammo capacity and my EKG’s blinking at me that I need a health powerup and bad. Since when do these zombies absorb fire like that? Oh, and you can forget about trying to take head shots. That’s all apparently randomized now, even if you could get it to aim solidly.
So all things considered, this is a great game for anyone who hasn’t yet had the sweet joy of Resident Evil and longs to see it in brilliant clarity but not necessarily with the greatest control scheme. If you’ve got a Playstation, or a PS2, or you’ve already played Resident Evil, there’s no reason at all to crawl through the Archives.
Resident Evil: Director’s Cut hits PSN next Thursday
A few days back, the ESRB leaked the arrival of several games headed to the PlayStation Network, including such classics as Metal Gear Solid,
Tom Clancy’s Rainbox Six, and, of course, Resident: Evil: Director’s Cut.
Now, we have official word from Capcom that the game will be hitting North American PS3s on May 28th. The title will retail for a standard $9.99.
If you don’t already own the game, it’s a must-have, so everyone should definitely check it out.
Read (1up)
Resident Evil: Degeneration hits App Store
Game developers everywhere are quite aware that the App Store is a gold mine and Capcom is no different. The Osaka, Japan based game studio has just announced the release of Resident Evil: Degeneration for the iPhone and iPod touch.
You’ll have to part with $6.99 for this one but compared to other App Store games this one seems worth it, as you can see in the above video thanks to TouchArcade. Players will control the game using the onscreen joystick/d-pad combo and onscreen action buttons.
Unfortunately there is no demo for Resident Evil: Degeneration so you’ll have to make the purchase to check this one out.
Rumor: Resident Evil Archives by June

Retailers have been listing the upcoming Resident Evil Archives for a June 2009 release. The game will be a compilation of the remade Resident Evil and Resident Evil: Zero.
There’s no real information other than that. It’ll cost you $29.99, but if you already have the Gamecube version of the games, then there’s no real justification to buy it. There may be Progressive Scan support included in the Wii version, but outside of that, it’s just a re-packaging.
Read (GoNintendo)
Capcom Responds to Price Complaints
Gamers have been complaining about downloadable content since its inception. In some cases griping seems justified; Bethesda charged $2.50 for a simple content pack that only included armor for your horse, no side quests or other content. Many complain that the DLC should have been put in the game to begin with. Most recently when Capcom announced the ‘Versus Pack’ for Resident Evil 5 many were up in arms over the five dollar price tag for the online multiplayer options.
A statement has come forth from Capcom in response to the angry thread started on their forum page via Christian Svensson, VP of Business. Mr. Svensson wastes no time on idle pleasantries and pulls no punches: “I’m sorry guys, but this is the part where I have to call “BS”. RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it’s RE5.”
While Mr. Svensson is arguably biased regarding the overall value of the game, his argument is sound as he goes on to remind gamers that the title was created on a certain budget and the DLC was created as a separate project with its own budget and thus is expected to generate its own revenue. He also points out that before the announcement there was no one questioning whether or not the game was worth the $60 price tag and suggests an option for gamers who don’t feel that the content pack is worth the $5: “don’t purchase it”.
Here’s another great alternative: wait a few months when you can get a used copy for cheap on eBay or from whatever used games vendor you prefer and you’ll be able to get the game for far under the $60 price tag and then download the DLC pack with the money you’ve saved.