Posts Tagged ‘robomodo’
Tony Hawk Ride controller to work with other games

When Activision first announced that Tony Hawk Ride would feature a bundled skateboard controller, gamers everywhere rolled their eyes and pictured the peripheral collecting dust next to their Rock Band drums.
Well, according to Robomodo’s president, Joshua Tsui, you might want to keep the skateboard dusted off a bit longer:
It’s really important to us that when people buy this package that they understand that, right now we’re concentrating on Tony Hawk Ride, but we want to make sure that people have a good return on their investment so there are many games that are planned for this peripheral. We look at it less as a peripheral, as more of a platform. The obvious ones are snowboarding and surfing and such, but there are a lot of games that can be used with this board, and we’re really excited to start working on those.
Tony Hawk Ride will be released for the Xbox 360, Playstation 3 and Wii later this year.
Please, oh please Robomodo, simulate the hoverboard found in Back to the Future and let us zoom around New York City. Please?
Read (VideoGamer)
Tony Hawk Ride controller won’t handle gamers above 300 lbs.

Here is an announcement that probably won’t apply to the majority of you, but for those whom it does concern Robomodo has recently announced that the controller for Tony Hawk Ride will allow for use by gamers 300 pounds and under. Anything over 300 pounds and the controller will presumably turn to dust.
Then again, just as Joystiq points out, if you are over 300 pounds playing Tony Hawk Ride is probably the least of your concerns.
Robomodo’s Tony Hawk Ride is expected to hit store shelves sometime in the fall of this year for around $120 bundled with the skateboard controller.
Fight Night Devs Form Robomodo
Forming independent studio Robomodo are 27 veterans of the once-dissolved team from Fight Night and Def Jam developer EA Chicago.
Robomodo president and unannounced game director Josh Tui revealed this to Gamasutra, noting that they are currently working on a “high profile extreme sports title” for Activision Blizzard. The publisher is yet to formally announce the game.
Members of the team who stayed back at EA were relocated to EA Canada, developing FaceBreaker and presumably working on a fourth installment in the Fight Night series.